F0rneus
Tears in the rain
You aren't following the scene. Now Elden Ring is shit, and DSII a masterpiece.Dark souls 2. Not a bad game but does get hate from newcomers. People first play elden ring, then freak out at DS2.
You aren't following the scene. Now Elden Ring is shit, and DSII a masterpiece.Dark souls 2. Not a bad game but does get hate from newcomers. People first play elden ring, then freak out at DS2.
You my friend are a wise man.i refuse to pllay it on principal because of all the MTX
OH YEAHHHHH CCCCCHHHHHHAAAAAAAOOOOOOOOOOOOS
Playing this game now and it fucking rules. The job system with Team Ninja combat is great. The cutscenes are completely bizarre and nonsensical but it kinda works.
A lot of Fallout purists hate 3 & 4 but I had a ton of fun with them.
A lot of people like Crackdown 3.
That game was legit good. I don't know why it got so much shit from the players at the time.Red Faction: Armageddon
I never understood the disdain this got. It was bewildering. I really enjoyed it upon release.
Prince of Persia 2008.
This reboot was canned after people complained about not being able to die or whatever else, which led to Ubisoft returning to the original Sands of Time trilogy with Forgotten Sands, which they also fucked up. The series then went into a long slumber, until the sudden announcement of a Sands of Time remake, which they also fucked up. Well, atleast they went back to the drawing board with that one.
Anyway, this was one of my first games I played when I was a kid, on my new shiny 360. This game, alongside the original Assassin's Creed, were completely magical to me. Coincidentally AC1 was also panned by most people lol. I fell in love with this game, I liked the art style, the music, the characters and the puzzles, the atmosphere and everything that encompasses it really. It never getting a sequel was pain. The only solace I had was that I wasn't alone. Way back then I was actually browing the Ubi forums for this particular game and we had our own small community crying out for Ubi to make a sequel. Forum members even got together to print out a long letter in the style of the game's art, asking project leaders at Ubi to reconsider a return to it, but alas, it was not meant to be. I look back fondly on it.
Factor 5 deserved better.I like Lair.
Once they patched in regular analog stick controls the gameplay wasn't that bad, it has some decent mission variety, the story is surprisingly solid and the music is amazing.
I also always liked the art direction and some of the ideas were neat even if their execution was really flawed (like being able to land and attack ground units)
I always liked the look of the armor too:
Dark souls 2. Not a bad game but does get hate from newcomers. People first play elden ring, then freak out at DS2.
If your talking about the og xbox version then I kinda agree.Splinter Cell: Double Agent.
Unironically, one of the best stealth games ever made.
Anyone who actually tries to claim that it’s “bad” is on some hardcore drugs. The combat is fantastic, it’s very approachable, there’s a lot of customization options, the soundtrack is great, and it’s not too long nor is it too short. The image quality of the game is poor, and the story might not be everyone’s cup of tea (I personally began to enjoy it once Astos was introduced; only the beginning was bad IMO), but I fail to see how that equates to a bad game.
Playing this game now and it fucking rules. The job system with Team Ninja combat is great. The cutscenes are completely bizarre and nonsensical but it kinda works.
The game needs a remake asap.One of the first games I owned so I'll always have a soft spot for it, but tank controls for platforming is not a good idea.
KER-SPLAT!
I love both versions of the game. They're both amazing for their own reasons.If your talking about the og xbox version then I kinda agree.
Cause its basicly 2nd place behind CT in the original quadrilogy.
Fun fact: it was directed by Toby Gard - The same guy who conceptualized Lara Croft and was the creative director on the original Tomb raider.Too Human: Had a lot of fun with it once I leveled up and had some decent loot.
Bulletwitch: Probably wouldn’t like it much now, but on Xbox 360 I had enough fun with it to do it through to the end credits.
Yaiba Ninja Gaiden Z: I like the art style as well as a Ninja Gaiden style action game with a Cybernetic Ninja.
fighting force for the ps1. Most reviewers thought it sucked, but my friends and I enjoyed it a lot back in the day.
Now, "bad" is a relative term obviously, and the definition of it may vary from person to person. But in general let's agree not to post things like Call of Duty or <insert any PlayStation game here> and be like "oh aren't I clever, I named a game that's not really bad but everyone loves to dunk on it for laughs, har har har" - that'll just make you a cunt.
In general, this is about video games that were either panned or received universally mixed response from critics and audiences alike, but for some reason you really love it and played it a lot. It could be because you were a kid and didn't know any better, therefore you played the shit out of it because it was the only game you had at the time, or because it was based on a movie or a comic book that you are really into. A lot of movie tie-in games or some crappy comic book adaptations are the perfect examples of games that I have in mind here. Or even games that managed to gain a cult following, despite being painfully mediocre, yet uniquely charming (eg. Bloodrayne or Deadly Premonition).
My pick is this:
In a lot of ways, it's a game that is primarily responsible for developing my gaming tastes at a very young age when I was just getting into more complex 3D games. It was a bit janky, a lot of its elements feel rushed and unfinished, it had an infuriatingly large amount of buggy escort quests, but on the other hand, it's one of the first games that I remember which had things like 3rd person melee and gun combat, environmental puzzles, inventory management, and even graphic adventure-style dialogue trees and dialogue puzzles. When it comes to specifying what are my favorite game genres, all of the features of those genres can be traced back to this one, crappy Episode I game and how it managed to shape my tastes forever.
And yeah, I still enjoy playing it from time to time. I spent countless hours playing this thing as a kid because for the longest time, it was one of the 4 games that I had installed on my dad's PC and it was all that I could play at the time. The other games being Star Wars Racer, Quake 3, and Unreal Tournament. Naturally, I managed to get insanely good at all of them, and I could probably even speedrun The Phantom Menace if I bothered to get into that scene. I remember watching a speedrun of this game on during a GDQ a few years back and to my amusement, a lot of the tricks used during that speedrun were the same glitches and shortcuts that I managed to find by myself when playing this game as a kid (there were even some that the speedruner himself didn't know about that I found).
The game was mostly rated mediocre. Only the Star Wars bonus probably saved it from even worse ratings. Especially the spongy controls, the more than borderline frame rate and the thrown together levels were criticized.
For me, however, the game was simply a revelation. Star Wars in 3D with the original soundtrack and the impressive, huge locations from the films. I think I played through it at least 10 times.
this
Deadly Premonition. Pure greatness.
Came to say this, you beat me to it.Halo Infinite
Man,when I got my first ps2 my dad bought me this game because I liked resident evil and this game was hard as shit! I liked it,but don't think I ever beat it sadly..I need to change that one day.
There's a load of us that love replicating real skateboarding on these games. Its crazy how much games like this, Session and Skate allow you to capture the essence of skateboarding and express your creativity and skills through gameplay. It's basically a creation / expression tool for me. I can see how people can easily lose 600+ hours on this.I know someone who has 600+ hours in this.
Bulletwitch: Probably wouldn’t like it much now, but on Xbox 360 I had enough fun with it to do it through to the end credits.
Massive Fan of this. Would kill for remake. We need Dash Rendar Back.
The game was mostly rated mediocre. Only the Star Wars bonus probably saved it from even worse ratings. Especially the spongy controls, the more than borderline frame rate and the thrown together levels were criticized.
For me, however, the game was simply a revelation. Star Wars in 3D with the original soundtrack and the impressive, huge locations from the films. I think I played through it at least 10 times.
Feedback
What game is that?I love this game so much, lol.
The Cutscenes, the cinemagraphy, the casting, the style oozing from every shot, Mickey Rourkes leatherly gritty voice, and the music made this game fantastic. I can just hear that main menu theme now. Shit was one of a kind.
After the first two fantastic games, the third was rushed and janky and compared to GTA for no reason. Despite loving GTA3/Vice City, I was tired of the GTA formula and enjoyed this much more.