KOF's online now feels better for me than pre-patch party or "series lobby" online. That's an impressive "patch".
Twitter is lit with all the "If netcode was holding you back, it's not anymore!" style commentary... and I'm glad to see it's working solidly for basically everyone. Any game can have a bad match here or there, but the majority of matches from people all seem to be above-average to great.
How come NRS games always look so bad in motion? The animations looks so stiff compared to games like kof,sf,arcsys games etc. I mean they certainly don't have financial issues as they are the king of financial success when it comes to FGs.
To chime in, it has nothing to do with money in this case. They like their motions, style, and THEY think it looks good. That's just part of their style.
Compared to JP fighters, I think NRS stuff looks sloppy. But the combos they make for you (Dial-a-combos?) flow nicely. The are designers that animate multiple moves start and end frames to end at similar places, so that the moves appear to flow. They make every move so independent from the others, that they all look as if they're starting from a different neutral pose. It does look like quick camera cuts in a low-budget dub of an old Kung-Fu movie, which I appreciate on it's own, but otherwise...