There was a thread yesterday that reminded me how funny the perception surrounding fighting games can be. One of the SNK devs was talking about how they're aiming to make the game easy to play, accessible, etc. and people were talking about it like . . . like it mattered. This is the one thing that every fighting game dev in existence says about their game, and it's always true, and they always succeed, but it also never matters because the mechanics aren't why fighting games are hard.
I actually want to see a fighting game that's purposefully hard as shit to play. I wonder how crazy and obtuse you could make a fighting game and still have it be playable