Immortal Technique
Member
I love Menard. Gives no fucks at all.
is uriens aegis important enough in 5 to make akuma having teleport a matchup changing thing? iirc the teleport fucks up a lot of setups in 3s.
Can't aegis hit Akuma out of teleport in 3s since it's a super?!is uriens aegis important enough in 5 to make akuma having teleport a matchup changing thing? iirc the teleport fucks up a lot of setups in 3s.
Even in Marvel SBK is charge.Been playing a lot of older fighting games lately and I've been wondering which games Chun isn't charge in? I love the character but charge and I don't work out.
Been playing a lot of older fighting games lately and I've been wondering which games Chun isn't charge in? I love the character but charge and I don't work out.
You really don't need any of her charge moves to win in 3s. ;pBeen playing a lot of older fighting games lately and I've been wondering which games Chun isn't charge in? I love the character but charge and I don't work out.
That imperial pilot in Rogue One looks too much like ChrisG.
Not too far from finishing! I will be making a new blog post with updates for everyone. Would never be here without your support! Thank you.
Neat. I like his lowshot into burning kick just for the pretty. Looked like it was pure wesker+sent is what he slaughtered with.Unknown double perfected Justin with his old wesker/sent/viper team: https://www.youtube.com/watch?v=fwR2IW3GpFc
unknown consistently birthdaying akuma assist is so slick. his wesker is so damn solid. no real tricks, just good movement and momentumUnknown double perfected Justin with his old wesker/sent/viper team: https://www.youtube.com/watch?v=fwR2IW3GpFc
Xian said 4 frames.I thought players were saying it's 6 frames now?
Xian said 4 frames.
Unknown double perfected Justin with his old wesker/sent/viper team: https://www.youtube.com/watch?v=fwR2IW3GpFc
I hope Xian is right. That would put it on par with SF4, right?
Aw...no AH footage for the anniversary Tizoc?
2hrs Arcana Heart 3 Love Max Six Stars
https://www.youtube.com/watch?v=IDahPS_8nj8
https://www.youtube.com/watch?v=A3_OooYr3L8
Minori and Ichor her Arcana of Blood in action
I still don't know how Ichor works fully yet. Hard to find a full translation. Nearest I can tell it affects your healing, and the amount of damage you take and has projectiles that cause launch states. Not certain if they are air unblockable or have clash frames but they have large hitboxes and there are mulitples of them and they can even be shot from the air to put someone up there in a juggle state if they connect. Very useful for Minori who has dash grabs and air super stuff. Also it looks like you end up with the equivalent of Gambits old Super with the energy waves with this Arcana as well. No clue about extend force or passives though. Any assistance would be appreciated.
Ah man I love AH. Wish anybody I knew still played it. That and the system is so confusing. I played Nazuna and still am confused about some of her mechanics.
Wiki Mizuumi said:Rei-Ryoku Meter
Because Nazuna has so many powerful projectiles, being able to spam them would be silly. Every special and super Nazuna performs (with exception of arcana moves) costs a certain amount of Rei-Ryoku meter depending on the strength of the move. This meter recovers naturally over time, though there is a small recovery after using a move where it will not recover at all. If you consume the whole gauge, then it will turn red, and Nazuna can not only not use any specials or supers, but she will also lose her ability to chain normals. The only way to chain normals while exhausted is to enter EF, which is a temporary fix, still doesn't give you specials back either. Do not let your meter run out unless you will win with it, it's not worth it.
You will notice that the meter does not start out completely full, nor does it naturally completely refill. The last bit of the gauge is for overcharging. To overcharge, you can either use 28X and sacrifice some life, or hit with 63214X. Any specials used while overcharged, will gain a small increase in damage (10-15%). Since these moves also overcharge instantly, they are a good way to keep your meter up if you really have to.
Been playing a lot of older fighting games lately and I've been wondering which games Chun isn't charge in? I love the character but charge and I don't work out.
Ucchedavāda;226858430 said:That would put it below USFIV on XBox360 (5.1 frames) and PS4 (5.3 frames).
The lowest possible reported for USFIV is 3.5 frames on PC, after tweaking:
http://www.displaylag.com/reduce-input-lag-in-pc-games-the-definitive-guide/
Assuming that Xian is correct, then it may even be possible to beat 3.5 frames on PC with tweaking.
Aww yiss Unknown with the pop off.That's a fun team. High level Wesker play is entertaining.
Probably different methodology so can't compare directly.
The test that measured SFV at 6.2 frames also put USFIV at 4.3.
Kilgore and ???
AkumaKilgore and ???
More characters are being added to KI
https://www.youtube.com/watch?v=ycnVK0S0mJU
Put Akuma and Akira in KI.
100 page patch note for SFV.
Good on Capcom for at least providing a comprehensive list of patch notes.
apparently tekken revolution is shutting down
apparently tekken revolution is shutting down
My main concern reading most of those changes was... why? Some moves got changed in numbers for no real reason other than that they needed changing.