lmao You guys act like Starcraft 1/2 never existed. Shit was mega-popular multiple times through history and only dwindled down greatly recently due to MOBA's and an outdated business model. It's also much more complex and harder to learn than fighting games.
You're also not even gonna be mediocre in CS GO until you're hundreds of hours in. Please, don't use a casual shooter that hasn't even been released as some sort of metric for difficulty.
It's easy to say something can't be done if every attempt at it has been incompetent as fuck. Seriously, we've got MKX and SFV over here charging for DLC characters in 2016. lmao But please, continue to rationalize to yourself BS reasons why your favourite games aren't as popular as other ones. The fact of the matter is that everything I take for granted in popular online games is completely absent in fighting games. And no. Single player shit like arcade and story mode is not the way to build and maintain concurrent players.
You're also not even gonna be mediocre in CS GO until you're hundreds of hours in. Please, don't use a casual shooter that hasn't even been released as some sort of metric for difficulty.
It's easy to say something can't be done if every attempt at it has been incompetent as fuck. Seriously, we've got MKX and SFV over here charging for DLC characters in 2016. lmao But please, continue to rationalize to yourself BS reasons why your favourite games aren't as popular as other ones. The fact of the matter is that everything I take for granted in popular online games is completely absent in fighting games. And no. Single player shit like arcade and story mode is not the way to build and maintain concurrent players.