deanote666
Member
Events are typically 2 weeks or so to give people time.I know most of that stuff, I'm just saying the amount of reading stages to battle stages feel very lopsided in this event. I wasn't expecting anything serious for a Summer event, and I enjoy the moment to moment story and wackiness, but it's just SO much dialogue in a row with nothing to break it up. Hell I even wish it had more nodes if they weren't all so damn long. I'm not sure if this reading-heavy stuff is more common past LB4 or not, but it really makes it tough for me to engage when I can't even clear a stage (read all the nodes in a single location) in a single sitting. I had to break up Raikou's story over like 3 play sessions in 2 days.
i worked on doing the event story before going to bed, before going to work when i could.
The story is the same format as visual novels.
Meaning the story is portrayed as a wall of text. Some sections have a longer time between breaks than others.
Text takes time to read, whether it's fgo or a newspaper.
There's a resume cutscene option when reopening the game if you closed it in the middle of one.
To be honest, a 7 year old game (global version) getting enough content to say there's too much content isn't necessarily a bad thing.
I don't think your issue is with fgo itself. It's tied to your ability to tie yourself to a single thing you have to pay attention to. I'm the same way and is the biggest hurdle for me to read the story in phone games. We're used to doing 5 things at once and you can't do that with a wall of text. If your life is busy to the point of not having enough time, then I apologize for my assumption.
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