Sammy Samusu
Member
Woodcutter almost at master level!
I don't know, man. I rolled Paladin, Merc, and Hunter two nights ago and it definitely seemed like the vast majority of the kill quests require you to be the specific class during combat, which requires pretty much four full tours of the game to level all of them.Where did you get this idea? The vast majority of challenges can be completed as any job. There are a few that will say "As a (job) do (this) ", mainly challenges to claim a particular bounty, but most are not like that. Even then, these bounty challenges are only when you turn in the bounty, so you could kill the monster as one job, then change to the required job before turning it in.
Man, I think I'm going to have to do this special request some other time. This fish is crazy.
Oh I see now. All of the combat kill challenges require you to be that job. I guess I never noticed since I always explore as my combat job (paladin). I am not trying to do multiple combat jobs, so I guess I never noticed the conflict of interest.I don't know, man. I rolled Paladin, Merc, and Hunter two nights ago and it definitely seemed like the vast majority of the kill quests require you to be the specific class during combat, which requires pretty much four full tours of the game to level all of them.
This is bosses included in my experience. Wizard hit legend yesterday, and all actual boss requests fulfilled the request at death, not bounty. Spookies are the only ones i can think of that required bounties.
Really, though, required and awkward Life switches are this game's biggest design flaw. I can't believe someone decided it was a great idea to make someone switch to a specific Life before walking up to a bounty counter.
I would've designed it with
Game's great and all, but switching Lives is a waste of time. It's great that you can warp to the counter, but then if you have to get back to where you were
- quick-switch Lives in the field for when it actually matters
- never require a specific Life for anything that doesn't involve controls, ever
Being able to switch lives on the fly would have been so good.
Poseidon Swordfish?
It's easy if you enter God Mode at the start, then keep spamming X button moves.
(Same for any fish, I suppose, but more so this one since it angers every other second.)
I think you should be glad to be able to change life and do all of them without any nerf because in any other type of game like this (mmorpg), you would've been limited in picking the job you want and forced to reroll. Also, quick teleports like in this game do not usually exist too (ex:direct tp to master and guild), so be thankfull that the devs were nice enough to put them.
Personally, I think Life switching is fine as it is - instant switching would diminish the idea of different professions.
I would actually prefer a way for non-combat Lives to, well, stay non-combat - to avoid monsters (sneaking could be actually useful!) and get into caves and such without killing anyone.
I basically stuck to one combat life (Paladin) and focused on mining and smithing, but also got at least a novice license in all the other gathering and crafting lives. Smithing and carpentry have a bit of material co-dependence, and it made sense to me to craft things instead of buy them. It's optimal to switch often, IMO, but don't feel like you have to do it to accomplish things in your chosen life.How often do most people switch to a different life? I'm taking my time on the game but I'm around 8 hours inand haven't switched to a different life. I'm level 14 already and I'm wondering if it would have been optimum to switch lives already.Chapter 2: On top of Snowpeak Mountain in the Royal Cabin
I'm loving the game and when I'm not playing I can't wait to get back to playing.
Sneaking.. yeah, I was wondering if anyone found an actual use for it. There are situations where paths are blocked off until you kill enemies, and then most enemies quickly lose interest in chasing you as you run past anyway, and you can't easily sneak while you have a bounty. The hunter tutorial mentions sneaking up to enemies to attack them. Maybe you get bonus damage on enemies that haven't noticed you? Still a pretty lame skill.
I basically stuck to one combat life (Paladin) and focused on mining and smithing, but also got at least a novice license in all the other gathering and crafting lives. Smithing and carpentry have a bit of material co-dependence, and it made sense to me to craft things instead of buy them. It's optimal to switch often, IMO, but don't feel like you have to do it to accomplish things in your chosen life.
Isn't it only Pink Silk thread? Thats what I'm at least getting.I think I've read that you can get it from Cacto Cove, but I'm not sure since I haven't been there.
I get them from farming the Subterranean Cavern. There are a bunch of spiders there and they drop a Pink Silk 2/3 of the time.
I know a lot of people are using the DLC re-specialization as a crutch to min/maxing stats, but I can't imagine leaving any stat at the starting value of 5 would be a good idea. The stats are so broad in what they effect, that it almost seems as though it shouldn't matter where you assign your points. A single stat point I'm anything gives at least .5 boost to most of the jobs. You are awash in spec points and dumping them all into a few stats seems like overkill.
I'm LOVING THIS GAME SO MUCH. I don't have time to post but just posting that this game is fucking awesome! <3
What's the point of Bugs? I haven't found a use for them yet, beyond a Fetch Quest.
Do you actually have to be a miner to get gems from ore deposits? I'm stuck on Adept miner because the challenges are to get rubies/aquamarines/etc from fairly low-level ore deposits, but I never get any, even when I overkill the node for 80-100 points of extra damage as the final hit. The only thing I haven't tried is to actually go back into those caves and try them as a miner.
I'm not sure if mining skill plays any part or the amount of "overkill". Based on my many attempts to get rare gems, I believe as long as you get "excellent", it comes down to pure luck. By that I mean your luck stat.Do you actually have to be a miner to get gems from ore deposits? I'm stuck on Adept miner because the challenges are to get rubies/aquamarines/etc from fairly low-level ore deposits, but I never get any, even when I overkill the node for 80-100 points of extra damage as the final hit. The only thing I haven't tried is to actually go back into those caves and try them as a miner.
Do you actually have to be a miner to get gems from ore deposits? I'm stuck on Adept miner because the challenges are to get rubies/aquamarines/etc from fairly low-level ore deposits, but I never get any, even when I overkill the node for 80-100 points of extra damage as the final hit. The only thing I haven't tried is to actually go back into those caves and try them as a miner.
Honestly I think the way it works is good, but gathering jobs shouldn't require that life for any quests. If I'm in a cave full of monsters, you can bet I'm a Mercenary. I don't like that I have to make an extra trip back as a miner and woodcutter for bounty quests.
OMG ='D Philia's back, and yeah it's annoying that you can't get the achievement for killing whatever without using the specific class =/LOL, I had a great reputation with ACNL that I cannot just drop this avatar. EVAR. <3 Miss you guys too!
But yeah, I've been busy of the late. Going back to work is one, volunteering at an animal shelter is another, and of course playing this.
And I wouldn't be surprised at the AC influx here, I'd imagine majority of them are 3DS owners are in here are included.
I just wish there's a gardener job in this game otherwise I'd OWN.
Oh yeah, I have one minor gripe, you cannot get achievements outside of your combat job in another combat job? :\ Aka I'd be rolling as a wizard and I find out I cannot get achievement for killing Carrotarita as a wizard when it was meant for Merc?.
Let's hope you can do that in the sequel and play story missions with friends.It's annoying that we can't switch lives in multiplayer mode. But oh well.
It's a major flaw of the multiplayer and I don't get why that couldn't make it into the game. Oh, and I also don't understand why time freezes when you are in multiplayer.It's annoying that we can't switch lives in multiplayer mode. But oh well.
It's a major flaw of the multiplayer and I don't get why that couldn't make it into the game. Oh, and I also don't understand why time freezes when you are in multiplayer.
Yep more or less if there is one I'm expecting smartphones or the 3DS successor especially when Level-5 is thus far promoting the hell out of Yokai Watch.I'm not holding my breath for a sequel.
NPCs are available to talk to all the time though, doesn't matter if it's night or day. Maybe some bugs occured for when the game changes from night to day, or when someone switched lives when they tested the game and so they left if out.Probably so the NPC/enemies doesn't move around whilst people are in each other games, it's weird. Hopefully easily fixed in a sequel.
Why? It's not as successful as as a new IP for Level-5 as Prof. Layton, but that doesn't mean that they can't make a sequel.I'm not holding my breath for a sequel.
Stupid question, but how do you see what the quests are for other Lives than the one you currently are?
Also I'm currently an apprentice Miner and I can't mine anything for any of my quests because I do zero damage. I leveled up my mining skill, bought a better pickaxe, and added some points to strength, but I still can't do it. What am I missing here?
Hit quests, then Y for licenses, then press A on whichever Life you wanted to look at.
You just might not be high enough, depends what it is. What ores are you trying to mine?
Go into the menu, select licenses, then you can see the challenges for any life you choose by pressing X (if I recall correctly).Stupid question, but how do you see what the quests are for other Lives than the one you currently are?
Also I'm currently an apprentice Miner and I can't mine anything for any of my quests because I do zero damage. I leveled up my mining skill, bought a better pickaxe, and added some points to strength, but I still can't do it. What am I missing here?
Alright, sorry if this has been answered already. I'm loving the game but feeling a bit overwhelmed. I am a hunter and just started chapter 1. Am I correct that I can switch to woodcutter just to get the ability to cut trees and then switch back to hunter...? Or should I get woodcutter up to a certain rank before switching back...?
You're correct, you can do that. You have to finish the story tutorial for it, but the game gives you the option to skip that. Also, if you've started Chapter 1, you can't start a new Life until you've finished it (you can still switch to Lives you've already started, just not start one that you haven't).
I don't remember the exact name, but all the ore in the waterfall cave and the snowy mountain.
Yep more or less if there is one I'm expecting smartphones or the 3DS successor especially when Level-5 is thus far promoting the hell out of Yokai Watch.