I did an interview with SEGA.
Sorry oneida, it wasn't about Virtua Fighter... but here's a piece for you perhaps.
And confirmation of cross-region netplay support for DFC.
Sorry oneida, it wasn't about Virtua Fighter... but here's a piece for you perhaps.
Nyoro: Its true that SEGA is most known for Virtua Fighter
Sam: Exactly. Which is our more technical 3D fighting games. Fighting Climax is in a big contrast to this game as a 2D fighting game. With Virtua Fighter, it takes a lot of investment; you could spend a lot of time on one character and still not have a full grasp of what theyre capable of. DFC has a lot more up-front accessibility where all the flashiness is available right from the start for any player.
And confirmation of cross-region netplay support for DFC.
Nyoro: In regards to changes made per region
Sam: So another thing to mention is that the online play has cross region support, for all players who want to play each other overseas.
Nyoro: That is actually considered to be a default feature in fighting games. It is very rare for the netplay of a fighter to be region locked. Its still very good news though.
Sam: Well, it seems obvious, but it may not be! Another example is that in the Japanese version, there are custom titles you can set that can be viewed as you fight online together. We had to make sure that if an English speaker connected to a Japanese speaker that they didnt see something unintelligible on their screen and vice versa. We could have left them as Japanese but we translated them all to English for everyone to use. This also involved us making sure that the titles viewed are cross-compatible in both languages.
Nyoro: So very similar to Persona 4 Arena Ultimax!
Sam: Yes.