Tizoc
Member
Hauzer confirmed
That would be the greatest thing ever.
Hauzer confirmed
The beams were so good that people weren't really utilizing the landmines the last time I fought her. Robo Fortune backed by something like brass knuckles and Peacock's flying George assist is the worst. I wouldn't even try to zone back. Big characters are just completely screwed by her beams if she is far back enough. Even Parasoul's Egret Dive soldier can't do anything to stop her beam madness. I have to get back on the Skullgirls horse and watch some tournament footage while I'm at it to see what she can do exactly. Robo and Eliza are definitely my least encountered characters.Oh God yeah. Three land mines and beams all day means I'm pretty much considering at the select screen whether I should dump all normal tactics and just go with Double assist and Peacock teleports. I honestly feel like I'd rather fish that way with Peacock than try to counter zone because though she may win its a war of attrition to go that route.
I keep thinking of running Fukua Robofortune and then either Valentine or Peacock to have someone of my OG team left. I'll probably go in on Skullgirls harder after I get a few more Arcana Heart fundamentals down.
Looks like February 16 is SFV's release date
Looks like February 16 is SFV's release date
where's that coming from? the sooner the better imo, i'm ready for it
Roster thread, someone has the SFV press release from pgw.where's that coming from? the sooner the better imo, i'm ready for it
For PC it should be fine. They just were only supporting xinput (most likely b/c of easier implementation) but there's no reason for them not to support directinput sticks in the final game. I wouldn't worry.I can't even put into words how bummed I was that SFV PC didn't work with my PS3 arcade stick. I really don't want to have to buy a new stick, since that one still works fine with USF4 on PC.
Has there been any indication that they are planning to expand the supported controllers, or fix whatever the problem was?
How much are people expecting the game to be changed from the beta to release? That's not a lot of time. I mean, if you're one of the people who still feel like the game is missing an additional "layer", it's probably too late until they release a major update/dlc.
In terms of gameplay mechanics, I think Capcom has shown their hands for now.
How much are people expecting the game to be changed from the beta to release? That's not a lot of time. I mean, if you're one of the people who still feel like the game is missing an additional "layer", it's probably too late until they release a major update/dlc.
In terms of gameplay mechanics, I think Capcom has shown their hands for now.
Sim's V-Skill and V-Trigger
http://www.neogaf.com/forum/showpost.php?p=183107790&postcount=6748
Oh wow what if Yoga Burner is a flame carpet type move?
Yoga float has gotta be his alternate dash from Omega mode.
Zen appears to either be a name change or shelved for now. "FAN" is the last newbie. Has an unusually high poly count.
I guess this means that Arturo can at least reach Grand Finals.
aaaAAAaaa
Necallis music sounds very boss music-y. Probably a modified v trigger version.Bogard said one of the newcomers was the boss character, didn't he?
Moreover, there are already plans to add more fighters after launch. During 2016 six new characters will be introduced, increasing the total list of 16 to 22. Also new are new facts, challenges and balance updates.
How much are people expecting the game to be changed from the beta to release? That's not a lot of time. I mean, if you're one of the people who still feel like the game is missing an additional "layer", it's probably too late until they release a major update/dlc.
In terms of gameplay mechanics, I think Capcom has shown their hands for now.
http://webcache.googleusercontent.c...-data-de-lancamento+&cd=1&hl=en&ct=clnk&gl=sg
google translated and found this bit of news
I like the game but there's not much room for creativity outside of spacing and movement so I do hope they add something to spice it up not too long after the game's release. The game is like "hey here are the tools you have, and you're going to use them for the specific purpose we blatantly designed them for."
Another leak....
Leak Fighter V
poor Ono
it's not that bad since the announcement is coming up soon.
The salt on the other thread is just glorious. I'm having a great day
Yoshinori Ono ‏@Yoshi_OnoChin 2m2 minutes ago
Forget anything you heard today about SFV!! Lets enjoy conference!! ;D
Katsuhiro Harada @Harada_TEKKEN
Guys, watch this with me! I'll watch from Japan ;p
Paris Games Week press conference today! Begins at 10AM Pacific
bit.ly/1LZU0Ae
People wanting to refund or cancel because of Dhalsim lol