PurePlatinum
Member
When it comes to understanding the true nature and soul of video games, nobody is better than Kamiya.
you know, I had thought about it but the list was already getting long, it's been so long since he's had a director credit (24 years), and his name just never seemed to get the status/notoriety of the kojima/mikami/nomura/etcHow is Yoshinori Kitase not on this list? He directed Chrono Trigger, Final Fantasy VI, Final Fantasy VII, Final Fantasy VIII, and Final Fantasy X.
Victory lap over arguing about Kamiya's photo? Get a grip. No I wasn't being an elitist, or gatekeeping. I made a reference/joke about a reoccurring tweet he makes that is actually quite funny. Sorry I didn't answer you question exactly how you wanted, but taking it as some personal slight and trying to label me with a bunch of buzz words is a bit much. Dial it back.Yeah, that's what I thought.
Yeah, that's what I thought.
Victory lap over arguing about Kamiya's photo? Get a grip. No I wasn't being an elitist, or gatekeeping. I made a reference/joke about a reoccurring tweet he makes that is actually quite funny. Sorry I didn't answer you question exactly how you wanted, but taking it as some personal slight and trying to label me with a bunch of buzz words is a bit much. Dial it back.
damn, I had him in my draft for Halo/Destiny but forgot on the final oneJason Jones if for no other reason than Halo Combat Evolved and Halo 2I would have been fine picking Miyamoto. He's a Nintendo legend and I love most of his games, but Jason Jones man.
girls, girls - you are both pretty.
I'd also nominate Steven Rechtschaffner and Scott Henshaw.Jason Jones if for no other reason than Halo Combat Evolved and Halo 2I would have been fine picking Miyamoto. He's a Nintendo legend and I love most of his games, but Jason Jones man.
The SSX games were so good. I spent a lot of time playing Tricky.I'd also nominate Steven Rechtschaffner and Scott Henshaw.
(They were the leads in multiple EA Big games during their peak including all of the SSX titles, Street Games, and Skate).
Here I rank my top 10:
1. Hideo Kojima
2. Shinji Mikami
3. Hinorobu Sakaguchi
4. Shigeru Miyamoto
5. Yoko Taro
6. Kevin Levine
7. Gabe Newell
8. Kenji Inafune
9. John Carmack
10. John Romero
Honorable mention: Kim Hyung Tae
Oh sorry, its not a full name that's why I got confuse. Ill delete my previous comment. Thanks.The very first option?
Thanks for the information and correction. But I still like them.Gabe & Carmack were never directors. John was the engine/graphics guy, and Gabe founded/managed the studio and acts as EP, he doesn't have director or designer credits on any Valve games
Legend is correct - he's the only one worthy of a monikerOh sorry, its not a full name that's why I got confuse. Ill delete my previous comment. Thanks.
That's fair, and indeed they are both worthy of much praise - Carmack is the reason 3D FPS existed during the DOS era, and iD was on the forefront of 3D graphics technology for a long time. But the other parts of Doom - level design, structure, network deathmatch, etc was Romero and Hall.Thanks for the information and correction. But I still like them.
Really though, how the fuck is Sam Lake not an option in this poll
I think he is all of the above. From my understanding he has designed/directed while also founding Respawn etc.Wasn't Jason West more the director, Vince was the business guy?
I know the linear blurred a bit but looking back at IW/COD and Respawn stuff Vince isn't a director on any of them.
In no particular order..
Hironobu Sakaguchi
Dan & Sam Houser
Gabe Newell
Shigeru Miyamoto
Shinji Mikami
John Carmack
Most of the list is crap in my opinion with a few exceptions.
I identify with none of these.
I-I can't choose. Too many great artists.
Also a big fan of most on the poll.
The nature of opinion. This is a good thing.ah, the duality of man.