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Fighting Games Weekly | Aug 4-10 | IT DOES NOT FOLLOW ANY REASON

Kimosabae

Banned
I think it's disingenous to say that casual players aren't invested in the results of the match (because nobody wants to hold that L) or that they don't apply active effort towards increasing their skill level, but that winning and improving isn't their primary motivation for playing the game.

Which is why they don't apply deliberate or "active" efforts towards increasing their skill levels.
 
Which is why they don't apply deliberate or "active" efforts towards increasing their skill levels.

What counts as deliberate/active then? If Joe Schmuck plays Injustice in the break room with coworkers, does him wanting to get good enough to at least give the other players a run for their money make him no longer casual?
 
What counts as deliberate/active then? If Joe Schmuck plays Injustice in the break room with coworkers, does him wanting to get good enough to at least give the other players a run for their money make him no longer casual?

I'd say I'm still a casual when it comes to Injustice, since you're referring to me.
 
I can't agree with this. Input's are tighter(Tighter than KOF in many aspects imo), hit confirms are on another level of difficult compared to SF4, and juggles are very difficult to pull off. Only character I've played in that game that has easy execution would be Yang. Not that I particularly mind as some aspects(tighter input windows) I like in 3S vs SF4 simply because you're much less likely to get input errors due to shortcuts even if moves are harder to pull off.



You are not a casual player....at all
I guess agree to disagree. I've never had a problem doing anything in 3rd Strike. KOF (before 11) on the other hand.....

In fact sf4 made my 3s execution better.
I don't know frame data. I don't know option selects. Half of the fighting game terms goes over my head. I don't even know names of certain moves. I don't watch videos on how to do moves, combos, etc. I just pick up and play and go from there. I'm a hands on type of person. I don't like reading instructions to begin with.
Haha I guess I'm casual
 
What counts as deliberate/active then? If Joe Schmuck plays Injustice in the break room with coworkers, does him wanting to get good enough to at least give the other players a run for their money make him no longer casual?

Does Joe Schmuck go home and practice combos in training mode, look for counters to things, and try to theorize matchups? Or does he only attempt to win when the game is in front of him and he doesn't take extra time to improve himself?
 
Does Joe Schmuck go home and practice combos in training mode, look for counters to things, and try to theorize matchups? Or does he only attempt to win when the game is in front of him and he doesn't take extra time to improve himself?

That entirely depends on the type and skill level of the people he plays with and whether he thinks maxing out the Gamestop Employee S-Link requires doing those things.
 
The only frames I know are "I think this is safe", "I think this isn't that safe but I'm not sure." and "I know this is not safe but I'm going to do it anyways out of dumb muscle memory"

:(

image.php


CHARGING STAR!!!! DID IT HIT??? NO????..........

......Alright.

HYPER CHARGING STAR!!!!
 

Kimosabae

Banned
What counts as deliberate/active then? If Joe Schmuck plays Injustice in the break room with coworkers, does him wanting to get good enough to at least give the other players a run for their money make him no longer casual?

No. He stays casual because his competitive scope remains parochial.

Let's hash this out now. I think we can come to some standard agreement. "Casual" is as titular and nebulous as they come, but "competitive" less so. I think we can have something of a bridge with the label "enthusiast".

1. "Casual": Someone without any inclination, or even notion of applying a more structured approach to their gameplay experience.

Competition among friends is enough to satisfy, and the nature of that competition is light-hearted, more often than not. Rarely seeks competition outside their immediate circle. Most do not even consider the notion.

Widest population, but not very gradient in distinction.

2. "Enthusiast": Someone with a strong inclination towards structured play and dedicates the time and energy afforded to him/her to approaching the limiting "Competitive" ideal/archetype. Utilizes elements in the game like training mode, knows of and adopts competitive culture to some degree, watches streams, reads/participates in message board discussion, participates in local gatherings and tournaments occasionally, and is generally cognizant of expressed and underlying systems mechanics.

Competition is among casuals, competitive players, enthusiasts, online casual/competitive/enthusiast players or some combination of the six.

Medial population, highly gradient in distinction. I think this describes most of GAF and most forum communities, generally.

3. "Competitive": Someone with a hardline inclination towards structured play and dedicates time and energy well beyond the average towards meeting and maximizing the standards set by the competitive pool. Sociological sacrifices are often necessary. Utilizes elements in the game like training mode, is immersed in competitive culture, watches streams, reads/participates in message board discussion, travels to tournaments regularly, and views intimate understanding of systems mechanics as ideal.

Smallest population, not very gradient in distinction.
 
No. He stays casual because his competitive scope remains parochial.

Let's hash this out now. I think we can come to some standard agreement. "Casual" is as titular and nebulous as they come, but "competitive" less so. I think we can have something of a bridge with the label "enthusiast".

1. "Casual": Someone without any inclination, or even notion of applying a more structured approach to their gameplay experience.

Competition among friends is enough to satisfy and the nature of that competition is light-hearted, more often than not. Never seeks competition outside their immediate circle. Does not even consider the notion.

Wide population, but not very gradient in distinction.

2. "Enthusiast": Someone with a strong inclination towards structured play and dedicates the time and energy afforded to him/her to approach the limiting "Competitive" ideal/archetype. Utilizes elements in the game like training mode, knows of, and adopts competitive culture to some degree, watches streams, reads/participates in message board discussion, participates in local gatherings and tournaments occasionally, and is generally cognizant of expressed and underlying systems mechanics.

Competition is among casuals, competitive players, enthusiasts, online casual/competitive/enthusiast players or some combination of the three.

Medial population, very gradient in distinction. I think this describes most of GAF and most forum communities, generally.

3. "Competitive": Someone with a hardline inclination towards structured play and dedicates time and energy to meeting and maximizing the standards set by the competitive pool. Utilizes elements in the game like training mode, is embossed in competitive culture, watches streams, reads/participates in message board discussion, travels to tournaments regularly, and views intimate systems mechanics understanding as ideal.

Smallest population, not very gradient in distinction.

I think the three labels actually describe various thresholds along the casual/competitive axis, and somebody is going to come up with some asinine counterexample to split hairs, but yeah I pretty much agree with that.
 

Onemic

Member
No. He stays casual because his competitive scope remains parochial.

Let's hash this out now. I think we can come to some standard agreement. "Casual" is as titular and nebulous as they come, but "competitive" less so. I think we can have something of a bridge with the label "enthusiast".

1. "Casual": Someone without any inclination, or even notion of applying a more structured approach to their gameplay experience.

Competition among friends is enough to satisfy and the nature of that competition is light-hearted, more often than not. Rarely seeks competition outside their immediate circle. Most do not even consider the notion.

Wide population, but not very gradient in distinction.

2. "Enthusiast": Someone with a strong inclination towards structured play and dedicates the time and energy afforded to him/her to approach the limiting "Competitive" ideal/archetype. Utilizes elements in the game like training mode, knows of, and adopts competitive culture to some degree, watches streams, reads/participates in message board discussion, participates in local gatherings and tournaments occasionally, and is generally cognizant of expressed and underlying systems mechanics.

Competition is among casuals, competitive players, enthusiasts, online casual/competitive/enthusiast players or some combination of the three.

Medial population, very gradient in distinction. I think this describes most of GAF and most forum communities, generally.

3. "Competitive": Someone with a hardline inclination towards structured play and dedicates time and energy to meeting and maximizing the standards set by the competitive pool. Utilizes elements in the game like training mode, is embossed in competitive culture, watches streams, reads/participates in message board discussion, travels to tournaments regularly, and views intimate systems mechanics understanding as ideal.

Smallest population, not very gradient in distinction.

I'd agree with this. It removes those who could be considered casual just because they dont play the current hot game all the time, but have strong fundamentals due to past play(i.e. John Choi)
 

LeMaximilian

Alligator F*ck House
No. He stays casual because his competitive scope remains parochial.

Let's hash this out now. I think we can come to some standard agreement. "Casual" is as titular and nebulous as they come, but "competitive" less so. I think we can have something of a bridge with the label "enthusiast".

1. "Casual": Someone without any inclination, or even notion of applying a more structured approach to their gameplay experience.

Competition among friends is enough to satisfy and the nature of that competition is light-hearted, more often than not. Rarely seeks competition outside their immediate circle. Most do not even consider the notion.

Wide population, but not very gradient in distinction.

2. "Enthusiast": Someone with a strong inclination towards structured play and dedicates the time and energy afforded to him/her to approach the limiting "Competitive" ideal/archetype. Utilizes elements in the game like training mode, knows of, and adopts competitive culture to some degree, watches streams, reads/participates in message board discussion, participates in local gatherings and tournaments occasionally, and is generally cognizant of expressed and underlying systems mechanics.

Competition is among casuals, competitive players, enthusiasts, online casual/competitive/enthusiast players or some combination of the three.

Medial population, very gradient in distinction. I think this describes most of GAF and most forum communities, generally.

3. "Competitive": Someone with a hardline inclination towards structured play and dedicates time and energy to meeting and maximizing the standards set by the competitive pool. Utilizes elements in the game like training mode, is embossed in competitive culture, watches streams, reads/participates in message board discussion, travels to tournaments regularly, and views intimate systems mechanics understanding as ideal.

Smallest population, not very gradient in distinction.

I love being an Enthusiast.
 
Here is an awesome FT10 Set between an amazing Jill player and a very good Wesker player I recorded: https://www.youtube.com/watch?v=I2q-QcxVGoA

Also, I condsider myself an Enthusiast, because I love UMVC3, I want to find and share tech, and love talking about the game, but I an not a high level enough player to consider an very good player at all.
 
You may be mocking me but this is what I do and it works on top players 83% of the time
Is ChrisG 17% of your matches?

Not mocking at all. It's actually really funny how effective it is. I do it very frequently. I think it's the offense that 1000% of Cap players use.
Everyone is so smart about this stuff that I don't even bother to punish hypers anymore. I always eat a frame trap DHC.
 
I miss Marvel. I always say that I don't want to buy a 3rd PS3 for one game, but when I look at my Legacy MTG deck and realize that a single one of those cards is worth both and change...

It's tempting, plues there's Persona and Guilty Gear. But I'll be back at my crap internet in a month, so. Bleh.
 

Tizoc

Member
Feeling so tired...
1 Hour of Batrider
http://www.youtube.com/watch?v=JerNzeqoDoc&list=UUCfnriDcUslGMUMX4Ctkyjg

2 Hours of Street Fighter Alpha/Zero 3 matches
http://www.youtube.com/watch?v=Au2V0ecV-mM&list=UUkXtcsyQ6g8coNrclPvt29w
http://www.youtube.com/watch?v=ye-Md9BqAjY&list=UUCfnriDcUslGMUMX4Ctkyjg

3+ Hours of Garou MotW
http://www.youtube.com/watch?v=Lhe8pQeJSTw&list=UUkXtcsyQ6g8coNrclPvt29w
http://www.youtube.com/watch?v=eqUl5aEbIr4&list=UUCfnriDcUslGMUMX4Ctkyjg
http://www.youtube.com/watch?v=q2PY6UWU4Wo&list=UUCfnriDcUslGMUMX4Ctkyjg

2+hours of Sengoku Hime
http://www.youtube.com/watch?v=XFhyX7ox6eM&list=UUCfnriDcUslGMUMX4Ctkyjg

1 Hour of SF3 3rd Strike matches
http://www.youtube.com/watch?v=-bEBCNmH1kk&list=UUCfnriDcUslGMUMX4Ctkyjg

90 mins. of Dengki Bunko
http://www.youtube.com/watch?v=Q66Kqfk_ync&list=UUCfnriDcUslGMUMX4Ctkyjg

1 Hour of Guilty Gear Xrd matches
http://www.youtube.com/watch?v=JBJi8GPR8lg&list=UUCfnriDcUslGMUMX4Ctkyjg

3 Hours of Tekken Tag 2
http://www.youtube.com/watch?v=ly4mFeguBQE&list=UUCfnriDcUslGMUMX4Ctkyjg
http://www.youtube.com/watch?v=EoQOLCeDFt0&list=UUCfnriDcUslGMUMX4Ctkyjg

2+ Hours of BlazBlue CP
http://www.youtube.com/watch?v=07Nt_UE_pmE&list=UUkXtcsyQ6g8coNrclPvt29w
http://www.youtube.com/watch?v=N3gKDBfI41Y&list=UUCfnriDcUslGMUMX4Ctkyjg
http://www.youtube.com/watch?v=YoiqBoyedy8&list=UUCfnriDcUslGMUMX4Ctkyjg

4+ Hours of USF4 matches
http://www.youtube.com/watch?v=VBTXzrjrYlU&list=UUkXtcsyQ6g8coNrclPvt29w
http://www.youtube.com/watch?v=Hrb1pUI7R14&list=UUCfnriDcUslGMUMX4Ctkyjg
http://www.youtube.com/watch?v=50TNqNcUjXc&list=UUCfnriDcUslGMUMX4Ctkyjg
 

colinp

Banned
No. He stays casual because his competitive scope remains parochial.

Let's hash this out now. I think we can come to some standard agreement. "Casual" is as titular and nebulous as they come, but "competitive" less so. I think we can have something of a bridge with the label "enthusiast".

1. "Casual": Someone without any inclination, or even notion of applying a more structured approach to their gameplay experience.

Competition among friends is enough to satisfy and the nature of that competition is light-hearted, more often than not. Rarely seeks competition outside their immediate circle. Most do not even consider the notion.

Wide population, but not very gradient in distinction.

2. "Enthusiast": Someone with a strong inclination towards structured play and dedicates the time and energy afforded to him/her to approach the limiting "Competitive" ideal/archetype. Utilizes elements in the game like training mode, knows of, and adopts competitive culture to some degree, watches streams, reads/participates in message board discussion, participates in local gatherings and tournaments occasionally, and is generally cognizant of expressed and underlying systems mechanics.

Competition is among casuals, competitive players, enthusiasts, online casual/competitive/enthusiast players or some combination of the six.

Medial population, very gradient in distinction. I think this describes most of GAF and most forum communities, generally.

3. "Competitive": Someone with a hardline inclination towards structured play and dedicates time and energy well beyond the average towards meeting and maximizing the standards set by the competitive pool. Social sacrifices are often necessary. Utilizes elements in the game like training mode, is embossed in competitive culture, watches streams, reads/participates in message board discussion, travels to tournaments regularly, and views intimate systems mechanics understanding as ideal.

Smallest population, not very gradient in distinction.

Well said!

Needless to say, if you're streaming a game on twitch you aren't casual.
 

Sheroking

Member
You may be mocking me but this is what I do and it works on top players 83% of the time

It works on me roughly 97.5% of the time.

Captain America is tippy top tier online. He's like Hulk with a projectile, a smaller hitbox and more mobility. It's not even charging star that pisses me off, it's his air down-H. Let me air throw you dammit!!!

Offline he's free, though.
 

alstein

Member
Wonder if it's going to be a near simultaneous worldwide release, given that date.

With a disc version, I think Atlus going back on the 2014 and pushes it back to Feb 2015.

At least we know UNIEL has six months to live... ^_^ (sorry I know I shouldn't make that joke)
 
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