Edit: Could the corporation that MarkMan is teasing about potentially be Microsoft getting more serious about KI and growing it's competitive scene?
@MarkMan23: Also as a reminder, you wear seatbelts to protect yourself from danger. Not for positive things.
people are really surprise at like 200 dollar donations? E-sports people and former e-sports people make tons more. Hafu had more than 1k donations in like a week, maybe a week and a half. And she is a FORMER pro player.
I can only imagine how much fucking TSM gets if they accept donations. Yoonie was getting a bit of that when she was dating xspecial.
Yea, we're more or less in agreement about this. Being not bad is often good enough.
Yea, I'm not a believer of this at all. I've stated why, but I'll also add that visually it's really hard to get it wrong. You posted examples of people downing SG's artstyle, but for every person complaining about it, there's also someone out there that absolutely love's SG's style. A game having a divisive artstyle isn't the same as it having an unacceptably bad one.
Yea, I don't think it's impossible for a new IP to find success, though it will be difficult, but not for reasons that have anything to do with the game. I look at Lab Zero's struggles these past years and I see a common pattern as far as setbacks that have affected their level of success; If they had more money to work with, they'd be fine.
And honestly, for a niche game like Skullgirls, I think every thread on GAF, no matter how negative, had more of a positive effect than a negative one.
Yea, SG could have been off to a better start with a bigger roster, or even switching out two of the females for two of the guys from the supposed future roster.
I think SF4 could have easily launched with a dozen Juri-like characters (I'd honestly argue that all the newcomers are Juri-esque), as long as the original 12 from SF2 were there.
I think both types of fighters could do reasonably well outside their native countries, but like you said, if you're only focused on your homeland they're obviously not going to gain any traction anywhere else.
One of the biggest reasons GG and BB aren't bigger competitively is because of Arc Sys's release schedule. That has nothing to do with the game itself.
You can, but I imagine that a lot of times there's some things the devs just can't control. I think of SG's development cycle, KI's, Marvel's . . . sometimes, shit happens.
Yea, I think everyone cares about aesthetics. My avatar is my character of choice in my preferred fighter from last(this) gen because of her style. As soon as I saw her I decided I'd main her. I also readily mention how much I hate NRS's artstyle. It matters, but not as much as you're giving it credit for.
Also, sales success and success in the FGC are two separate things. Marvel is the second, and sometimes the first, most popular competitive fighting game in America, but I don't think that's reflected in the sales. And I doubt if you only saw only the sales numbers you'd be able to guess it's popularity. What really matters is the fact that Capcom made it.
Coopa's streams are still great.
Hafu still plays Hearthstone fairly regularly though.
Seems like the PS4 is going to be the fighting game console of choice going forward if the performance difference is that much where same game is running 60FPS on one and 30FPS on another (unacceptable for a fighter). Generally speaking fighting games are on the lower end of the graphics scale but Tomb Raider is already a cross gen game and the difference is evident even in that game.
I can't imagine MVC2, 3rd Strike and CVS2 having great sales but they were tournament games for years. Unless you mean in the current generation.
I bet sf5 will run 60fps on both.
I bet sf5 will run 60fps on both.
I bet sf5 will run 60fps on both.
no way ANY fighter will not be the same framerate on both systems. that's game suicide and guaranteed legendary shitshow. they will sacrifice resoultion, AA, effects before framerate. it's not even a debate.
Well they are ditching MTframework, and I don't know much about their new engine. Lets see how Deep down goes first before we start making some predictions. At this point the superior hardware is all that matters.
they'll just make it 720p to make it work. Look at KI
You can still have input lag and weird drops on the console. Basically the MVC3 situation.no way ANY fighter will not be the same framerate on both systems. that's game suicide and guaranteed legendary shitshow. they will sacrifice resoultion, AA, effects before framerate. it's not even a debate.
Earlier non-major FGC streams were so much better, namely Sp00ky's and a few other people. It's just them being themselves, not promoting anything, saying what they want, doing what they want, etc. So many streams are so forced these days and it's so obvious they have to do what they have to do if they are sponsored and trying to maintain a certain image.
haha
I actually agree with Arturo assessment of him being about c-tier. He is a buff or two away from being stupid though. Funny how that works.
I miss Seb and Battlefield Arcadia.Earlier non-major FGC streams were so much better, namely Sp00ky's and a few other people. It's just them being themselves, not promoting anything, saying what they want, doing what they want, etc. So many streams are so forced these days and it's so obvious they have to do what they have to do if they are sponsored and trying to maintain a certain image.
eSports Report Interview: 1st and 3rd SF4 - Dieminion and Sanford Kelly
esports aaaaaaaAAAAAAAaaaaaa
I don't think it's that simple all of the time. It's difficult to test situations where there's a lot of shit on the screen really, because even if you were to manufacture that sort of situation it might be difficult to figure out what ends up being most intensive for the CPU. This is especially an issue in Marvel considering the emergence of tech/exploits over time.Its too important for fighters. They will turn down other effects to make it happen. I cant see them shipping out their top fighter with those conditions.
I would agree, but Marvel 3 wasn't exactly optimal for the ps3 version. UMVC3 cleaned up some of the particle effect drops, but it's still bad. The game barely runs at 60fps.
From here on out, there is no excuse. They have more than enough to work with.
The Morrigan AV spam with assists and the opponents action is something where the performance difference becomes the most apparent. There's a lot of stuff on the screen and it takes a toll on the hardware. Its why ChrisG complains so hard about PS3 lag.
I will laugh when SF5 is 720p on xbo but stable 60 fps and no input lag but input lag and frame variance at 1080p on ps4.
I can already picture the bigger divide between casuals and competitive players.
eSports Report Interview: 1st and 3rd SF4 - Dieminion and Sanford Kelly
esports aaaaaaaAAAAAAAaaaaaa
I will laugh when SF5 is 720p on xbo but stable 60 fps and no input lag but input lag and frame variance at 1080p on ps4.
I can already picture the bigger divide between casuals and competitive players.
lmao
that would be nasty
I don't think it's that simple all of the time. It's difficult to test situations where there's a lot of shit on the screen really, because even if you were to manufacture that sort of situation it might be difficult to figure out what ends up being most intensive for the CPU. This is especially an issue in Marvel considering the emergence of tech/exploits over time.
It's always more complicated than powerful/scalable engine + powerful/efficient hardware = good, solid framerate.
Bro...Capcom would know all this and plan for it.
But I just said why they can't catch all of those things during the test cycle. It's time constrained for one (we know it's usually not enough time for reasonable balance already), and they can never account for everything, especially in a game like Marvel where you can't possibly test and discover everything your engine enables you to do with a small group of testers and what gets reported from trade shows vs. several million playing it consistently within the first month of release.All those situations you listed are normal checks during the Dev and test cycle.
I didn't read MarkMan's tweets as commentary on team sponsorships necessarily. I immediately thought of organizations backing out of sponsorships or future leagues.
Either way, it seems phrased to be more damaging than some players becoming free agents.
I'd say what MarkMan is talking about would be Complexity dropping their fighting game division if they didn't just sign Shady K. So my out-of-left-field guess is that MLG will get exclusive rights to Smash and Nintendo won't allow it at Evo.
I'd say what MarkMan is talking about would be Complexity dropping their fighting game division if they didn't just sign Shady K. So my out-of-left-field guess is that MLG will get exclusive rights to Smash and Nintendo won't allow it at Evo.
Just saw this on Twitter, from MarkMan:
Hooo boy.
Didn't you know?wasn't there some earth shattering consequences because of the whole collusion drama at VxG/NLBC Spooky raging demon?
I still don't know what happened.
Can't see Nintendo doing this at all. They already have a problem with people profiting off of their games, now they're going to just abandon that to give MLG exclusive rights and take away from grassroots?I'd say what MarkMan is talking about would be Complexity dropping their fighting game division if they didn't just sign Shady K. So my out-of-left-field guess is that MLG will get exclusive rights to Smash and Nintendo won't allow it at Evo.
I'd say what MarkMan is talking about would be Complexity dropping their fighting game division if they didn't just sign Shady K. So my out-of-left-field guess is that MLG will get exclusive rights to Smash and Nintendo won't allow it at Evo.
I don't think Markman would be blowing it up on twitter if it was too serious or involving a competitor, so it would have to be something dumb about to be done.
Given that, you have to think of Capcom.
Left, left field reason is that Capcom is going to make top players sign a contract to allow them to play their games for monetary gain. These contracts will include clauses about what can be said about the games and directions about behaviour while in public.
I don't think Markman would be blowing it up on twitter if it was too serious or involving a competitor, so it would have to be something dumb about to be done.
Given that, you have to think of Capcom.
Left, left field reason is that Capcom is going to make top players sign a contract to allow them to play their games for monetary gain. These contracts will include clauses about what can be said about the games and directions about behaviour while in public.
I want this to happen just for the GAF blow up.I don't think Markman would be blowing it up on twitter if it was too serious or involving a competitor, so it would have to be something dumb about to be done.
Given that, you have to think of Capcom.
Left, left field reason is that Capcom is going to make top players sign a contract to allow them to play their games for monetary gain. These contracts will include clauses about what can be said about the games and directions about behaviour while in public.