Rest in pepperonis.
FGW|And you thought the Naruto release was bad
Man blue screen of deaths in this DOTA major. What a blow up.
That's why people should temper their expectations with e-sports. We are still going to have stream issues, still going to have heels and non sense drama and still going to have greedy corporations trying nickel and dime the players.
Whose chart is this?
This was as of last weekend and it was discussed by a group of M氏, Tenchi, Dekuno and a couple others and then compiled into a list by ekiben.
Rough list, still being discuss, things can change until final revisions.
Top strong, bottom weak, left flaws, right versatile.
After story mode and the 6 characters are released, hopefully.so how long until the rushed f2p version now?
pick a top tier.Glad that some top players share the same sentiment that Chun Li is ridiculous in SFV.
Cool thanks! Can I get the tweet to where this is from?
March update will most likely come at the end of March or start of April & will either be partially busted or not have all the content they promised in the updated. At which point everyone will be waiting on the April/May update to fix these issues.
pick a top tier.
People have been saying Chun is insane even in the betas. Hardly shocking.Glad that some top players share the same sentiment that Chun Li is ridiculous in SFV.
Is this not the reason why they are supposed to have a content delivery system internal to the game? So they don't have to go through sony cert any time they have to put out a new character or update something?『Inaba Resident』;197581857 said:The patch is already finished and is being quality tested by Sony right now.
Is this not the reason why they are supposed to have a content delivery system internal to the game? So they don't have to go through sony cert any time they have to put out a new character or update something?
As long as large amounts of content are downloaded through PSN servers it will go through Sony, I think.Is this not the reason why they are supposed to have a content delivery system internal to the game? So they don't have to go through sony cert any time they have to put out a new character or update something?
Glad that some top players share the same sentiment that Chun Li is ridiculous in SFV.
PS4: TriponWhere is that list of FGC-GAF CFN IDs?
This reminded me that the FFXV release date is gonna be announced this month.No announcement for an announcement of the March date announcement?
I really don't like the fact that she has something like her air legs, or is able to use them the way she can in this game. For all the talk about taking risk in this game, that move seems pretty safe and spammable and I really don't think that will change much. Unless people who are playing against her just drop every other aspect of the game to focus on blowing that up, it's going to be hard to deal with. The rest of her I can deal with even if it still makes her the best or top tier.
I really don't like the fact that she has something like her air legs, or is able to use them the way she can in this game. For all the talk about taking risk in this game, that move seems pretty safe and spammable and I really don't think that will change much. Unless people who are playing against her just drop every other aspect of the game to focus on blowing that up, it's going to be hard to deal with. The rest of her I can deal with even if it still makes her the best or top tier.
Cool thanks! Can I get the tweet to where this is from?
I'll link it if I can find it, this was discussed on their LINE group and I just saw it on my feed.
The little character kit quirks in SFV are making me not have fun with it tbh. The game itself I think is good and fine, but I'm not particularly finding it fun how character's work or how MU situations are playing out. Game needs more interesting ways for characters to interact desperately, especially in neutral.
Switched to Ryu and it's been more fun there but still bugs the hell out of me.
Where is that list of FGC-GAF CFN IDs?
I always enjoy reading your opinions about this kind of stuff, so could you please be a bit more specific? What kind of quirks are the ones you are talking about?
Um, it's hard to write out because it's not a complete thought, but basically the way the toolsets are spooled out feels pretty uneven and can lead to some goofiness that I don't find fun. It doesn't mean characters can't work with their tools and do everything a good FG player needs to do to win, which is why I don't think the game is bad and why most chars can do well, but I do think it's really dull and uninteresting.
Like, Bison is a good example I think. Strong character IMO, but he just has these huge gaps in his gameplan for no real reason other than giving him strong tools in other areas of his gameplan. It leads to some situations where another character and Bison just need to sit on the situation and basically come up with another way to do things. That's not wrong in and of itself, I just don't find it fun. A lot of characters do this especially with footsies, where it's better sometimes to just not play the footsies and look for something else to be doing. I'd rather have characters able to have a better handle on those than to just try to get back to their direct gameplan.
The uneven part is honestly things like Chun existing. She doesn't have that issue and honestly she's a ton more interesting to play and interact with. I feel like Ryu and Cammy also have a lot to work with too. I'm praying that future characters are waayy more interesting to play as and to play against and that helps bring out the better parts of the more underwhelming ones. I think the game could be end up being really super good/fun with some character tweaks or new characters mixing up "meta" stuff but it's not quite there yet.
Somebody suggested to me this is probably intentional in order to get players to jump around character select more and to make it easier for people to quickly get gameplans going with new char, but I'm not ready to jump into that conspiracy hole yet.
Haunts posted an update. They penalized around 30 players and the March update info is coming next week.
http://www.capcom-unity.com/haunts/blog/2016/03/04/sfv-post-launch-status-update-vol-6
Capcom plz said:Required Ports for SFV
i'm dying, lmao
https://www.youtube.com/watch?v=yxVSZlkoYiw
Chun is less of an issue than Nash because she deals appropriately low damage in her combos. Nash, on the other hand, hits lile a truck for no reason especially w his super easy to land super.I would agree on toolsets being uneven especially with general changes like Command grabs being 5 frames. Combine those with the plus frames on characters like Chun and Nash, it's pretty annoying. Not impossible but annoying.
That's why Snake Eyes doing so well at WNF with Zangief is kind of amazing. It's so much easier to bully gief in this game, lol
They only plan to punish people with 80-90% disconnect rates?
Capcpom gonna Capcpom.
Chun's super is easy to land too. There are quite a few things that Chun does better than Nash.Chun is less of an issue than Nash because she deals appropriately low damage in her combos. Nash, on the other hand, hits lile a truck for no reason especially w his super easy to land super.
Her super does much less damage, i think its the lowest in the game.Chun's super is easy to land too. There are quite a few things that Chun does better than Nash.
You all just mad because GootecksShimmy is going to skate on by.