Canis lupus
Member
I think Fifa 15 will be the first true next gen Fifa. I just wish they have better servers.
None, the console is fucked either way.What effect would no FIFA have on Wii U in Europe?
I'm surprised that they can continually pull the wool over idiots eyes and make it seem like this is a game worth buying annually. Certainly the idea that it might be a system seller is a joke.
None, the console is fucked either way.
Having said that, if it comes to PSP/PSV and not Wii-U, I'll laugh so hard I'll probably let a bit of wee out. That's an effect, I guess.
Spoken like a true consumer.Why isn't it worth buying annually?
I wonder how they'll implement Suarez into the game. He's not particularly fast, strong, good at finishing or any of the things that are easy to replicate in football games. Workrate, reactions, movement and 'organised chaos' dribbling style must be very hard to represent.
As a fan of Fifa simply because of its consistently superior animations, I'm FUCKING happy they didn't wait until proper next-gen versions to address this one thing I brought up before (repost from this thread):Not sure if these have already been linked, but here's a couple of new videos:
http://www.youtube.com/watch?v=FKpW8ZgIwF8
I think there'll always be precanned animations for moves that require a certain body posture, foot angle, orientation, etc... except for collisions between players where physics can take over and anything goes. It's amount of contextual animations/transitions that needs to be increased, so for eg. the likelihood of us seeing the same damn shooting style is low. I don't mind delay in transitions so long it doesn't cut the previous animation abruptly/unnaturally just for the sake of an onscreen button press response. Because IRL players still need a split second to adjust his footing, posture, orientation, etc to place a shot or pass. A better player is able to quickly position himself to make a well-placed shot/pass so in that case the transition from his previous move just needs to be made quicker (not cut abruptly). Calculating this on the fly shouldn't be a problem on next-gen hardware
Got to agree with this. While personally I think there are more important areas of the game than atmosphere, it plays a big part in football so should be reflected better in-game.I say this every year but NEW FUCKING GOAL CELEBRATIONS.
There's no 'passion' in FIFA, zero, nothing. there's no difference in scoring a 2nd minute tap in to a 90th minute winner, take out the interactive side if you want, but insert some sort of excitement please.
I'm much more intrigued to see the reveal of the 'new' PES than FIFA this year.
None, the console is fucked either way.
Having said that, if it comes to PSP/PSV and not Wii-U, I'll laugh so hard I'll probably let a bit of wee out. That's an effect, I guess.
I agree with this, but it has to be balanced. They're talking about more pressure from the defense, so depending on how these 2 things go together, it'll be a lot harder to find an open for a shot.As a fan of Fifa simply because of its consistently superior animations, I'm FUCKING happy they didn't wait until proper next-gen versions to address this one thing I brought up before (repost from this thread):
Benteke better be in a Villa shirt, and be 80+ next season
Rubber
Band
AI
Nobody talks about it, but it's the worst this side of game development; God if only I had video capture equipment.