Wait Robin sucks?! Bummer. He's still fun though, been playing him almost exclusively for a while now.
robin's my favorite too =(. C-tier or something I believe?
Wait Robin sucks?! Bummer. He's still fun though, been playing him almost exclusively for a while now.
Ehh I dunno, Robin has been buffed quite a bit in the last few patches, and she has pretty safe aerials thanks to the shieldstun changes, she won't set the world on fire, but I wouldn't call her the worst Fire Emblem character.
I mean, Lucina is still there, yo.
Has there been a case in other fighting games like Greninja's? I mean, one patch of nerfs and suddenly there is a meme that made people not realize the character is far from garbage and has actually been getting slight buffs too, it's just weird for me.
Real talk...if Smash Bros offered a "Melee Mode" as paid DLC would you buy it?
Man, I really need to give Smash 4 another serious go. I dropped like ~120 hours into it, but I never, ever felt like I got the movement down if that makes any sense? It's my first smash game pretty much, but I went through every character in the cast for periods of time and I just never could get a feel for the movement; it feels almost loose like my inputs are delayed or something. It's very clearly an issue on my end, I don't know if I was just approaching it wrong or I'm to used to more traditional 2D fighter movement or what. Still really irks me and I could never figure out how to get over that hump, always felt like I was fighting with it for control. Really weird.
I asked around a few different places and no one really had this problem or had any advice for me other than to stick with it lol. Also sucks in that I have a good friend who is pretty serious about the game and we'd like to play online together in doubles, but we can't because Nintendo.
Melee mode that adds back in L-cancels and stuff? Hell no. I hate ATs and if anything I'd like some of the unintuitive stuff that's still in smash4 removed (I hate that backairs are often good KO moves: jumping backwards at someone should never be a desirable outcome in my mind)Real talk...if Smash Bros offered a "Melee Mode" as paid DLC would you buy it?
This implies the mode would have things like Short Hop Fast Fall L Canceling (Shffl), L canceling in general, Wave dashing, and general cancel mechanics users find being allowed to rock (shine techniques, veggie cancels, needle cancels, etc).
Additionally if you could turn off stage hazards and play them in their normal layouts and not just in non Final Destination mode without hazards would you?
Real talk...if Smash Bros offered a "Melee Mode" as paid DLC would you buy it?
This implies the mode would have things like Short Hop Fast Fall L Canceling (Shffl), L canceling in general, Wave dashing, and general cancel mechanics users find being allowed to rock (shine techniques, veggie cancels, needle cancels, etc).
Additionally if you could turn off stage hazards and play them in their normal layouts and not just in non Final Destination mode without hazards would you?
Man, I really need to give Smash 4 another serious go. I dropped like ~120 hours into it, but I never, ever felt like I got the movement down if that makes any sense? It's my first smash game pretty much, but I went through every character in the cast for periods of time and I just never could get a feel for the movement; it feels almost loose like my inputs are delayed or something. It's very clearly an issue on my end, I don't know if I was just approaching it wrong or I'm to used to more traditional 2D fighter movement or what. Still really irks me and I could never figure out how to get over that hump, always felt like I was fighting with it for control. Really weird.
I asked around a few different places and no one really had this problem or had any advice for me other than to stick with it lol. Also sucks in that I have a good friend who is pretty serious about the game and we'd like to play online together in doubles, but we can't because Nintendo.
This is something that the game has needed from the jump, honestly. There are some stages that have the fun completely sucked out of them due to the bosses that constantly show up (like Pyrosphere and Wily's Castle). I don't even mean just for competitive play -- it stinks even at a casual level.Additionally if you could turn off stage hazards and play them in their normal layouts and not just in non Final Destination mode without hazards would you?
I suspect this is at least partially intentional on Namco's part, as Tekken does the same thing. It's also kind of a janky way to make online and offline play feel closer to each other, by introducing some additional input lag offline and giving the netcode a bit of a buffer to receive inputs before having to delay the game further.I think this is what you are referring to. It seems like there's a 7 frame delay regardless of the controller you use. I don't really know the logic behind it, but It's definitely felt.
SSB4 Controller Lag Comparison
Arvid has armpit beams?remember the indie 360 game Battle High? The sequel is coming out next month. Trailer looks interesting
https://www.youtube.com/watch?v=h9DNJ5h91Kw
Wait Robin sucks?! Bummer. He's still fun though, been playing him almost exclusively for a while now.
Marth > Lucy > Ike = Roy > Robin
I think this is what you are referring to. It seems like there's a 7 frame delay regardless of the controller you use. I don't really know the logic behind it, but It's definitely felt.
SSB4 Controller Lag Comparison
Real talk...if Smash Bros offered a "Melee Mode" as paid DLC would you buy it?
This implies the mode would have things like Short Hop Fast Fall L Canceling (Shffl), L canceling in general, Wave dashing, and general cancel mechanics users find being allowed to rock (shine techniques, veggie cancels, needle cancels, etc).
Yeah, it's actually really common. Look at Dee Jay.
Haven't seen it too often on GAF, but there are many people who think Hugo is absolute ass as well.
Is Rock Howard in Garou actually bad? or is that too just another exaggeration?From my own noobish experience he is not as easy to get the hang of like the higher tiers, but I haven't seen anything from him that has made me go "damn, this is bad".
Haven't seen it too often on GAF, but there are many people who think Hugo is absolute ass as well.
Guilty Gear is one of those games you could play for your whole life and still feel like you're inadequate. It's a 2D fighter for people who love 2D fighters; it's also too much game for most people to handle. If you were around FGs at all during VF4: Evo, you would hear a lot of people saying shit like "Man, I should start playing VF4" the way people usually say "Man, I need to start going to the gym". I've been playing GG off and on since GGXX in 2003ish and I still don't feel like I've wrapped my head around that game. GG is great if you accept that you're in it for the long haul.
It's him working his ass off w/ a massive handicap.Most people think that Dee Jay is pretty ass. The only person that has done any real work with him is Kitasenju DJ, lol. Though, I think it's more Kitasenju putting in that hard work more than anything in that case.
Hugo is hard, not ass IMO.
Is Rock Howard in Garou actually ass? or is that too just another exaggeration?From my own noobish experience he is not as easy to get the hang of like the higher tiers, but I haven't seen anything from him that has made me go "damn, this is bad".
It's him working his ass off w/ a massive handicap.
Dee Jay is one of the worst characters in the game, if not the worse. It's just that the margins of the top/bottom characters are a lot smaller in USF4 than in most games. (See: 3S Sean.)
My list:Lucina isn't bad, she's just not Marth. She still has crazy rushdown and is fast as hell. I'd rank them
Marth > Lucy > Ike = Roy > Robin
On any given day I'll switch Ike and Roy.
Aww crap, I went to a new bar last night, got completely ripped and agreed to a $700 money match with the owner tonight in Third Strike...
Guys I main twelve and have not played this game in like a year. I'm going to lose money. Even more so that I live in damn Japan... Never drinking again (is drinking again tonight)
Out of those 4? None of them give DK any real problems (they're not bad matchups, they just don't have an instant win button). Ryu has his jab lock > SRK, but that's it in terms of "lol dk loses." You could always go for YOLO Falcon spikes. His uptilt is hilariously mean on DK's recovery.There's going to be a tournament at my school and I've thrown enough ffa matches to be considered for the booty bracket. Only guy I have to worry about in the same bracket is some dk player. Which character would give him the most problem out of Ryu, Mario, Luigi, or Falcon?
Ixion is the only notable player who uses Dan (IIRC), and he's a Euro player. I don't think he's ever had a chance to go to Topanga, but he could probably qualify.Why is Deejay bad? Nobody ever brings up specifics.
Hes in Topanga League ffs, you wouldn't see a Dan player in there no matter how good they were so their must be some good stuff with Deejay.
I would honestly love to work on using Dan since he's so much fun, but he requires a LOT of work. Hmmm.If we had a Dan specialist that put the time into the char like Kitasenju DJ does with Dee Jay, who knows.
At least in my opinion, Dee Jay does poor overall damage, doesn't have obviously powerful buttons, and just generally has a hard time maintaining control on offense or defense compared to other characters.For example, I don't think he does well in the same general gameplan as guile, i.e. force opponents into your buttons. I don't think he has the tools to open up someone playing a good defensive posture without taking a large risk.
Kitasenju DJ has nurtured a playstyle around these problems and is part of the reason why he's been successful with him. At the same time, he does start fairing worse once folks stopped being shocked and start playing the match-up.
$700 mm playing twelve in Japan... LmfaoAww crap, I went to a new bar last night, got completely ripped and agreed to a $700 money match with the owner tonight in Third Strike...
Guys I main twelve and have not played this game in like a year. I'm going to lose money. Even more so that I live in damn Japan... Never drinking again (is drinking again tonight)
Aww crap, I went to a new bar last night, got completely ripped and agreed to a $700 money match with the owner tonight in Third Strike...
Guys I main twelve and have not played this game in like a year. I'm going to lose money. Even more so that I live in damn Japan... Never drinking again (is drinking again tonight)
When should I be focus attacking?
When you think someone might throw out a 1 hit poke in neutral is a good time.
When should I be focus attacking?
Your mouth makes debts that his Ken(I'm guessing) collects.
Hugo... I might be able to pull this off guys. Going to the gamecenter this afternoon for some practice lol. No one plays thirdstrike here though, a lot of Denki Bunko, Guilty Gear, and SF4 though. Even some KoF13.
Gundam Vs. is the shit here though, they got like 12 setups for it and its always packed.
Hugo... I might be able to pull this off guys. Going to the gamecenter this afternoon for some practice lol. No one plays thirdstrike here though, a lot of Denki Bunko, Guilty Gear, and SF4 though. Even some KoF13.
Gundam Vs. is the shit here though, they got like 12 setups for it and its always packed.
You got a sub char tho?