I've just noticed that are multiple areas that seem like they need areas below the waterline to be accessible (shadows of platforms). I'd assumed I had to stop it at source, or thereabouts.Are you trying to lower the water level in an area, or separate the water falling from a higher level blocking something?
I've just noticed that are multiple areas that seem like they need areas below the waterline to be accessible (shadows of platforms). I'd assumed I had to stop it at source, or thereabouts.
Water levels are altered by valve things within levels, you turn them.
Thanks for that. Not sure how I missed them - I'll dive back in tomorrow and see what I can do.
I used crossplay and played on PS4 and Vita but i was wondering: is the first person mode available on Vita?
You use the same method there though, don't you?This actually depends.
If you are talking about the sewer levels, then yes, StuBurns is right.
But there is one specific area where you can lower the general water level in the hub-worlds too, if that's what you mean?
Does anywhere in the game give you an idea of the?numbers/alphabet
Does anywhere in the game give you an idea of the?numbers/alphabet
I don't know about the hint given by the other guy, but I just cracked the alphabet this morning. There is a certain place in the game where there is zero doubt that the symbols in front of you are letters. Once you assemble enough words, it is not very difficult to "break the code." Pretty elementary frequency counts and some contextual guesses will solve it fairly quickly.
I was actually a little disappointed when I broke it. Kids at my middle school used to encode the notes they passed in exactly the same way. I always had a lot of fun intercepting and "cracking" them. I know there's a lot more to codebreaking that I'd like to learn and was hoping this would instigate some investigation into that a la Secret World.
You brute forced it. There is a room where every single letter is made know to you, if you pay attention
If you count the codes, not that much more, but you only need language for one I think.
I don't remember any not doing anything, maybe you decoded them slightly wrong? I could have missed the ones that don't work though.codes = sequence of shapes that translate into a sequence of left, right, up, down, R2, L2 and jump? I managed to decode those and found quite a few blue ones with these. However, in a few cases, these codes don't trigger any result when i was sure they would.
I don't remember any not doing anything, maybe you decoded them slightly wrong? I could have missed the ones that don't work though.
No.There is one area with a waterfall that obscures an entrance to a door. In that area, there is also a code that glows on a door when it's night. Upon entering this area, there is a code on a purple stone. Both these codes (glowing on door and on purple stone) don't do anything and i'm sure they should. I'm using the same decode key as i have used succesfully multiple times before. So i was wondering if i'm correct here. I'm decoding the code on the purple stone as up, L2, down, R2, right, jump, left, R2,R2. Is this correct (a yes or no is enough). I would look it up but i don't want to be spoiled. I really want to try and finish this game without help.
Wow, loved the demo. Thinking of purchasing it, wish I purchased it during the PS+ discount, but I didn't know the game was as good as this.
Also, if you guys enjoy the perspective puzzle game, try out EcoChrome! I've always been interested in how simple yet astonishing these games were.
I had a thing where trophies weren't popping on the PS4 but I was getting credit. I distinctly remember getting Equal and Opposite before work and being surprised it didn't pop. Later that night I got my second anti cube on the Vita and the trophy popped there, but with a time stamp of the morning.Question about trophies: Is anybody having any issues with trophies popping on your playthroughs?
Specifically, the RRLRRLLL hasn't popped despite me fulfilling the requirements. Get a Cube popped twice and Equal and Opposite didn't unlock until my 6th or 7th anti-cube.
I had a thing where trophies weren't popping on the PS4 but I was getting credit. I distinctly remember getting Equal and Opposite before work and being surprised it didn't pop. Later that night I got my second anti cube on the Vita and the trophy popped there, but with a time stamp of the morning.
Sounds like we had different issues though
Okay, so I just started NG+ withand I know about29 cubes and 8 anti-cubesI feel my progress starting to slow down... I have thefirst person and flying.but I don't know what to do with them? I foundteal and red artifactsCan anyone give me a tiny nudge in the right direction please?!the markings in the boiler room and wrote them down.
Wow, loved the demo. Thinking of purchasing it, wish I purchased it during the PS+ discount, but I didn't know the game was as good as this.
Also, if you guys enjoy the perspective puzzle game, try out EcoChrome! I've always been interested in how simple yet astonishing these games were.
Was anyone able to break thecode without any help?tetris
There is a room in the game that explicitly teaches it to you. It works like this:, but I forget exactly where it is...There's a display in the middle of the room that flashes up the shape that corresponds to each button as you push it.
The quick brown fox jumps over the lazy dog.So, the appeal of this game is what, exactly?
I'm 57% in, and so far it's pretty basic puzzle platforming, with no real sense of discovery or story or anything.
The only real thing it has going for it is the whole 2D/3D thing, which only goes so far, and is even dragged down when trying to travel between levels.
So is this just a case of people being in awe of a charming little indie that could? Because I'm just not seeing it.
Waltz, bad nymph, for quick jigs vex!The quick brown fox jumps over the lazy dog.
Waltz, bad nymph, for quick jigs vex!