Fighting Games Weekly | January 7-13 | All Eyez on Mr. Wizard

TvC's lack of success was mostly due to platform choice with a side of 'what the fuck is tatsunoko?'
Agreed.

I thought TvC was fun, but yes I could give a fuck less about any of those Tatsunoko characters. Some of them were fun to play, but the characters themselves were bleh.
 
You're right, but mvc3 is nothing like mvc2, and I didn't see any of you marvel fans showing any real interest in tvc.

People didn't play TVC because it was on the Wii as silly as that sounds.

Also I grew up watching stuff like G-force, Tekkaman Blade, and Casshern so I liked that Tatsunoko side of the library. The Karas movies were bad ass so I fucks with that. Some characters I haven't seen before like Yatterman and Polimar were also pretty cool to see but I'm a sucker for cheesy Tokusatsu like stuff. I like the TVC cast a lot personally
 
There are quite a few TvC fans in the Marvel OT actually.

To be honest TvC doesn't have characters that are super popular in the US where as Marvel has well... iconic Marvel characters. It's pretty obvious that characters like Spider Man and Wolverine are more popular than Polimer and Yatterman. Plus even the Capcom side of MVC3 has more popular characters like Wesker, the DMC cast, Strider, Phoenix Wright etc.

3v3 with assists was what MVC2 was about and people wanted to play that format again with a huge cast and what's what MVC3 delivers over TVC. People also wanted their crazy 8 way tri-dashes, teleports, "welcome to USA" combos, THCs etc.

Being a Wii exclusive also didn't do the game any favors.
 
You're right, but mvc3 is nothing like mvc2, and I didn't see any of you marvel fans showing any real interest in tvc.
Well if you're going to play that card, I'll let you know that I did drive out to TvC tournaments.
 
So outside of marvel having teams of three, it not being on wii and having different licensed characters, what else in particular do you guys like about it more than tvc?

edit: 645 I shouldn't have said any of the marvel fans. I know some people played tvc and really liked it, even imported it before US All Stars or whatever it was called.
 
So outside of marvel having teams of three, it not being on wii and having different licensed characters, what else in particular do you guys like about it more than tvc?

3v3 really is a massive difference from 2v2. It adds so many more possible character combinations and synergy possibilities.
 
So outside of marvel having teams of three, it not being on wii and having different licensed characters, what else in particular do you guys like about it more than tvc?

tvc is much, much harder to spell. If you have ever run a tournament you will know how much of a pain writing the names of the games is on a bracket.
 
So outside of marvel having teams of three, it not being on wii and having different licensed characters, what else in particular do you guys like about it more than tvc?

edit: 645 I shouldn't have said any of the marvel fans. I know some people played tvc and really liked it, even imported it before US All Stars or whatever it was called.
Assists make all the difference in the world.
 
So outside of marvel having teams of three, it not being on wii and having different licensed characters, what else in particular do you guys like about it more than tvc?
Assists that don't suck balls, for starters. The fact that Hadouken and Soul Fist were considered A-tier assists in TvC tells you all you need to know. You actually play a team in MvC3 instead of 2 point characters.

Not that TvC didn't have its own perks here and there (hello superior TAC and THC mechanics), but MvC3 is just a much more fleshed out game. Characters are just way more differentiated (flight, 8-way dash, etc.) instead of mostly relying on the exact same universal subsystems, and even if that leads to character imbalance it makes for a much more varied game on the whole.
 
So outside of marvel having teams of three, it not being on wii and having different licensed characters, what else in particular do you guys like about it more than tvc?
Isn't that enough?

MVC3 also plays faster, assists are on lower cooldown than TVC meaning there is a bigger emphasis on team play than just a couple of 1v1s. Bigger selection of characters with bigger team sizes and more team specific tools makes for a very dynamic fighting experience. There characters are also very differentiated in Marvel... I mean you have some characters with no ground dash but crazy projectiles yet you have other characters who have teleports, air dash but low damage/low health.

I am not even saying MVC3 is better than TVC, I think TVC is a great game but it's just a matter of preference. In the end though both games are cheap/broken as hell so I mean... it's either get raindow death'd by Zero in TVC or get Lightning Loop'd by Zero in UMVC3.
 
So marvel's only a better game because it has teams of 3?

edit: this wasn't directly to you dahbomb, we posted at the same time -_-'
 
You're right, but mvc3 is nothing like mvc2, and I didn't see any of you marvel fans showing any real interest in tvc.
I was interested in TvC, but it got announced for a western release around the same time MvC3 was announced. I just didn't see the point in buying both games.

TvC's lack of success was mostly due to platform choice with a side of 'what the fuck is tatsunoko?'
Both of these are true.

So outside of marvel having teams of three, it not being on wii and having different licensed characters, what else in particular do you guys like about it more than tvc?

edit: 645 I shouldn't have said any of the marvel fans. I know some people played tvc and really liked it, even imported it before US All Stars or whatever it was called.
I like MvC3 more because everything is on a different level of insanity. I like characters with wild movesets, I like a game that pushes me to my limits constantly, and I like a game where no two characters play anything alike. I think MvC3 has far more differentiation between its characters than TvC had.

Bigger cast, better online, characters that I fell in love with the playstyle of on first sight...MvC3 is pretty close to my perfect fighting game.

So marvel's only a better game because it has teams of 3?
Who cares about what the "better" game is? Folks can go play pong and talk about how it's the most balanced game ever made for all I care. I want the most fun game.
 
Marvel allows for alot of creativity, but the game is still butt cheeks though.

anyone else agree Moons is fast becoming 3rd best in the East Coast, behind Chris G and Yipes?

i rate him above Noel, Marlin and Flux.

Moons needs to win something before I put him over Noel and Marlinpie. He's also below RayRay as well.
 
woah woah woah woah

making my way through the newest sanford rant

the tvs at next level are laggy? the big two series has been going on for how long? how is this an issue at this point? why is this the first i've been hearing about this? they can't get a couple of vh236hs at the venue?

damn
 
No one is even SAYING that Marvel is a better game than TVC. It's a matter of preference.
MvC3 is a better game than TvC.

Even Keits would say the same, and he did more to boost TvC in the US than probably anyone else I could think of.
 
People didn't play TVC because it was on the Wii as silly as that sounds.
It's definitely a negative when traditional control options flat out suck ass for pad players.

So outside of marvel having teams of three, it not being on wii and having different licensed characters, what else in particular do you guys like about it more than tvc?
- More fun
- Better, a bit "lighter" engine that allows for more creativity
- Better visuals, art-style and aesthetic
- Better cast and cast variety
- No mechanics like Mega Crash that punish players for landing combos
- More characters, thus being more diverse playstyle-wise
- Licensed characters you listed already, but it really is one of the biggest factors
 
woah woah woah woah

making my way through the newest sanford rant

the tvs at next level are laggy? the big two series has been going on for how long? how is this an issue at this point? why is this the first i've been hearing about this? they can't get a couple of vh236hs at the venue?

damn

Flux also said he doesn't think the lag at next level is that bad.
 
Is that why the top players sit around doing nothing all day but playing Marvel? Money? Maybe you should consider that a lot of people play this game because it's fun.

A lot of people do play marvel 3 for fun, but most of them don't go to tournaments and I'm strictly speaking about the ones that do. One of the only top players I know that genuinely likes playing UMVC3 is Chris G, but who wouldn't in his position.

As for people bringing up creativity, yes that is one of the things that makes marvel 3 good, but only in a casual atmosphere. As far as tournaments go there is very little creativity left, and its getting even worse. A year or so ago you could say marvel was a very creative game in tournaments, now you have about 10 characters to choose from. The players that don't pick top tier, donate to Chris G and Fchamp and will continue to do so until they get it through their thick skull that they simply won't beat a morrigan of Chris G's caliber with their team.
 
Well Mega Crash is offset by X factor so it's a case of picking your poison really.
X-Factor is nowhere near as bad as Mega Crash. X-Factor is a bit more rage inducing, but you can always blame yourself for not counter-X-Factoring.

I'd take a Classic Controller over either of the HD twins' 1st party offerings any day.
We can't be friends.

But yeah having to buy a controller peripheral on top of a controller to make the game playable is exactly why it sucks ass.
 
But yeah having to buy a controller peripheral on top of a controller to make the game playable is exactly why it sucks ass.

Well to be fair CC and CCpros are like 20 bucks and everyone who plays stick does this to play fighting games anyways.
 
woah woah woah woah

making my way through the newest sanford rant

the tvs at next level are laggy? the big two series has been going on for how long? how is this an issue at this point? why is this the first i've been hearing about this? they can't get a couple of vh236hs at the venue?

damn

Could have sworn, someone mentioned in the past threads that was the reason Yipes doesn't play.
 
I don't consider room and time the same thing. As far as space, there's plenty of space for setups if they wanted to run 7 games instead of 6. Since EVO has been growing, the amount of games should also grow at least by 1. Plus there won't be a bunch of shirt monsters to account for, so it shouldn't be a problem, especially with doing 16 man pools.

As far as time, there's time to run the actual tournament, but not the time to show top 8 for each and every game. KOF finals took almost 3 hours to complete. You can cut the finals to top 4 which I would prefer rather leave a game out.
Fair enough, but I have a feeling it would be a lot harder to execute. Talking is easy in comparison to running an EVO tournament.
This is a really ridiculous assertion.
It's not too far off. The Capcom scene prides itself on moving to the next thing instead of sticking with the tried and true or the solid stuff. There is nothing wrong with that if it works for those games. It just means the audience is bound more tightly by IP. Different audiences have different tastes.
KOF's characters are way cooler than most of AE or Marvel's characters. Also, if you want rewarding, dominating a match of KOF is pretty untouchable of a feeling. I feel like Marvel's current popularity is a mix of it being extremely noob friendly to learn, being part of an established franchise that many hold dearly and fan service. The game on it's own isn't anything special.
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You've made some good points and I do like KOF characters, but nope on that. Marvel's characters are really fun if you are into comics and they are colorful as hell.
Gonna have to agree to disagree on that. I feel like all of KoFs characters lack soul and there's very little aesthetic design gone into them.
They are living classics from a dead era imo. I like how they all feel cohesive within the KOF universe. I have a lot of appreciation for that. Marvel doesn't have that despite the huge universe that they have put together.
And I think the engine itself is what makes it special, Seth called it the ultimate fighting game sandbox, and it is by a longshot. I can't recall any other fighting game that encourages creativity as much. The guys at the House of Crack were just talking earlier in that stream (way before the Sanford rant) about how shit the game is, but the reason why they like it and keep playing it is because you can be creative and relatively speaking do what you want.
I'd say it is by a couple of buckets filled to the brim with hundred dollar bills.
 
Assists that don't suck balls, for starters. The fact that Hadouken and Soul Fist were considered A-tier assists in TvC tells you all you need to know. You actually play a team in MvC3 instead of 2 point characters.

Not that TvC didn't have its own perks here and there (hello superior TAC and THC mechanics), but MvC3 is just a much more fleshed out game. Characters are just way more differentiated (flight, 8-way dash, etc.) instead of mostly relying on the exact same universal subsystems, and even if that leads to character imbalance it makes for a much more varied game on the whole.

As a person who's real first step into the general FGC was TvC I've gotta agree with your general critique of the game's problems. Outside of a few assists setting up unblockables with characters like Casshern assist choice overall was no where near as diverse. Most teams had 1 point, 1 fireball assist, or just played the game like it was 2 points. Universal airdash did leave a lot of the characters on the roster feeling very same-y as well.

Megacrash (burst system)was also a pretty big problem I felt because it was far too easy to build up 2 meters in the time it took for your opponent to get another hit in. There was no limit on the amount of times you could burst in a match either. I also took issue with some characters being able to combo off of megacrash.

What made TvC shine though was its baroque mechanic in my eyes. A roman cancel-esque mechanic that converted a characters red life into extra damage (more red life, more damage) at the cost of losing your recoverable health. Unlike X-factor there was an inherent risk in using the mechanic and it struck I think the perfect balance between Risk/Reward in a comeback mechanic that I have not experienced in any modern fighting game sense. In a lot of ways TvC ended up MvC3's beta, they went in and tried a bunch of things that would ultimately be the precursor to mechanics seen in Marvel. Fun stuff, grab it if you can.

It really is though. Tvc is just ass at top level play.

You're crazy. With the exception of matches with Giants top level TvC was an absolute blast to watch.

Evo2010 Finals Kbeast v. Marn :
http://www.youtube.com/watch?v=U_w9_Tfgi8M
http://www.youtube.com/watch?v=B2v0qmLp1Lw
 
So marvel's only a better game because it has teams of 3?

edit: this wasn't directly to you dahbomb, we posted at the same time -_-'

No mega crush and no giant robots were probably bigger reasons. Mega crush was stupid because you are strongly encouraged to save your meter for nothing but it, while giant robots were the stupiest idea ever put in a fighting game. But beyond that UMvC3 is just more polished and well designed, look at the difference between Frank West in TvC and UMvC3.
 
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You've made some good points and I do like KOF characters, but nope on that. Marvel's characters are really fun if you are into comics and they are colorful as hell.

Obviously something like that is going to be subjective. I prefer their character design and style over Marvel but I never really liked comics much. On another subjective level, I just find Marvel to be a really ugly looking game (AE as well) but that's entirely on me. It's all perspective. To someone Kyo and Iori may as well be clones (character design wise) while I find Iron Fist and Nova to look too generic for me to recognize either at first. Of course that's all subjective, though.
 
Real talk: I fucking loved PTX-40A.

You have no idea how much I was hoping that they'd retool Sentinel to play like a TvC giant. The salt would have been out of this world.
 
As for people bringing up creativity, yes that is one of the things that makes marvel 3 good, but only in a casual atmosphere. As far as tournaments go there is very little creativity left, and its getting even worse. A year or so ago you could say marvel was a very creative game in tournaments, now you have about 10 characters to choose from. The players that don't pick top tier, donate to Chris G and Fchamp and will continue to do so until they get it through their thick skull that they simply won't beat a morrigan of Chris G's caliber with their team.
You've made it clear that you don't follow the game that closely. The recent surge in Strange tech and play is exemplary that the game still has a LOT more creative juice left in it. And it goes without saying new stuff is posted in the Marvel thread literally every day that eventually finds it's use in actual tournament settings. The game right now is more diverse than ever. Here is a brief list of characters that get frequent play off of the top of my head:

Wesker
Magneto
Vergil
Morrigan
Nova
Dante
Doom
Spencer
Dormammu
Sentinel
Taskmaster
Wolverine
Akuma
Amaterasu
C. Viper
Zero
Hawkeye

All arguably good characters and played by multiple players that are considered good, this discludes various specialists for Arthur and whatnot, characters that are still very much so viable with the right team composition. And criminally underrated and unexplored characters like X-23 and Jill.
 
I like the KoF designs up to 98. After that the misses started to exceed the hits by a lot.
Same here.

Enzo you forgot Strider, Strange and Phoenix.

Too bad that Morrigan/Doom/Zero stifle so many characters otherwise you could make a case for a much larger portion of the cast.
 
No mega crush and no giant robots were probably bigger reasons. Mega crush was stupid because you are strongly encouraged to save your meter for nothing but it, while giant robots were the stupiest idea ever put in a fighting game. But beyond that UMvC3 is just more polished and well designed, look at the difference between Frank West in TvC and UMvC3.
Frank was one of the few characters I liked to play in TvC.

I wish he still had Shopping Cart specials :(
 
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