Yeah, I started to slow down about a week through the event and basically gave up 2 days ago. Didn't help that there's a really tedious farming event going on in the JP version right now too.I almost feel like the 1/2 AP event was a mistake this early into the game's life. Now I'm really burnt out of playing and I have a ton of stamina to burn all the time. I liked it better when I was always running out of stamina and looking forward to playing again.
When I got Gil, he just showed up as Gold, no transforming.
But when I got Atilla it did the crack.
When I got Waver though, it did some weird rainbow lightshow during the light circle summon thing.
I almost feel like the 1/2 AP event was a mistake this early into the game's life. Now I'm really burnt out of playing and I have a ton of stamina to burn all the time. I liked it better when I was always running out of stamina and looking forward to playing again.
Congrats on all of the Gilgamesh pulls, everyone!
I just saw the post for new Fate/Extella event. Happy to see more free items and all, but I was kind of hoping for the first real event. Not going to complain though, as I think I could use a slight break after farming the last week+ on dailies during the 1/2 AP promotion. :/
Not sure who to choose for my free 4* CE, though. I'm mostly going for art/waifu reasons, so it's a toss-up between Nero, Altera, and Tamamo. I want them all, how can I decide?
Hmm? I see six CE listed, with the former three I mentioned being part of it.Well, out of those the only one you can pick for free is Tamamo.
Altera is 5* and Nero isn´t part of the free pick thing.
Hmm? I see six CE listed, with the former three I mentioned being part of it.
http://fategrandorder.wikia.com/wiki/File:Extella_Heroic_Portrait.png
Edit: Never mind, I think you may have confused it with the 4* Servant pick and not the 4* Fate/Extella CE pick, haha.
Haha, no worries. It happens.Ahh I thought you were talking about the 4* servant promotion that got extended. Nvm me.
I´ll pick tamamo
Haha, no worries. It happens.
Yeah, I'm tempted to go for Tamamo too, she's too cute not to.
I almost feel like the 1/2 AP event was a mistake this early into the game's life. Now I'm really burnt out of playing and I have a ton of stamina to burn all the time. I liked it better when I was always running out of stamina and looking forward to playing again.
What's the general accepted strategy for selling cards? Do people sell 1 and 2 stars and feed 3 stars or something like that?
I did the same thing with a game called Vindictus. Grinded the heck out of one of the stages to get Blackhammer set, and then quite a week later. Never went back to the game because I burned out.
But it's ultimately on us to learn some self-control.
Upgrade the NP of the 1/2/3* characters until they hit Level 5, and then sell.What's the general accepted strategy for selling cards? Do people sell 1 and 2 stars and feed 3 stars or something like that?
Then it's a good thing Type Moon has a dedicated fanbase. I'd say a good portion of the mobile games (gacha especially) are propped up by their licensed properties. If I didn't have a connection with the Nasuverse or the games that came before FGO (Naruto, DBZ, Pokemon, FF, etc), would I bother with any of them? Probably not.To be honest this game would be toast without power of the waifus taken from popular IP.
I feel like there's nothing worthwhile to do because of materials drop rates but it feels like waste to not take advantage of 1/2 stamina.
CE´s? I sell 3* that I wont use since they give prisms. 1 and 2 stars I feed them each other and make some XP bombs for whenever I get useful CE´s.
Servants basically the same after NP 5, I feed 1 and 2* to some others just to unlock their interludes. Repeated 3*s after 5NP I sell for prisms.
Upgrade the NP of the 1/2/3* characters until they hit Level 5, and then sell.
For Craft Essences, start by fusing four (five total, including the base) of the same type 1* CE together to fully LB it, then fuse another 10 of the same rarity into the LB'd one to increase its level. Do the same for another CE (LB it by fusing four together) but this time include the previously-leveled 1* CE you did in the last step as fodder among the other 1* CE. Keep repeating this process until you have around a Level 25 1* CE. At this point, you carry that over into the fusing of 2* CE (again, doing the process of LB'ing it first and then using other 2* CE as well as the 1* CE from the 1* fusing) into it. Keep doing the process of LB'ing a new 2* CE and fusing the "EXP card" into it to continually increase its level until it reaches Level 55 (Great/Super Success will speed the progress). You can also opt to create several Level 25 (ish) 2* CE instead, and fuse them all together into a LB'd 2* CE to reach Level 55 (it really depends on how much space you have to store them all). At that point, you use that Level 55 2* CE to massively upgrade your higher rarity CE (5*, etc.). At least, I think this is how it all works, there might be a better way. :/
Edit:
The CE-leveling portion of my post might be a bit confusing. Here, use this as reference:
http://imgur.com/a/F32gO
I'd keep them all 1/2/3* Servants actually, as your inventory is large enough to do so (300) and you'll never know when a specific Servant might be useful for something. Despite being of a lower rarity, a lot of them are actually pretty helpful for a lot of content (especially if you max their NP), even more so if you're lacking in a few specific types.Oh one other question are there any notable 1,2 or 3* CEs or Servants that are actually worth keeping and using instead of just prism or XP fodder?
I'd keep them all 1/2/3* Servants actually, as your inventory is large enough to do so (300) and you'll never know when a specific Servant might be useful for something. Despite being of a lower rarity, a lot of them are actually pretty helpful for a lot of content (especially if you max their NP), even more so if you're lacking in a few specific types.
For 1/2/3* CE, I'd keep the 3* (at least until you gain more 4/5*) but use the 1/2* for creating EXP Bombs.
It helps that you can store 100 of those 3* EXP cards in your Second Archive. Aside from that, you shouldn't need to hoard too many of those if your inventory is tight, better to just sell them for Mana Prisms unless you have characters to level.my inventory was getting pretty full with all the exp cards lol
They're going to announce that, due to them extending the time for the 4* Servant pick, they're also going to extend the 1/2 AP for another two weeks. MORE GRINDING!rip 1/2 ap dailies
glad youre gone you time wasting jerks
edit: oh god theres still one more hour
It helps that you can store 100 of those 3* EXP cards in your Second Archive. Aside from that, you shouldn't need to hoard too many of those if your inventory is tight, better to just sell them for Mana Prisms unless you have characters to level.
Good planning ahead!yeah mine was full of 100 already lol
My condolences.I'm still overloaded on AP so I will "need to play constantly".
Steps for making a 1* Craft Essence experience bomb:
1. Pick a 1* Craft Essence to enhance. This is your first base.
2. For enhancement materials, select 17 1* CEs that are different from your base CE to feed (but don't press that enhance button just yet). Then select 3 duplicates of your first base. These bypass the 17 limit because they limit break your CE. QP cost should now be 1200 (60 per 1* CE fed), estimated Std. EXP is around 20k.
3. Enhance.
4. Now pick a different 1* Craft Essence to be your second base. Anything that's not the one you just leveled up.
5. Enhancement materials: 16 different name CEs, then your first base CE, then 3 dupes. If you're doing it right, under estimated EXP, you'll see that the estimated Acc. EXP is 20k (or more if you got Super/Great Success the first time). QP cost remains 1200.
6. Enhance.
Repeat steps 4-6 until you get a level 50 1* CE. Acc. EXP will continue to grow as you do this, and once you have a 1* CE around level 40, you might have to start feeding 4 dupes each time, since 3 dupes only limit break it to 40. I got carried away with it and forgot to check how limit break inheritance can work, or if we even have that yet.
First of all: I think, as Nabae said, there are some mechanics with limit breaking and CE leveling that are Japan-only, so that might affect strategies.Upgrade the NP of the 1/2/3* characters until they hit Level 5, and then sell.
For Craft Essences, start by fusing four (five total, including the base) of the same type 1* CE together to fully LB it, then fuse another 10 of the same rarity into the LB'd one to increase its level. Do the same for another CE (LB it by fusing four together) but this time include the previously-leveled 1* CE you did in the last step as fodder among the other 1* CE. Keep repeating this process until you have around a Level 25 1* CE. At this point, you carry that over into the fusing of 2* CE (again, doing the process of LB'ing it first and then using other 2* CE as well as the 1* CE from the 1* fusing) into it. Keep doing the process of LB'ing a new 2* CE and fusing the "EXP card" into it to continually increase its level until it reaches Level 55 (Great/Super Success will speed the progress). You can also opt to create several Level 25 (ish) 2* CE instead, and fuse them all together into a LB'd 2* CE to reach Level 55 (it really depends on how much space you have to store them all). At that point, you use that Level 55 2* CE to massively upgrade your higher rarity CE (5*, etc.). At least, I think this is how it all works, there might be a better way. :/
Edit:
The CE-leveling portion of my post might be a bit confusing. Here, use this as reference:
http://imgur.com/a/F32gO
Yeah, I think the difference is that you can't LB and combine another 16 CE into the same feeding, as it doesn't take into account the LB until AFTER it's been applied/LB. At least, I could never get it to work. So you need to do one feeding, LB it fully (just use the base and then four of the same one to LB it completely), and then start the leveling before you fuse that one away to another 1* CE. Rinse/Repeat.So on the topic of CE powerleveling.
First of all: I think, as Nabae said, there are some mechanics with limit breaking and CE leveling that are Japan-only, so that might affect strategies.
Anyone have problems with playing in MEMU after the update? \
Seems like they broke something.
Did you keep a copy of your Transfer Code? I just transferred to my Ipad and played on there, just prefer to play on PC sometimes.same, hope I don't lose anything
Yeah I still have my transfer code. That doesn't change right? It was from when I first rolled 3 weeks ago.Did you keep a copy of your Transfer Code? I just transferred to my Ipad and played on there, just prefer to play on PC sometimes.
The New event quest is pretty short, but got 2 Gears from it so its good i guess lol.
Yeah I still have my transfer code. That doesn't change right? It was from when I first rolled 3 weeks ago.