Played Rise of the Incarnates for about fifteen minutes today. I didn't get any feeling of depth. Is it actually much cop?
Playing a lot of MTG at the moment as a side thing to try and figure out some things I am doing wrong in competitive games in general. Learned a lot of reasons to appreciate fighting games. It is so expensive to actually play Magic, when a fighter is so cheap in comparison.
I've been getting into Netrunner myself. MTG's my main game still, but sometimes you have to face the facts: WotC has changed their focus and I'm not their target customer anymore, so Standard/Modern probably won't be for me now and in the future, and while Legacy is fun, WotC doesn't care about it anymore - no B&R updates since ever and they keep printing absurd bullshit like True-Name Nemesis and Council's Judgment that just break the basic mechanic assumptions about the game and they leave them be. And then there's Reserve List as a kind of inevitable heat death via lost card stock and ever rising prices.
So off to greener pastures if I only can get my friends to play it I think. The FFG team makes cards with the kind of feel WotC did when I started the game seven years ago, is committed to keeping the card stock in print. The game is way cheaper to play competitively and just as good. I really hope I can get my friends to start it :/
To actually reply to you and as a general piece of advice to everyone, delving into many different kinds of games, even just by reading about them a lot and watching some games get played is a really good kind of experience. It really helps one see how all competitive games are the same at heart and draw parallels between different games that helps you become better and just gives interesting "A-ha!" experiences.
Stuff like relating time in fighters and fog of war in RTSes to each other and the like.
And who knows, maybe you'll find a new game you love a lot?
Play Limited it's much less expensive and rewarding
$15/tournament is much less expensive? Besides which most Limited formats I've seen make me want to kill myself.
Buff Zato, he's a bad character
To be honest, atm Ramlethal looks like she's better at being Zato than Zato is. She has that same oppressive asynchronous control thing going on, but Zato controls time in a 2d game - so a game about space control - while Ramlethal controls space.
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re: long combos discussion, it should be noted that the character of a KOF13 match changes dramatically as the match progresses. At first long combos are more or less absent (unless you're playing against Violent Kain or Bubblan or some other infinite-churning machine), and become more prevalent in the later rounds. If someone kills me with the Kyo infinite, I'll gladly extend the hand.
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Losing with a shit character is more fun than winning with an OP character. That's basic.
I'm exactly the opposite. I tierwhore where I can so I know whatever bs gets thrown at me, my character has as bad and/or more of it and can probably handle the situation if I only learn how. I can fix my play, I can't fix a character. Also, when I lose I know I got outplayed and can honestly congratulate the opponent and try to do better next time.