Heh. Had a little bit of fun just now. Decided I'd play around in Arcana Heart 3 Love Max and see what a top tier setup felt like as opposed to my normal Dorothy + Earth setup.
You would not believe how easy Scharlachrot + Plant is to use
All the stuff in that vid is like Heavy attacks + things with the Arcana button. I've played Scharl with Fenrir before for the Cannon lasers and unblockable stuff since it felt powerful as the final fight to face it, but with Plant its just free. You don't have to worry about spacing and setups with the gears placing she normally does. Normally you place a gear, connect your chain and send a bomb to the gear to blow it up for mixups and oki and try to space folks to neutral or full screen with her long range normals. She's high damage, has huge hitboxes, lots of crossups, and hard to clash attacks with, but required good DP input skills and good timing to use her bombs properly.
With Plant you just rock heavy attacks after extend force and throw in your wallsplat into plant grab over and over and those last two use the same button so you can essentially just input quarter circles and damned near double tap the last input to loop it. 2/3rd health to full character kills for free.
I see why this gal had to be nerfed for Six Stars. With damage and loops like this you need to be able to clash her shit otherwise those moves take up too much room and lead to too much damage not to contest it. So far the only answer to Scharl I ever have is to overwhelm her shit with pressure and oki setups.
EDIT:
Oh man...just tried to figure out a vortex. You place two gears, but its hard to setup the knockdown between them properly. I need to use a back throw but if I do it right I cant use a normal throw and will need to spend a bar for her grab super to put them down but then I'm too far out to link her chain and detonate a gear before they get up. If I can figure out the spacing you got a one in three guess of block left, right, or overhead. They can see which gear I choose but since I can cancel into a zipline at them I can go for any number of crossups or overheads if I place the chain above or behind them. The gear directly overhead is especially hard to read because I have hitboxes and supers that cover both left and right as well as moves that go straight down or clean across them as air normals.
Definitely a fun setup character the more I poke around in the lab and in vs. Slower than Dorothy but really neat and strong with good range. Like a loop abusing grappler oki character as opposed to a pressure mixup character. Her movement is tricky though. So much DP.