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Fighting Games Weekly | April 14-20 | Some Permutation of "Daigo is Da Bess"

Horseress

Member
If it's out of the normal range that it would hit (aka you hit their button) it's more than likely buffered.

If it's in range of where it'd normally hit, it's either yolo or they confirmed it.

I saw Xiao Hai confirming cr.mk into spiral arrow during topanga and it was blowing me away. You could tell he was because the delayed cancel of the normal into the move.

In any other SF game, you can't hit confirm into super from one hit with 3s ken and chun being the exception. But due to how lenient SF4 is with input and cancels, every one in SF4 hit confirm into super from one hit like 3s ken and chun. It's done by hitting and holding c.mp or c.mk (so you don't negative edge), doing the qcfx2 motion then confirm that it landed follow by either punch or kick to trigger the super.

Looks something like this:
D.png
hold
Forward.gif
Qcf.png
Qcf.png
, confirm if c.mk landed then hit
Fierce.gif


At least that's how I do it.

The timing to get the hit confirmation and do the input to super is hard man....I can't do it now, gotta train more
 

Kimosabae

Banned
How does holding forward make hit confirmation easier?

Marvel will get a rise once it's completely figured out and people have enough time to become proficient with the handful of teams that will dominate. Just like Marvel 2. A few players will run crazy or outdated characters and still do well but the majority will run Zero, Morrigan or Firebrand/Viper teams and somehow it will be the second most popular game at tournaments.

Pretty much. I started playing the game again a bit and it's better than ever, really. Actually knowing what to prepare for - Doom/Virgil Anchor, point Zero etc., just makes the game more fun to play. I don't find Virgil that scary anymore, and I'm getting a bit better at blocking him. When he routes my team in XF3, I don't get salty because I know those are the consequences if I don't play optimally and I know what it takes to prevent that from happening. Plus, I've learned that most of the players I've played /seen running the typical top tier configs. neutral games really suck. That's where the game's refining process will be going next. Once people get more comfy fighting the top tier teams, I think you're going to see a renaissance in team experimentation.

Only thing that still potentially ruins the game for me is Morrigan/Doom. If I can't come up with a team I enjoy playing that can handle that shell, I won't stay in for long. Luckily/unluckily, no one in Florida really runs the shell seriously. I'm not ready for it atm.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Online because lol at gathering more than two people in-person to play Puyo
I'm planning on running at least three events over the course of the next four months, with seeding points available for each. At the end, the top six players with the most seeding points will be selected to play in this thing:
http://www59.atwiki.jp/puyopuyowc/

I would like to run tournaments in a variety of formats to keep things interesting (I have early plans for all four types you listed, actually), plus The Community hasn't settled on an absolute best format yet.

please stop me if this sounds like a terrible idea
If you're set on holding multiple qualifying events on specific days, all for a specific later event, I'd make each qualifier its own separate thing as far as scoring is concerned. As in: three qualifying events, with the top 2 placers from each moving on, and allowing people to play in multiple events if they either missed or placed low in the first event(s). The key with online tournaments imo is trying to accommodate schedules for everybody, so I wouldn't do something like having points carry over between qualifiers with the top 6 total advancing; you'd be punishing people who couldn't play in multiple events in that case.

Each qualifier could be an individual round robin tournament if you think you have enough time for everyone to play each other once. If you're limited on time, I'm a fan of swiss style for qualifying (not elimination) tournaments. In either case, the 2 players with the highest score of each qualifier would move on. You could also do double elimination brackets, with the winners of both the winners' and losers' brackets advancing (and just not bothering with grand finals matches).

Alternatively, if you expect a low number of total participants, you could just have every player involved play each other once at their own leisure in one grand round robin pool instead of holding separate qualifiers, but this becomes exponentially more difficult to do as more players are involved and I'd shy away from it if you think it'd be logistically difficult.

I've already on the MOBA train. It's fun, but it's nothing like 1v1 fighters. Nothing can replace that for me. Losing a game because you have 4 idiot teammates is the worst thing in the UNIVERSE!!!
Yeah, I don't understand the appeal of the team-based aspect. People cite that as a reason for why those types of games are easier to get into (less pressure on the individual, have partners to learn from, etc.), but it's a pretty big negative for me. Who ever wants to be a co-champion, anyway?
 

Kumubou

Member
Yeah, I don't understand the appeal of the team-based aspect. People cite that as a reason for why those types of games are easier to get into (less pressure on the individual, have partners to learn from, etc.), but it's a pretty big negative for me. Who ever wants to be a co-champion, anyway?
You're missing the fundamental OS with MOBAs: when your team wins, it's always because you're just that amazing at the game, whereas when your team loses it's everyone else (or someone else, at least) that sucked eggs. You can not fail, you can only be failed (and stuck in ELO hell (which doesn't actually exist)).
 

Skab

Member
Yeah, I don't understand the appeal of the team-based aspect. People cite that as a reason for why those types of games are easier to get into (less pressure on the individual, have partners to learn from, etc.), but it's a pretty big negative for me. Who ever wants to be a co-champion, anyway?

I take it your not a sports fan then
 
If you're set on holding multiple qualifying events on specific days, all for a specific later event, I'd make each qualifier its own separate thing as far as scoring is concerned. As in: three qualifying events, with the top 2 placers from each moving on, and allowing people to play in multiple events if they either missed or placed low in the first event(s). The key with online tournaments imo is trying to accommodate schedules for everybody, so I wouldn't do something like having points carry over between qualifiers with the top 6 total advancing; you'd be punishing people who couldn't play in multiple events in that case.

Each qualifier could be an individual round robin tournament if you think you have enough time for everyone to play each other once. If you're limited on time, I'm a fan of swiss style for qualifying (not elimination) tournaments. In either case, the 2 players with the highest score of each qualifier would move on. You could also do double elimination brackets, with the winners of both the winners' and losers' brackets advancing (and just not bothering with grand finals matches).

Alternatively, if you expect a low number of total participants, you could just have every player involved play each other once at their own leisure in one grand round robin pool instead of holding separate qualifiers, but this becomes exponentially more difficult to do as more players are involved and I'd shy away from it if you think it'd be logistically difficult.

Hmm, maybe have 4-5 tournaments with winners receiving an invite then a "last chance" qualifier for the final spot? The idea with the multiple qualifiers was as a replacement for the casuals we already hold every once in a while, because our normal TO is going to be busy running qualifiers for Europe.

So far the casuals have drawn 10-17 players each time. After complaints about not being able to play enough we switched to Swiss rounds to guarantee everybody gets to play at least a certain amount of matches. I have a feeling the less competitive players won't be playing in the circuit which will decrease participation but may also draw some dormant players out of the woodwork.
 

Coda

Member
I dig 1v1 fighting game team tournaments. It's fun to see coasts and regions put together their best players to compete. Makes things more fun IMO. We wouldn't have the Snake Eyez moment without it.
 

QisTopTier

XisBannedTier
If Marvel dies that just means people didn't really care about it in the first place aka just a fad. It's not like the game has a new game coming out to replace it. There is no reason for it to die outside of

1. It becoming obvious ass.

2. People are just playing what everyone else is playing at the moment so the crowd moved on and no one was interested in the game to begin with.

If it's reason 2, the people that actually support and like the game will keep it floating. Also next level is now a major.
 

Coda

Member
It's been discussed over and over again but Marvel is decreasing popularity because it's the same thing over and over again. It's starting to become a game that is only really fun to play than watch. Some might argue that the same applies to SFIV but I don't see it that way. SFIV is surviving because of the new update and the fact that the game is much more rooted in footsies and fundamentals. It doesn't get wholly boring to watch because the game evolves more as the players evolve more and that evolving is stronger than UMvC3 can achieve. They're both deep fighting games, but Marvel is popcorn and eventually all the popcorn gets eaten and then there's nothing really left. SFIV is soda, there's always someone refilling that fountain up with more syrup.
 
I am trying to keep the UMVC3 spirit alive(By Showing off players that using unique teams) I love UMVC3, I do play it, but not at a high enough level to be amazing at, so I made it my goal to show some love to the players that make the game still interesting and hype!

Also, next episode of the online warrior for UMVC3 is ready!

https://www.youtube.com/watch?v=-4a_7T8HAFI

Players featured this time: Pr0t0mAn X(Thor, She-Hulk, Nemesis, and Dormammu) Luxueous(Dr. Doom, C. Viper, She-Hulk, Amaterasu, Magneto), Konstant Teen(Dante, Magneto, Dormammu) SoSickNASHFAN(She-Hulk, Magneto, Amaterasu, Trish and Storm)
 

Zissou

Member
It's been discussed over and over again but Marvel is decreasing popularity because it's the same thing over and over again. It's starting to become a game that is only really fun to play than watch. Some might argue that the same applies to SFIV but I don't see it that way. SFIV is surviving because of the new update and the fact that the game is much more rooted in footsies and fundamentals. It doesn't get wholly boring to watch because the game evolves more as the players evolve more and that evolving is stronger than UMvC3 can achieve. They're both deep fighting games, but Marvel is popcorn and eventually all the popcorn gets eaten and then there's nothing really left. SFIV is soda, there's always someone refilling that fountain up with more syrup.

That analogy doesn't make much sense.
 

Dahbomb

Member
It's been discussed over and over again but Marvel is decreasing popularity because it's the same thing over and over again. It's starting to become a game that is only really fun to play than watch. Some might argue that the same applies to SFIV but I don't see it that way. SFIV is surviving because of the new update and the fact that the game is much more rooted in footsies and fundamentals. It doesn't get wholly boring to watch because the game evolves more as the players evolve more and that evolving is stronger than UMvC3 can achieve. They're both deep fighting games, but Marvel is popcorn and eventually all the popcorn gets eaten and then there's nothing really left. SFIV is soda, there's always someone refilling that fountain up with more syrup.
This is sort of untrue given that players in UMVC3 have been radically improving over the year. Compare last year to this year... the evolution in play is staggering. Even the gods are evolving... Justin now is a much better player than when he got 2nd at EVO (plus he has new tricks).

I am not saying that the game has more range of evolution than SF4... but the players in Marvel 3 have definitely NOT evolved to their max potential yet. Game may be close to being figured out (on a fundamental level) but player skill is definitely not there yet. The average play is still fairly mediocre which is why the top players get by so easily these days.. when that average play rises is when things will get a bit more interesting (ie. more chances of legitimate upsets).

Since we have not seen the max evolution (aka THE FINAL FORM) of the players yet... we don't know what the players or the game can achieve yet.


The soda/popcorn analogy is pretty bad considering they are both fast consumables and you have both at the movies. Neither are particularly good for you either. And in theaters you get free refills on popcorns as well.
 

Anne

Member
People talking about Marvel "dying" while I'm over here trying to play Melty and Project Justice :| It gets real silly in here. (PJ is dead and deserves to be dead. I'm not wanting it to be alive again, but damn that game is a riot)
 

Jazz-ism

Banned
People talking about Marvel "dying" while I'm over here trying to play Melty and Project Justice :| It gets real silly in here

yes... it is really amusing in here sometimes

The soda/popcorn analogy is pretty bad considering they are both fast consumables and you have both at the movies. Neither are particularly good for you either.

i thought it was a bad analogy until i read this....now i think its a great one given the games being discussed
 

kirblar

Member
If Marvel dies that just means people didn't really care about it in the first place aka just a fad. It's not like the game has a new game coming out to replace it. There is no reason for it to die outside of

1. It becoming obvious ass.

2. People are just playing what everyone else is playing at the moment so the crowd moved on and no one was interested in the game to begin with.

If it's reason 2, the people that actually support and like the game will keep it floating. Also next level is now a major.
It's reason 1. I love the game but it's devolved into something that's just not fun.
 

Dahbomb

Member
In any case the whole "USF4 2x entrants of UMVC3" is still curious. I want to see numbers. Could be a drastic spike in USF4 numbers due to it being a new game compared to UMVC3 not dropping all that much. Or it could be both (UMVC3 dropping dramatically, USF4 going up by a lot).

Past few majors/regionals have been fine for UMVC3 in terms of entrants. Game is far away from being dead... I feel like we have this conversation every week right around Tuesday/Wednesday when FG streams go on.
 

Coda

Member
This is sort of untrue given that players in UMVC3 have been radically improving over the year. Compare last year to this year... the evolution in play is staggering. Even the gods are evolving... Justin now is a much better player than when he got 2nd at EVO (plus he has new tricks).

I am not saying that the game has more range of evolution than SF4... but the players in Marvel 3 have definitely NOT evolved to their max potential yet. Game may be close to being figured out (on a fundamental level) but player skill is definitely not there yet. The average play is still fairly mediocre which is why the top players get by so easily these days.. when that average play rises is when things will get a bit more interesting (ie. more chances of legitimate upsets).

Since we have not seen the max evolution (aka THE FINAL FORM) of the players yet... we don't know what the players or the game can achieve yet.


The soda/popcorn analogy is pretty bad considering they are both fast consumables and you have both at the movies. Neither are particularly good for you either. And in theaters you get free refills on popcorns as well.

Haha I know it was a bad analogy, just used it anyway. I guess I used it because when I think of popcorn I literally think of the action of popping it in your mouth and usually you're eating it fast. Soda you're probably sipping through a straw and taking your time.

But you're right there is still more UMvC3 can do but rarely do I see something unusual in terms of play unless I turn on the House of Crack or something. I guess I'm just bored of it honestly.
 

Coda

Member
People talking about Marvel "dying" while I'm over here trying to play Melty and Project Justice :| It gets real silly in here. (PJ is dead and deserves to be dead. I'm not wanting it to be alive again, but damn that game is a riot)

I agree with you, I love playing Project Justice (it's probably my favorite casual fighting game next to Power Stone 2). I kinda want to be that guy who brings my Dreamcast with just Project Justice in the tray to tournaments and hold my own PJ tourneys because I never have anyone to play it with.
 
In any case the whole "USF4 2x entrants of UMVC3" is still curious. I want to see numbers. Could be a drastic spike in USF4 numbers due to it being a new game compared to UMVC3 not dropping all that much. Or it could be both (UMVC3 dropping dramatically, USF4 going up by a lot).

Past few majors/regionals have been fine for UMVC3 in terms of entrants. Game is far away from being dead... I feel like we have this conversation every week right around Tuesday/Wednesday when FG streams go on.

what if UMvC3 is behind Melee AND Injustice :p

just kidding no way that happens
 

Anne

Member
I agree with you, I love playing Project Justice (it's probably my favorite casual fighting game next to Power Stone 2). I kinda want to be that guy who brings my Dreamcast with just Project Justice in the tray to tournaments and hold my own PJ tourneys because I never have anyone to play it with.

Actually, at BADC last weekend we had a DC set up with PJ on it and had a 7 man RR. People actually knew tech and how to play so we had a great time. It's never coming back and I'm not going to push it, but if I ever get the chance to play/talk about it I'm all aboard. We have a net city with it in at our local arcade and it gets play time, I was showing somebody how to play today.
 
In any case the whole "USF4 2x entrants of UMVC3" is still curious. I want to see numbers. Could be a drastic spike in USF4 numbers due to it being a new game compared to UMVC3 not dropping all that much. Or it could be both (UMVC3 dropping dramatically, USF4 going up by a lot).

Past few majors/regionals have been fine for UMVC3 in terms of entrants. Game is far away from being dead... I feel like we have this conversation every week right around Tuesday/Wednesday when FG streams go on.

It's not dead but it stagnant and will remain so until the end of its life. I was around for the entire MVC2 saga, and eventually it just went into the "money match phase" because no one was touching Justin in tournament.

Not sure if UMVC3 will follow that route but I only see two options

A) Numbers don't rise anymore from this point, but won't exactly go down either. Just same old faces every week, every month, every major with relativity similar results (Top 5 with shuffle depending who's hot that tournament. 6 to 32 will shuffle depending who's hot that particular tournament.

B) 5 or so gods complete their year long dominance, and we enter the money match phase with A to B tier players calling each other out, while no one touches the S tier guys.
 

Conceited

mechaniphiliac
I wouldn't be mad if Marvel became game #3, but honestly there is nothing else that I'd rather see in it's place, all the games that aren't SF4 that I enjoy are all old and nobody really cares about them anymore.

So I guess what I'm saying is that it's better than it being Tekken.
 
I wouldn't be mad if Marvel became game #3, but honestly there is nothing else that I'd rather see in it's place, all the games that aren't SF4 that I enjoy are all old and nobody really cares about them anymore.

So I guess what I'm saying is that it's better than it being Tekken.

shotsfired.gif


That would be pretty awesome.

We need more Joker calling out Fanatiq type MMs in UMVC3.

The only problem I see with this is that back than we didn't care about the "E-Sports." Now we do so I think we will not be going into that money match phase at all.
 

Jazz-ism

Banned
all the games that aren't SF4 that I enjoy are all old and nobody really cares about them anymore.

So I guess what I'm saying is that it's better than it being Tekken.

this is a compelling argument...


posts like these make me really disillusioned with gaf fgw
 

Coda

Member
Actually, at BADC last weekend we had a DC set up with PJ on it and had a 7 man RR. People actually knew tech and how to play so we had a great time. It's never coming back and I'm not going to push it, but if I ever get the chance to play/talk about it I'm all aboard. We have a net city with it in at our local arcade and it gets play time, I was showing somebody how to play today.

Nice! I mean that seems to be the trend unless it's Street Fighter or MvC2. Only new popular games are at tournaments. If everyone raves about how CvS2 is so good then why don't we still have major tournaments for it? It makes sense in the grand scheme of things as time will always be a factor but it's also a shame. It's our disposable culture in effect and video games are arguably the most disposable media we have. Poor developers work so hard on a game for people to not care a year or two after it's out; and that's a popular game, if a game isn't popular it's dead after a month, online or whatever (just note I'm not just talking about fighting games but games in general).
 

Conceited

mechaniphiliac
this is a compelling argument...


posts like these make me really disillusioned with gaf fgw

There is no argument in that post. What are you talking about?

I just like to troll Tekken because it's waaaaaaaaaaaaaaaaaaaay too long and they refuse to change it from 3/5.
 

Jazz-ism

Banned
He did it before. Be dropped MVC2 for SFIV. Played Bison. He's been talking about play Rolento in Ultra as well so I would prepare for the worst.

beynd that....yipes has many times stated his hate for mvc3 and although he plays...he doesnt like the game


but dont tell casuals that~
 
If tekken 3/5 finishes before they have to close the door then go 3/5 tekken all the way. I don't give a fuck what other spectators want to watch. I don't even watch tekken but its like "guys make your game 2/3 so I can watch OTHER games". lol really? who gives a fuck about that.

Capcom fanboys don't really have any right to bitch. CVS2 was longer than most tekken matches easily.
 
There is no argument in that post. What are you talking about?

I just like to troll Tekken because it's waaaaaaaaaaaaaaaaaaaay too long and they refuse to change it from 3/5.

3 out of 5 rounds? You mean the standard for every other 3D fighter? This isn't Street Fighter. It's like you're telling KOF players to play with one character instead of 3 because you don't like different things.
 
beynd that....yipes has many times stated his hate for mvc3 and although he plays...he doesnt like the game

But he still plays. Even when he doesn't play, he is still a UMVC3 player. Everybody hated on MVC3 at the start, but players like Yipes still eventually picked it up and hence it became the game that "people played".

Influential members of the FGC are just that, influential.
 
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