Professor Beef
Banned
good for him, here's hoping this is a start of the new more responsible Marn
hahahahaha
Well it looks like my prediction of KOF replacing Pokken is going to be dead wrong.
...you were serious?
good for him, here's hoping this is a start of the new more responsible Marn
Well it looks like my prediction of KOF replacing Pokken is going to be dead wrong.
Nice, congrats and good luck in the finals. From what they said in ATP Live, you can't enter any more T7 tournaments that have qualifying spots unless you forfeit yours, is that right? Kind of a brutal way to prevent gate-keeping, and can't imagine it applying to bigger tournaments like EVO and what not!
I haven't watched the videos yet but I hope that guy didn't realize he's still getting bodied by his sfiv demonsSo a few days ago I uploaded a video of a comeback I made against a Necalli player just because I thought it looked kind of cool.
https://www.youtube.com/watch?v=vPdhXgQHGFQ
I didn't pay any attention to who the guy was. But when I went back and watched it again today I thought the name seemed kind of familiar. So I went back and looked at matches that I've uploaded in the past. And I come across a old match that I uploaded 5 years ago during the SSF4 AE era.
https://www.youtube.com/watch?v=7MLRPjbO0Pk
Dude has almost the same name. It looks like he has a new crew now I guess. So yeah I just wanted to post that because it's such a coincidence to randomly upload a match against the same guy again after so many years.
Pokken bombed in arcades, the game got middling reviews, and the Wii U is at the end of its life....you were serious?
Pokken bombed in arcades, the game got middling reviews, and the Wii U is at the end of its life.
Pokken bombed in arcades, the game got middling reviews, and the Wii U is at the end of its life.
The King of Europe is back.
Pokken bombed in arcades, the game got middling reviews, and the Wii U is at the end of its life.
Pokken bombed in arcades, the game got middling reviews, and the Wii U is at the end of its life.
Weren't reports of it bombing at arcades apparently exaggerated?
better stop watching streams and work on your HS knowledge. Can't have dahbomb coaching you every turn
Hahahahaha.this nigga got me kilt more times on purpose b. outchea on his black widow double agent shit. cant be trusted tbh
this nigga got me kilt more times on purpose b. outchea on his black widow double agent shit. cant be trusted tbh
It applies to any tournament on the Tekken Tour which is every tournament that Tekken 7 is at which is not EVO. I'm not going to EVO for multiple reasons so I'm pretty much done for the whole year.
Tricky part though is
1.) There is no way to practice for the tournament at the end of the year other than going to these events.
2.) Finals will be on FR not normal Tekken 7.
Are there any casual setups in those events where you can practice?
S O L M Λ K R ‏@solmvkr 7h7 hours ago
@MarnORZ Wow even Marn has managed to open before Watson. Amazing.
For next week, it's Stunfest, Toryuken, and Lima Salty.
Stunfest is a premier event while Toryuken and Lima Salty are ranking events.
SF Crash is off a week.
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Somebody created posters off of SFII stages. These are cool.
http://frodesignco.com/worldwarriortravelposters
How exactly do Jack-O's little guys work? I see the player doing some pretty solid, consistent, and planned resets and strings, which means they must be figured out.Revelator top player long sets with English commentary (dunno if these were ever linked here)
Mike (Jack-O) vs Hase (Slayer)
Samitto (Chipp) vs FG (Jack-O)
310 (Venom) vs Jonio (Johnny)
Karinchu (Johnny) vs Nakamura (Millia)
Two more ft7s coming up this weekend ; En (Slayer) vs Mocchi (Sol) and Rion (Ky) vs Endou (Chipp)
Not sure what you mean exactly, but it's not as technical as it seems to implement ghosts into combos since Jako's confirms are easy, even from weird situations, same goes for block strings. That and the ghosts are basic enough to know/predict what they'll do, especially during rush-down mode when they're more aggressive.How exactly do Jack-O's little guys work? I see the player doing some pretty solid, consistent, and planned resets and strings, which means they must be figured out.
Do they attack on a timer once they reach proximity, or do they attack solely based on proximity? I notice there was an aerial throw loop at one point in that first set. Jack-o threw her opponent, the little guys juggled, and then re-throw. So I'm wondering if those guys wait until the opponent is near to attack, so the reset is reliable, or if they just poke poke poke and the player got a bit lucky with the timing.Not sure what you mean exactly, but it's not as technical as it seems to implement ghosts into combos since Jako's confirms are easy, even from weird situations, same goes for block strings. That and the ghosts are basic enough to know/predict what they'll do, especially during rush-down mode when they're more aggressive.
Pretty much thatDo they attack on a timer once they reach proximity, or do they attack solely based on proximity? I notice there was an aerial throw loop at one point in that first set. Jack-o threw her opponent, the little guys juggled, and then re-throw. So I'm wondering if those guys wait until the opponent is near to attack, so the reset is reliable, or if they just poke poke poke and the player got a bit lucky with the timing.
That's how it has been for the past decade in general(and the past 5 or so years for streaming), with CoD on consoles compared to everything else, and at one point LoL had about 30 million active monthly users when the highest steam game had less than 2 million active monthly users(this was before or during Dota2's early beta).this is pretty wild. 4 games eat up nearly 80% of all twitch viewing time. the remainder is left for everyone else to fight over.
it helps put fighting games as esport into perspective because you can see what you're up against to get real money/exposure.
That is so well-designed! Thank you!Pretty much that
- They are set to attack once target within a certain range from them(mages won't attack unless thr target is in the air, backdashes don't trigger them though)
- The moment you're in that range they will start the attack
- After attacking there's a cool down before the same ghost attack again
So yea, they're easy to work with, mages work really well to confirm from throws, just throw them toward a far enough mage so by the time it attacks you recovered and have enough time to confirm.
this is pretty wild. 4 games eat up 65% of all twitch viewing time. the remainder is left for everyone else to fight over.
it helps put fighting games as esport into perspective because you can see what you're up against to get real money/exposure.
Seems to pretty much mirror the popularity of real sports. You have your Baseball, Football, and Basketball garnering most of the attention of the public while you the less popular sports like Bowling, Ping Pong, and Billiards left struggling for attention.
Is SF the boxing of eSports?
this is pretty wild. 4 games eat up 65% of all twitch viewing time. the remainder is left for everyone else to fight over.
it helps put fighting games as esport into perspective because you can see what you're up against to get real money/exposure.
Seems to pretty much mirror the popularity of real sports. You have your Baseball, Football, and Basketball garnering most of the attention of the public while you the less popular sports like Bowling, Ping Pong, and Billiards left struggling for attention.
It's the volleyball of eSports
Nah worldwide popularity wise I would put:Is SF the boxing of eSports?
Nah tennis is like the 3rd or 4th most popular sports in the world.Id give it at least Tennis status.
Look at what those 4 top games have in common then realize FGs aren't getting there anytime soon until they change up their models.
Street fighter have 0 chance to get as big as those 4 games. If any fighting game can do it it's MK. Which is a shame because imo none of those top 4 are interesting to watch.
And people thought I was joking when I said that Capcom has been killing e-sports for years. Basically until a fighting game developer can actually implement structures and systems that are used by successful games nowadays, the entire genre isn't worth any sponsors time or energy.no current fg developer will ever get it right.
Look at what those 4 top games have in common then realize FGs aren't getting there anytime soon until they change up their models.
Fighting games will never get there period no matter what model they take.
As much as I hate to admit it I'm with ZTS. Fighters just never had that kind of popularity. I mean even if we go back over a decade ago strategy games like Warcraft were super popular, much more so than even Tekken 3.
Fighting games will never get there period no matter what model they take.
As much as I hate to admit it I'm with ZTS. Fighters just never had that kind of popularity. I mean even if we go back over a decade ago strategy games like Warcraft were super popular, much more so than even Tekken 3.
Agreed. I do believe that the casual players who would have bought SF5 for single-player have now moved on. No doubt there will be some casual players who decide to invest in the game after a story mode release and/or price drop, but the "day one hype" sales are probably over. The best thing now would be to introduce character DLC containing every fan favorite. As much as the hardcore might hate shotos, the casual market would probably love the chance to play as Akuma right about now (I know I would).Capcom's fucking dumb, seriously. They're adding single-player content NOW after they already missed the time frame to capture that audience. All focus should go towards adding on to/improving/fixing the multi-player aspects, tbh. That they're spending time on extra single-player shit now beyond the planned aspects just makes me think they are incompetent as fuck like all the rest (pre-launch before I learned about the pricing/content I thought they were set).