Making the easiest character to play in the game really good probably wasn't an accident.Ken's hella buff but he's not cry worthy or anything. Seeing all of these buttons and that walk speed is a trip though.
Ken for secret top tier.
I think Ken looks good but does he look Akuma good? Hard to say.
Is there any news on them equalizing the 360 and PS3 versions? I'd very much like to play on other stages.
I wanna see a step kick into RFC, the salt will be glorious. Not sure if it will work normally but I think it will on counter hit.
And away we go...
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Is there any news on them equalizing the 360 and PS3 versions? I'd very much like to play on other stages.
People seem to want to stick to training mode stage even on PC for some reason.
I would pay DLC to yank that stage from the game forever.
http://ncr.challonge.com/UMVC3_2014_PoolE
it's because you can use the lines in the stage to judge distances.
That's Marvel.I thought you picked training stage to reduce latency and possibility of slowdown.
That's Marvel.
I can't think of a technical reason why a stage should affect netcode.Pretty sure you did this on PC(people have bad rigs) and PS3 for AE. Dunno if it actually matters on 360 but people do it there too. I know some stages on 360 lag harder online though, so training stage is a safe pick in that regard.
I can't think of a technical reason why a stage should affect netcode.
I can't think of a technical reason why a stage should affect netcode.
I'm actually more mad about having to possibly face Hoodaman over fighting KBrad. Fuck Honda.
AFAIK, the key to keeping netcode in sync between both players is that each system needs to know what inputs the other player sent and on what frames.I can't think of a technical reason why a stage should affect netcode.
Red focus cancel is the definitely the mechanic that has me most excited right now, it opens up so many new combo options. It also lets characters like sim and dictator have much more damaging punishes. I wonder if any character has a focus cancellable overhead.I was trying to hype this up over 2 months ago.
http://www.neogaf.com/forum/showpost.php?p=99488318&postcount=3308
My focus was about characters like Viper and Yun who can safely spam their normal x special over and over until it hits and easily confirm into EX red focus and then Ultra or whatever. They're the ones that will really benefit from red focus.
IMO if you can't get EX red focus out by at least the 3rd hit, it's not worth it as it will scale too much. So if Akuma players can do demon flip dive kick straight into fierce > EX RF > U1, that's good damage. If they have to sneak in a cr. LP, I don't think it's worth it unless your opponent is close to death.
They nerfed his wakeup safety slightly though, now he cannot focus cancel the 2nd hit of a blocked heavy SRK. The 2nd hit confirm was such a safety net for me as a career Ken flowcharter.He was nearly as good as Akuma in AE, heck because of Yun and Yang he pretty much was better in the overall meta and that was shown by arcade data for high ranked players (4th most grandmasters after the hk trio). Ignoring the changes to dps Ultra Ken is clearly better than AE Ken, can't say the same for Akuma.
They nerfed his wakeup safety slightly though, now he cannot focus cancel the 2nd hit of a blocked heavy SRK. The 2nd hit confirm was such a safety net for me as a career Ken flowcharter.
Now without Sako-like reactions, I will automatically burn the meter stock.
Ah, ok, and I can see that being a problem on some PC setups, but I have never heard anything about SF4 PS3 beyond the extra frame of inherent input lag until now.AFAIK, the key to keeping netcode in sync between both players is that each system needs to know what inputs the other player sent and on what frames.
If the other player's game is slowing down due to performance issues, and if the game is coded in such a way that game speed is tied to frame rate and frames can't be skipped (i.e. locked 60fps; this might be the key part as to how this problem actually manifests), then this is going to add a delay to the process and either cause more severe rollbacks or whatever problems arise from games that don't use rollbacks.
looks like i'll mostly be watching spooky's stream this weekend.NCR stream schedule
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NCR stream schedule
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tekken players boycotted themselves out of NCR this year.No Tekken? That really sucks. I only play Tekken casually but I love watching competitive play. Looks like it'll be AE and Marvel for me.
Akuma is HUGE
tekken players boycotted themselves out of NCR this year.
Haven't been keeping up with FGC drama, but what's the story behind this?
Bronson and company just got stupid? Kindea still runs NCR (With Choi help in the back right?).
I don't see how you go against Choi, even if it's Kindea running things you know Choi still helping out. They couldn't work something out?
Tekken was run on a Friday last year and a bunch of people didn't travel because they couldn't get time off. Might've been some other drama involved but I think this was the main one
just tuned in and saw t. hawk beating blanka. they really buffed t.hawk well.USF4 Japanese stream (in HD WTF JAPAN) with Itazan killing everyone : http://www.twitch.tv/stefanten
USF4 Japanese stream (in HD WTF JAPAN) with Itazan killing everyone : http://www.twitch.tv/stefanten