DryEyeRelief
Member
Was Japanese release for this game the same date as the North American release?
If Chun can do cr hp into legs and then continue the combo why isn't that part of her other combos? What's the rule I'm missing here? Is only one strength of legs able to do this and it won't link off anything but cr hp?
Dying to play! I've been out of town and don't get back till late tonight.
Was Japanese release for this game the same date as the North American release?
Nice try at what? This is the exact reaction Capcom would receive.
Because you can pretty much get 3 characters for free easily in a day.
They couldn't even muster up any internal goodwill to approve DMC 5 when it was one of their top 3 most profitable franchises (on a game-to-game ratio) prior to DmC.I am so dreading DMC5 now.
Like this is the best Capcom can manage on one of their biggest franchises after Sony money hats and 4 betas?
I can't imagine what's going to happen in DMC5. Online connected, can't acquire Souls/Orbs offline, no Bloody Palace on launch, no costumes, no cutscenes viewer, no training room, no enemy step, half of the story will come months laters (and will just be 2 hours long for a 4 hour campaign), no difficulty modes.
Bones May Cry 5
Asking here because OT moved too fast to even consider the question:
SFV PC launches with a pop asking if you want to launch SFV or SFV (low spec version). Is there any way to get rid of this so that it just defaults to the chosen version and doesn't pop up every time?
A quick fix option might be to add the actual SFV exe as a non-Steam game and launch that. Messy but will work for now.
I'm assuming they straight up disabled lobbies period now. It just fails 100% of the time on creation now.
Well the thing is, for most people it would actually work lol.
Pls noJesus Christ I really wish folks like ASW or Lab Zero would just put up Netcode implementation as a third party contractor service. Get so far along, contact ASW, get the netcode built around your shit for you. Complete fantasy though given how early in on coding you'd likely need them to be involved to get it setup right, but still we need a quality third party set of experts to help guide people through this these days. Too few are able to hit their goals with netcode at all. I think Mike Z helped make KI's netcode though.
Whoever thought it was smart for server disconnects to knock people back to the main menu should be the one sweating right now. Worst idea ever.It's moments like these where I'm glad I don't have Combofiend's job.
If this goes on for a week I want to see free Alex. He should have been on the main roster anyways. Of course, his classic alt would be free too.Best way to get people's mind off of their rage at your broken, incomplete $60 is to show them something new they'll have to pay money to receive.
Pls no
Rollback is taking over slowly. Death to delay based netcode. There are many reasons ASW fighters still haven't taken off on PC and this is one of them. Hire Lab Zero for all the netcodes instead. Then we'll finally have numbered ping as a standard along with rollback.
That is definitely the biggest issue for ASW, but it's never just one thing when it comes to Japanese companies and PC. SG didn't get to be one of the highest selling fighters (or most alive for that matter) on steam just because it was cheap. People ask for rollback netcode on every fighting game launch whenever I check the discussion pages. People know what they want and the PC crowd is far less tournament-centric than the console crowd that has even forced Netherrealm's hand in regards to rollback netcode.Pretty sure the real reason is they put their games on pc ten years too late.
Pls no
Hire Lab Zero for all the netcodes instead. Then we'll finally have numbered ping as a standard along with rollback.
He destroyed Graham.
I just realized that Capcom by not releasing an arcade mode, Capcom didn't have to release info on the end boss until June. Lol.
or even have an end boss, ever.
Didn't Injustice end with a Superman mirror match? Or am I confusing that with its tourney scene.
Twitch viewership is garbage for a newly released game of this caliber.
Twitch viewership is garbage for a newly released game of this caliber.
The irony in that Capcom created the game aimed to be more casual friendly yet it's the casuals that aren't too interested.
Twitch viewership is garbage for a newly released game of this caliber.
The irony in that Capcom created the game aimed to be more casual friendly yet it's the casuals that aren't too interested.
Twitch viewership is garbage for a newly released game of this caliber.
The irony in that Capcom created the game aimed to be more casual friendly yet it's the casuals that aren't too interested.
Their ideas are supposed to be casual friendly but the execution is not. Actually the execution isn't even good for core fans.Twitch viewership is garbage for a newly released game of this caliber.
The irony in that Capcom created the game aimed to be more casual friendly yet it's the casuals that aren't too interested.
People can argue that same thing happened to Destiny (solid game play/visuals, lacking in content, questionable design issues)
She just this season it girl. Will switch to someone new next season
drop SFV and pick up puyo puyo 2 imo
And most of it was front loaded as hell. People bought the game before even knowing how it played or what it had. The game sold on the pedigree of D2.Diablo 3 sold 30 million copies, Dahbomb.
To be fair, Puyo Puyo is a great game.Saya is the best girl. Recognize it.
Not this again. Vulva says this all the time.
And most of it was front loaded as hell. People bought the game before even knowing how it played or what it had. The game sold on the pedigree of D2.
And I really enjoy D3, it's one of my most played games... but the game lost a lot of good will with its fans that Blizzard has been working very hard to get back.
Might have more viewers if the game worked properly.
Them streaming the Lupe vs Daigo match on Twitch was nice. Had over 50K viewers which was surprising tbh.
To be fair, Puyo Puyo is a great game.
Diablo 3 is a different beast. SFV would be lucky to even sniff D3 launch numbers in it's lifetime.
I don't know why anyone expected anything other than a total trainwreck from a Japanese developer who has shown zero capacity in regards to engineering an online experience of any worth.You have to look at their track record and reputation. Blizzard is held to high standards and their releases rarely disappoints.They can afford to make mistakes here and there and make up for it. Capcom is on the hot seat and every big game matters. They are one of the biggest disappointments in the gaming industry as of late and this is just piling onto it.