One of the issues with SF4 was that you had to be exclusively devoted to it. It teaches the basics, like most other fighting games, but what you learned in SF4 carries over only to SF4.
Sprites and polygons move, react and collide differently.
I always found it a chore jumping from sprite based fighters like 3S and KOF to SF4.
While if I jump from one sprite fighter to another, even the so called anime fighters, adaptation is much easier.
That has NOTHING to do with sprite and polygon collision, and has everything to do with the collision system SF4 uses - the game was originally built with hurtboxes that conformed to the character's bones. That's how it still is -
every hurtbox (and probably hitbox too) in the game is attached to some point of the character's anatomy - even the manually set ones are actually displaced chest or head boxes and whatnot, which is why it's impossible to eg. make static hurtboxes for Blanka's roll, and why you see the "shattering" phenomenon in a move's recovery frames in SF4 - they don't have manually set hurtboxes so the hurtboxes return to the autoassigned skeleton-conforming ones that were used very early in development.
The rest of why the game feels like it does is just game design decisions - pushback, walk speeds, dash speeds and distances, native input lag (f.ex. 360 SF4 has 5, Xrd has 5. #Reload on PC a measly two), the extra slowness that comes from focus gumming up the neutral game, the input buffer and shortcuts giving their own flair for the game feel, and so on.
The game's 3d nature has nothing to do with it, the engine itself does, and it's not that well built.
I find KOF a much better game to teach you to branch out in other games than SF4 to be fair.
Agreed. It has a bit of everything, and is really heavy on fundamentals and reads. You kind of need an opponent who isn't stone cold retarded for that though, because although the game's neutral is rich it can also just break down to people hopping around like rabbits with ADHD.
SFv walk speed is slow, but once you are in. You are doing damage.
Aand goodbye SFV. That or I guess I need to main Cammy.