Far Cry 2s civil war existed in rigid stalemate, with little direct contact between its two interchangeable factions. Theres a greater sense of conflict in Far Cry 3, where the colour-coded pirate and native patrols can stumble across one another and engage in unscripted skirmishes. Add in the islands native animal population (which is surely large and aggressive enough to qualify for third faction status), and you have a recipe for some beautifully emergent chaos and occasional comedy. So a simple shootout between Jason and an enemy patrol could get gatecrashed by some overly keen islanders who, in their rush to lend assistance, inadvertently attract the attention of small pack of komodo dragons. At one point, we were bought precious seconds to heal and find cover when a tapir, rest its soul, unwittingly strolled into the path of a reinforcement-packed jeep.