Sorcerer Supreme
Member
Seriously. Next Level is ass deep in Brooklyn. Some people don't wanna make that trip. It takes me a little under 2 hours to get there by train. Trip back always takes longer for some reason.
My exact situation.
Seriously. Next Level is ass deep in Brooklyn. Some people don't wanna make that trip. It takes me a little under 2 hours to get there by train. Trip back always takes longer for some reason.
Lancaster is far as fuck from Walnut. Lol. Fuck that drive, especially with traffic, heh.
I've said this before, but getting to WNF is a bitch in la traffic. Especially if it is not on your route home from work and you have to work your way north or south to the 60/10.
I've heard this numerous times from people. Alot of people don't want to spend hours traveling and waiting in traffic on a weekday when they can play online or host a session from home.
I think to go to the closest arcade I know exists, it's going to be about a 1.5-2 hour trip.
30 mins to subway station (up to 40 in evenings), hour subway ride downtown, probably another 15-20 mins getting to the place downtown.
Yup, I don't have a car either. Which makes that initial 30 mins to the subway station a no-go.2 hour train ride to a smaller city for their local scene... then I would have to stay overnight since I have no car. :/
I've heard this numerous times from people. Alot of people don't want to spend hours traveling and waiting in traffic on a weekday when they can play online or host a session from home.
A positive article on SRK about Smash? One that doesn't lump Melee and Brawl together? 4 days before the EVO lineup announcement?
...nothing will likely come from this but its interesting to say the least...
Getty or orbit?I think to go to the closest arcade I know exists, it's going to be about a 1.5-2 hour trip.
30 mins to subway station (up to 40 in evenings), hour subway ride downtown, probably another 15-20 mins getting to the place downtown.
Wait the EVO line-up is gonna be announced in a few days?!
Wait the EVO line-up is gonna be announced in a few days?!
Im still waiting for the source of those SNKP images.Wait the EVO line-up is gonna be announced in a few days?!
Is the local battles tourney a Marvel thing only or will there be more games?
Damn. Respect.I used to drive 4 hours to and 4 hours from Huntsville in the same day, often off of 2-3 hours of sleep from the previous day due to odd work hours and crashing at interstate rest areas for power naps on the way back. But then I started finding places to stay overnight there as I got to know the local players so it's not so bad anymore.
Roachking has driven 6 hours one way and across 2 state lines to get to our po-dunk monthly-ish Birmingham tournament in the past. Dude barely makes enough money to cover gas when he wins.
Not saying anybody is obligated to go to that length, because that is literally crazy. But that's my reference point from personal experience and is why I just eyeroll when people in major CA/NY metro areas bemoan their logistical hurdles for participating in their much more substantial local scenes.
You are one hardcore theory fighter.Hell I live 5 blocks away from where Southtown used to be and I never went. I keep my quarters.
People want arcades to mean something again. They never will, but it's a nice dream.Offline will always be better for fighters, which is why next gen fighters should be redesigned around online play.
Tieing everything to people showin up to the remaining arcades doesn't seem like the best idea to me.
People want arcades to mean something again. They never will, but it's a nice dream.
Chris G said earlier today there's gonna be AE too
What do you mean by this?Offline will always be better for fighters, which is why next gen fighters should be redesigned around online play.
Tieing everything to people showin up to the remaining arcades doesn't seem like the best idea to me.
What do you mean by this?
What do you mean by this?
What do you mean by this?
For someone who can no longer enter Marvel tournaments, and who had a love-hate relationship with the game, he sure is ramping up his play time after after getting hired at Capcom.Combofiend is going to be at FGTV tonight for more FFF.
"Our netcode is fine, the goddamn limitations placed on us by the speed of light are the problem." -Niitsuma"Netcode" isn't something separate from the game itself that's just tacked on. You have to make something that works for your game design, and make your game design accommodate the limitations of online (US's bad infrastructure, the speed of light, etc).
they should have team deathmatch and capture the flag
For someone who can no longer enter Marvel tournaments, and who had a love-hate relationship with the game, he sure is ramping up his play time after after getting hired at Capcom.
Why wasn't Seth Killian doing that, then?Maybe they want him out there playing the game publicly.
For someone who can no longer enter Marvel tournaments, and who had a love-hate relationship with the game, he sure is ramping up his play time after after getting hired at Capcom.
Did we ever get video of Niitsuma playing? I know he played people, but I'm curious to see how good he is.Maybe Nitsuma (Dev of the Year 2012) taught Combo how to play.
For someone who can no longer enter Marvel tournaments, and who had a love-hate relationship with the game, he sure is ramping up his play time after after getting hired at Capcom.
"Our netcode is fine, the goddamn limitations placed on us by the speed of light are the problem." -Niitsuma
(referencing: http://www.eurogamer.net/articles/2011-01-24-mvc3-has-speed-of-light-netcode )
*desperate, enthusiastic nod*Needs to figure out what to suggest keeping in/taking out in Capcom All-Stars or Marvel 4.
The Vergil/Hidden Missiles lockdown he has going is revolting.local battles chris g http://www.twitch.tv/localbattles
My thought is that this is a slight bit of evidence that Capcom is working on something with the UMvC3 engine, and ComboFiend, in an advisory role, needs to be engaged with it.
This made me crack up more than I should have. Got too much deathmatch and CTF experience on Halo 2 and 3.they should have team deathmatch and capture the flag
TrueWell to me current fighters are designed around arcades/offline first. Take SF4 for example. You can list all the reasons why offline play is better, hitting links, reacting to things, there is a good long list as we all know. All these reasons are valid and correct.
Damn rightHowever the percentage of people who play these games offline, compared to those who purchase them or could potentially buy them has to be tiny. I also think that percentage will continue to drop as arcades close and online console play (still relatively new) grows.
Capcom seems to be the most forward thinking of the bunch since they are actually paying attention to GGPO and they've shown consisten improvement with the "SF" series, it's offshoots and their HD updates. MvC3 was a mess but that probably had a lot to do with cooperative logistics between companies and licensing bs that sucked up the cash real quick.There is a long argument to have about things like dropping 1f links from fighting games. Many people will recoil in horror at the thought. Will this dumb things down too much? Yes to a point, but at what point can things be changed up so online tournament play is perfectly viable? I think there are other ways to introduce depth and strategy to the genre and it should not be written off as too big of a change or challenge. Online infrastructure may need to be better, so what do we need? How can a workable middle ground be reached. I hope somebody at capcom or whatever is trying out ideas. You can't just slap good netcode on something and have it work. You need to design around the realities. Some games like BB are starting to realise this.
YepPeople who drive 4 hours every week to play are awesome, but I don't think that is the future. May be stupid questions but I don't mind asking them and keep in mind I'm always taking a world wide view.
Eh, Blazblue was the hot shit for a while and I was one of the few that shouted it from the mountaintops, but Skullgirls proved you don't need to drastically alter your game just to make it playable online. Japan in general needs to adopt real GGPO before they start stripping away gameplay features. One frame links can die a thousand fly deaths though.Lightened execution (Chains vs Links)
No too tight timing based
Input buffers
Basically everything BlazeBlue did to get its reputation of great netcode.
"Netcode" isn't something separate from the game itself that's just tacked on. You have to make something that works for your game design, and make your game design accommodate the limitations of online (US's bad infrastructure, the speed of light, etc).