JetBlackPanda
Member
Alright guys I know this is out there and these two games are nothing alike but I can either pick up Farcry 3 or Xcom and I can't decide.
PC for both.
Help!
PC for both.
Help!
Implying? They were practically screaming it.
Alright guys I know this is out there and these two games are nothing alike but I can either pick up Farcry 3 or Xcom and I can't decide.
PC for both.
Help!
If you never saw Keith sitting down again?I was surprised they didn't make it more obvious. Though I'm not that sure how they would have done so...
I was surprised they didn't make it more obvious. Though I'm not that sure how they would have done so...
Take this for what it's worth:
http://i.minus.com/ibvOtPbisYbp8F.png
http://i.minus.com/itZKWdtiCp6Vx.png
Is FC3 causing hard locks that reboot the system and invoke the filesystem warning on other people's PS3's or is my PS3 fucked?
*Warning plot spoilers for the halfway point in the game*People seem to say you 'killed' him but you never see a body and Citra is a crazy bitch so I am willing to bet that he will back in DLC. Can never keep a good bad guy down.
I was surprised they didn't make it more obvious. Though I'm not that sure how they would have done so...
Take this for what it's worth:
http://i.minus.com/ibvOtPbisYbp8F.png
http://i.minus.com/itZKWdtiCp6Vx.png
You only played xcom for 19 mins? That's not even enough time to get the controls and basics down.
Xcom is one of the years best games.
If you are in the mood for a deep strategy game, Xcom. If you want a shooter, FC3.
They are both great for completely different reasons.
Who else prefers walking to fast travel and gliders?such an awesome game.
I'm pretty much done with the interior of the Lab for Groznyj Grad.
How'd I do??
So when do I get my hands on thewing suit?
So when do I get my hands on thewing suit?
So when do I get my hands on thewing suit?
Is there really any reason to not have a scilencer on your gun? Obviously there's a damage decrease, but the benefits seem to overwhelm the drawbacks.
Is there really any reason to not have a scilencer on your gun? Obviously there's a damage decrease, but the benefits seem to overwhelm the drawbacks.
Yeah, I have all that, i didn't get ALL those relics and letters, still got a lot.. I was asking for 100% being worth it.You get the AMR (Anti-Material Rifle that shoots explosive rounds and can be used to blow up cars in one shot) with 20 Relics. A sword to replace your default melee knife with 6 Letters.
I highly doubt it. It's barely worth doing any of the side content.Yeah, I have all that, i didn't get ALL those relics and letters, still got a lot.. I was asking for 100% being worth it.
I liked most of the side content. If hunting and assassinating and liberating outposts etc isn't fun then the whole game isn't fun either since you do similar things for main story missions, just with a slightly different set up... Exploring was fun at first too. It's not like the story was amazing to say I played it for that and the side content while offering similar gameplay wasn't worth it just because it lacked that. Anyway this is what I've done, asking if I've missed anything worthwhile.I highly doubt it. It's barely worth doing any of the side content.
Some (most? I forget exactly what each was) of the ! missions weren't technically good but it was funny seeing what the developers came up with. Like the spooky one that was like, lol really, trying to pull this type of ghost story in a game?
Anyway this is what I've done, asking if I've missed anything worthwhile.
Yeah, after a while I stopped using all the signature weapons, especially the sniper.It's not like you're gimping yourself either, since those are just as lethal, it just makes you feel badass.
Can you still mess with the AI like you can in normal gameplay (even after they're alert) or are they always aware of where you are, or maybe the areas have no cover etc? It sounded like that and like I wouldn't enjoy them much but after playing the co-op a bit which was all action (but too laggy and enemies a little damage spongy) I'm thinking they could be fun maybe..You should give the trials a go, noticed you havent touched them. They are a bit of mindless fun
Where do I get the DLC and how much is it, I didn't see it available anywhere. Also how come when I start Steam it starts Uplay and then the game and it's all fine but when I start Uplay itself it doesn't show I own any of the Ubi games that use it on Steam?DLC stuff is pretty good so far actually. Obviously not worth paying for while not on-sale but as simple single player missions they're fun. Monkey Business probably offers the best combat scenarios in the game and LOL at the Lost Expedition's crossover. So stupid.
Can you still mess with the AI like you can in normal gameplay (even after they're alert) or are they always aware of where you are, or maybe the areas have no cover etc? It sounded like that and like I wouldn't enjoy them much but after playing the co-op a bit which was all action (but too laggy and enemies a little damage spongy) I'm thinking they could be fun maybe..
Where do I get the DLC and how much is it, I didn't see it available anywhere.
Do the wanted missions (they're basically like liberating small outposts except you have to kill the commander(s) with the knife only and at times can also just kill him stealthily without the others taking notice which still finishes the mission) and liberate the last outposts and leave it at that, I think I'll do that myself after I give these trials a spin to make sure I'm not missing anything much. But yeah, it was just so badass to use the camera to mark enemies from afar then go in and take them out one by one, disable the alarms, etc. Although the x ray vision is overpowered the way the game is set up it would probably be impossible to do it silently without it I guess. Maybe if they at least had implemented leaning just to look around corners, not shoot. Or maybe I could still do it by spending more time observing from afar rather than just making a pass with the camera and going in. I'll have to try the former (edit: or not, the enemies are marked when you aim at them anyway, lol).Beat the game and have no desire to continue playing. I feel the second island is a complete whiff.
Do the wanted missions (they're basically like liberating small outposts except you have to kill the commander(s) with the knife only and at times can also just kill him stealthily without the others taking notice which still finishes the mission) and liberate the last outposts and leave it at that, I think I'll do that myself after I give these trials a spin to make sure I'm not missing anything much. But yeah, it was just so badass to use the camera to mark enemies from afar then go in and take them out one by one, disable the alarms, etc. Although the x ray vision is overpowered the way the game is set up it would probably be impossible to do it silently without it I guess. Maybe if they at least had implemented leaning just to look around corners, not shoot. Or maybe I could still do it by spending more time observing from afar rather than just making a pass with the camera and going in. I'll have to try the former (edit: or not, the enemies are marked when you aim at them anyway, lol).
Ah, I didn't realize it was optional. Oh well. Would have made the syringes make more sense, as it was I never crafted anything other than medicine since I was OP already (which wasn't much less OP since having so much medicine would mean I'm invincible but I rarely needed it anyway) . Should have been the default on the hardest difficulty I chose really...
Do the wanted missions
I'm pretty much done with the interior of the Lab for Groznyj Grad.
How'd I do??
I'm pretty much done with the interior of the Lab for Groznyj Grad.
How'd I do??
Well just when I was getting engrossed in the story video game logic had to and rear it's ugly head again:-
So just rescued Liza and brought her along to Daisy who shows us some decrepit boat that looks like something my dad "rescued" from a tip only to send back there when it turned out he had bitten off more than he could chew. Of course Jason being the gullible gopher that he is offers to help repair it forgetting to mention the 10 or so boats that he has encountered in much better shape and the dozen or so jet ski's. I suppose there has to be an arbitrary fetch quest here or there but come on. I have no idea how far Rook Island is from civilization but I'm pretty sure the numerous patrol boats doted around have a range of a couple of hundred miles. Ah well to be expected
Guys, anyone found this area in the game yet? Which island is it on? Or is it just another promo-screen that never made it into the final game?
I haven't come across any jungle areas quite this dense yet. Most of it is fairly open. Was hoping there was actually something like this somewhere on one of the islands.... really thick jungle.
http://media.pcgamer.com/files/2011/06/farcry3-1.jpg[IMG][/QUOTE]
That's a target render, the game is nowhere even near this dense with foliage. There are still crashed planes to be found though.
I do miss the silenced shotgun from FC2. That would've been great to have.
Yeah, those were the best lighting options I had for that space. It's because of the little bars covering the light bulbs :lolThose bottom floor shadows make no sense at all
Anyways, cool stuff sir!
It's been many many years since I've played MGS3 but that hall I recognized it the moment I was those stairs. You even put the bathroom door where Raikov goes to hide. I'd say you're doing a bang up job!
You cant go into any of the rooms though . Wouldn't be practical for multiplayer.Well just when I was getting engrossed in the story video game logic had to and rear it's ugly head again:-
That's amazing. I had a play around with the map editor but the detail here is outstanding and I've played MGS3 twice already this year.