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Fighting Game Headquarters |3| [Cinematic Title Expansion Coming Soon]

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I wonder if I should get the Hori Pokken controller. One of the most annoying things when I went to Evo was during Smash 4, I had to carefully not touch my controller after I was done playing. Since it would resync to the WiiU I played on. This is wired though, but it is missing analog, so it would be a Pokken or virtual console game only controller basically.
 

Sayah

Member
Real talk, if SFxT had a number at the end of the title instead of "Tekken" it never would have died, no matter how much people hated the game.

So you're saying SF fans are so shallow that they refuse to play what is essentially a SF game but has some Tekken characters? And the association with Tekken somehow kills any and all enthusiasm?
The real reason SFXTK died is because of Capcpom's ineptness. Not only did the game look hideous af, it also had an atrocious DLC model, a dumb gem system, and a useless pandora mode. Even if it was a numbered SF title, it would have been deeeeeeead - and people would have continued playing SFIV.
 

Kumubou

Member
Damn Ono must be taking the heat from Capcom after those sale numbers came in. Sucks for him, I do not believe that SFV is a bad game by any means but it was clearly affected by exigent circumstances mainly brought on my Capcom as a whole.

We can take solace in fact that SFV as a product will only get better from here on. I just feel for any other decent size Capcom project that tries to take off from here that isn't called MH or RE.
It's very possible that Capcom took an L from SF5 even with Sony subsidizing the game, which... well, that's obviously not a good look. I really wonder how long Capcom is going to stick with the game (although that probably depends on how much they can recover after updating the game over the next year).
 
So you're saying SF fans are so shallow that they refuse to play what is essentially a SF game but has some Tekken characters? And the association with Tekken somehow kills any and all enthusiasm?
The real reason SFXTK died is because of Capcpom's ineptness. Not only did the game look hideous af, it also had an atrocious DLC model, a dumb gem system, and a useless pandora mode. Even if it was a numbered SF title, it would have been deeeeeeead - and people would have continued playing SFIV.

I'm not talking about the Tekken part. The game had a terrible launch and a ton of questionable decisions but people didn't give it the benefit of the doubt because it was a spinoff and not a main game. If that game was called SF5 (or Ultimate SF4 or something) then ver2013 will probably still be a big tourney game today, even if a lot of the player base hate it. Same if they called Capcom Fighting Jam SF4, probably.

Basically, imagine what SF5 would look like if it wasn't a mainline SF game. What if it was called CFJ2 or Rising Thunder? Would people bother playing it even if it was by all accounts a pretty good game? Would people be so forgiving of its flaws?
 
I'm not talking about the Tekken part. The game had a terrible launch and a ton of questionable decisions but people didn't give it the benefit of the doubt because it was a spinoff and not a main game. If that game was called SF5 (or Ultimate SF4 or something) then ver2013 will probably still be a big tourney game today, even if a lot of the player base hate it. Same if they called Capcom Fighting Jam SF4, probably.

Basically, imagine what SF5 would look like if it wasn't a mainline SF game. What if it was called CFJ2 or Rising Thunder? Would people bother playing it even if it was by all accounts a pretty good game? Would people be so forgiving of its flaws?
Forgiving it's flaws? What world you live in? Sfv getting destroyed in sales, people are voting with their wallets on this one. This is probably the end of capcoms fighting game ventures IMO due to catastrophic financial failure....
 
'Muricans haven't won Street Fighter at EVO in like a decade. Could this be THE YEAR?

I'm actually buying into this. America has been grinding the hell out of this game where as Japan seems hurt by the lack of a arcade scene. We won't really know where everybody stands until Final Round. Plenty of Japanese are going there so we can finally gauge the skill level between the two then. We always would joke about how top 8 would be nothing but internationals, but I'm going to say FR will only have 3 at most.
 
I'm not talking about the Tekken part. The game had a terrible launch and a ton of questionable decisions but people didn't give it the benefit of the doubt because it was a spinoff and not a main game.

The reason why that game died was the fucking dinosaurs in the background levels, everyone knows it. That was so amazingly stupid. That SFIV art style was so dated when SFXTK debuted I was already sick of the visuals at launch. That combo system was busted and too mash friendly. That easy access combo system was also a major letdown. It's a shame because that game could've been amazing.
 

Dahbomb

Member
SFV was definitely punished. Low digital sales, low Europe/Japanese sales, probably low NA sales too on top of being thrashed on user reviews on Steam/Amazon/MC along with having a MC rating in the 70s.

One can make the argument that it would've been worse if it wasn't called SFV


I'm actually buying into this. America has been grinding the hell out of this game where as Japan seems hurt by the lack of a arcade scene. We won't really know where everybody stands until Final Round. Plenty of Japanese are going there so we can finally gauge the skill level between the two then. We always would joke about how top 8 would be nothing but internationals, but I'm going to say FR will only have 3 at most.
It's not just a Japan vs USA thing for EVO. There are other countries that will be gunning for EVO namely players like Infiltration, Poongko and Xian. Just because Japan isn't grinding it doesn't mean that other countries are slacking on it. USA will still have a very tough time at EVO.
 

jett

D-Member
I believe.

Do you believe?

hqdefault.jpg


The return of Justin WOOOOOOOOOOOOOOONG
 
Forgiving it's flaws? What world you live in? Sfv getting destroyed in sales, people are voting with their wallets on this one. This is probably the end of capcoms fighting game ventures IMO due to catastrophic financial failure....

It's still going to be the most represented game at tournaments and it's going to have more entrants and viewers than probably KI and MKX combined, plus it easily broke the record for entrants at EVO. I don't know if the game industry nostradamus bit is sarcasm or GAF hyperbole. In any case even Capcom wasn't about to make this game til someone else was willing to pay for it, so I don't think their outlook on the fighting game market was positive to begin with.
 

MrDaravon

Member
It's not just a Japan vs USA thing for EVO. There are other countries that will be gunning for EVO namely players like Infiltration, Poongko and Xian. Just because Japan isn't grinding it doesn't mean that other countries are slacking on it. USA will still have a very tough time at EVO.

Agreed, but I think this is the best chance the US has had in a very very long time regardless.
 

Dahbomb

Member
It's still going to be the most represented game at tournaments and it's going to have more entrants and viewers than probably KI and MKX combined, plus it easily broke the record for entrants at EVO.
3000-4000 entrants plus 200-300K viewers at EVO is peanuts when Capcom wants to be pushing 2 million units with the game.
 

Sayah

Member
I'm not talking about the Tekken part. The game had a terrible launch and a ton of questionable decisions but people didn't give it the benefit of the doubt because it was a spinoff and not a main game. If that game was called SF5 (or Ultimate SF4 or something) then ver2013 will probably still be a big tourney game today, even if a lot of the player base hate it. Same if they called Capcom Fighting Jam SF4, probably.

Basically, imagine what SF5 would look like if it wasn't a mainline SF game. What if it was called CFJ2 or Rising Thunder? Would people bother playing it even if it was by all accounts a pretty good game? Would people be so forgiving of its flaws?

Tekken Tag 2 is a spin off and Tekken players played it pretty passionately. I don't think it being a spinoff is exactly the problem. Not being a spinoff wouldn't have helped SFXTK.
 

enzo_gt

tagged by Blackace
3000-4000 entrants plus 200-300K viewers at EVO is peanuts when Capcom wants to be pushing 2 million units with the game.
Yep, that shit means nothing without a sustained consumer base.

If SFV flops, I think it'll cement in my mind that no brand is too big to fail. Except for Nintendo of course, but I've also long cemented that that's less about branding and more about some sort of blood pact made decades ago.
 

Sayah

Member
Pokken Tournament will probably sell more than SFV. And it's on a dying console that has a fraction of a userbase.

Maybe I'm wrong but let's see.
 
3000-4000 entrants plus 200-300K viewers at EVO is peanuts when Capcom wants to be pushing 2 million units with the game.

Yeah it's not the sort of leap that SF4 was, but Capcom would've easily hit that 2 million number if they delayed the game for 3 months or did some sort of rolling early access launch. It's puzzling why they did what they did, I feel like they must've known it would've been a problem. Capcom might've been stupid enough to think they could've shipped 2 million at 60 dollars but I don't think Sony is.

I wonder if Sony continues to pay for CPT next year, or if that translates to any sales at all. Even if Sony/Capcom stop supporting SF5 I don't think it's catastrophic for the game. People still play MvC3 after all.
 

oneida

Cock Strain, Lifetime Warranty
hosting a PSN VF room all night unless i move to 360 at some point, my PSNID is oneida_vf if you wanna do some crouch dashes hit me up.
 
Damn where are these stats from?

That's dope as hell.
I am not sure what they are hooking into but it should be pulling stuff from your CFN profile which records all of this data.

Which should make you wonder why isn't Capcom already offering this with even more detailed breakdown.

Sim vs Zangief appears to be 7-3 based on raw online stats.
These numbers are probably rather fluid for now and should move around. Something being 7-3 across all the skill brackets is some poor design.
 

Dahbomb

Member
I am not sure what they are hooking into but it should be pulling stuff from your CFN profile which records all of this data.

Which should make you wonder why isn't Capcom already offering this with even more detailed breakdown.
There are many reasons for this but one is that these type of detailed breakdowns influence player meta thinking and dictate character choices.

Like people who don't know any better are going to look at those stats then start lobbying for Sim nerfs.
 
Tool Assisted just invaded Daigo's stream under the name RZR_Infiltration. Daigo played for a bit, his throw got tech'd every time and then he just gave up and walked away as someone else kept throwing fireballs. It looks like Tool Assisted had no intention of ending their winning streak and only trolled them.
 

Rhapsody

Banned
School of Ragnarok has me less interested in Pokken now. The former feels so much faster without those long transitions between modes.
 
I'm actually buying into this. America has been grinding the hell out of this game where as Japan seems hurt by the lack of a arcade scene. We won't really know where everybody stands until Final Round. Plenty of Japanese are going there so we can finally gauge the skill level between the two then. We always would joke about how top 8 would be nothing but internationals, but I'm going to say FR will only have 3 at most.

I don't see them hurting. I've been watching them play and they seem really good. Go watch today's Kao TV on gods garden's youtube. You can see Nemo, Haitani, Kazunoko, Nuki, Souji, Eita, Kindevu, Machabo, Ren, etc... playing each other. Japan still has more talented SF players than the US so they'll end up producing more talent. The US has a smaller pool of top players.

Sad news

Seems like Daigo will only show up if you invited him
Think he said he wants to learn the game more before entering big tournaments.
 
There are many reasons for this but one is that these type of detailed breakdowns influence player meta thinking and dictate character choices.

Like people who don't know any better are going to look at those stats then start lobbying for Sim nerfs.

Personal stats should at least be presented to players. Hopefully they will be once the march update and challenges and whatever else happen.

I'd be lobbying for Ken buffs first, third most popular character with the lowest win rate, and like way below 50% low, of them all is a bit concerning.
 

Dahbomb

Member
Personal stats should at least be presented to players. Hopefully they will be once the march update and challenges and whatever else happen.

I'd be lobbying for Ken buffs first, third most popular character with the lowest win rate, and like way below 50% low, of them all is a bit concerning.
Nah the Ken and Ryu stats are misleading because a lot of new players tend to play those characters and lose a lot.
 

Dahbomb

Member
So all the experts are picking Karin and Nash then?
Karin and Nash have a lot of players on them too. Hard to say really.

Sim on the other hand is one of the least played characters yet has the highest win rate with the best match ups.

That tells me one of these things is going on:

*People haven't figured out how to play against Sim yet.
*Sim might exploit the online environment more than other characters.
*The few people who play Sim are specialists and if they pick him they are usually very good with him.


Thing is that these stats are still important because this is what Capcom sees. In order to ensure balance parity across different skill types.. for them Sim is on the top of their nerf list right now.
 
Kinda hard to read into any of those win percentages when it factors in every single match regardless of player skill. I'm pretty sure Ryu and Ken having the lowest win percentages means that there's more bad players using those characters than those characters actually being bad.

Sim is probably the only odd one out from these statistics, but I still think it's a bit too early to start with the buffs/nerfs when the game's been out for 3 weeks.
 

GorillaJu

Member
Karin and Nash have a lot of players on them too. Hard to say really.

Sim on the other hand is one of the least played characters yet has the highest win rate with the best match ups.

That tells me one of these things is going on:

*People haven't figured out how to play against Sim yet.
*Sim might exploit the online environment more than other characters.
*The few people who play Sim are specialists and if they pick him they are usually very good with him.


Thing is that these stats are still important because this is what Capcom sees. In order to ensure balance parity across different skill types.. for them Sim is on the top of their nerf list right now.

I think it's #1 and #3 the most. People don't like Sim because he's slow, is traditionally a defensive character and he doesn't look cool or flashy, also no titties. People who pick Sim are aware of his strengths and play to them, thus the win rate is higher.

People who pick Ken don't know where his best abilities are. No one I play against uses max distance neutral roundhouse, or target combo hit confirms, they do a crouching strong, back strong TC, hadouken combo to pressure and just wait for jump-ins to Shoryu.
 
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