irfaanator
Banned
For the uninformed, I had to reply anyways. Not everyone knows the quirks of the internet.
I got you
For the uninformed, I had to reply anyways. Not everyone knows the quirks of the internet.
Went 4-2 at my local today. Shoutouts to Onemic for making it out. Ggs man
Hey everyone! We hope you have all been enjoying the amazing action that weve seen so far on the Capcom Pro Tour 2015 season. There have been a few questions regarding the Capcom Cup qualifier spots for Premier Tournaments which we want to clear up.
The current Capcom Cup qualifying structure is as follows:
* 16 Premier Events Qualifiers
* 15 Leaderboard Qualifiers
* 1 Previous Years Champion
Currently, Premier Tournaments grant one automatic qualifying spot to the winner of the event. The exception to this is if the tournament winner has already qualified, in which case the qualifying spot goes to the next placer in the tournament who has not already qualified.
With top players traveling to more and more tournaments, we have seen situations like at Stunfest, where the third place finisher (in this case, Infiltration) qualifies for Capcom Cup because the top two had already previously qualified (Daigo as NCR Champion, and Momochi as Capcom Cup 2014 Champion).
We want to avoid a situation where the top 4 finishers in a Premier Tournament have already previously qualified for Capcom Cup, and the spot goes to the two competitors tied for 5th. We do not believe there is a fair way to break this tie and determine who to award the Capcom Cup spot to, so we will be implementing a new rule, effective immediately, for the rest of the season:
* In the event the top 4 or more finishers of a double elimination format Premier Tournament have already qualified for Capcom Cup, the automatic qualifying spot for that event will be eliminated. Instead, an additional qualifying spot on the leaderboard will be added.
o EXAMPLE: At the next Premier Tournament, the top 4 finishers consist of players who have already qualified for Capcom Cup. The automatic qualifying spot for that event is eliminated and another spot for the leaderboard opens up. The Capcom Cup qualifying structure now changes to:
* 16->15 Premier Events Qualifiers
* 15->16 Leaderboard Qualifiers
* 1 Previous Years Champion
We believe this is the fairest way to determine Capcom Cup participants and it will reward those who put in the work to accumulate points over the course of the entire year. Prize money and everything else will not be affected in any way.
I'm at a restaurant grabbing dinner right now. Maybe when I get homeplay me scrub
Rule Change for CPT. Starts immediately.
http://capcomprotour.com/rule-addition-for-capcom-pro-tour-2015-season/
Rule Change for CPT. Starts immediately.
http://capcomprotour.com/rule-addition-for-capcom-pro-tour-2015-season/
I'm at a restaurant grabbing dinner right now. Maybe when I get home
Just saw it to, this actually kind of bums me out. If the situation ever happens, I thought it would be cool to have the two guys tied for 5th place to play a bonus 2/3(or 3/5) for the qualifying spot. Instead they're just eliminating a automatic spot for another spot via points.
Just saw it to, this actually kind of bums me out. If the situation ever happens, I thought it would be cool to have the two guys tied for 5th place to play a bonus 2/3(or 3/5) for the qualifying spot. Instead they're just eliminating a automatic spot for another spot via points.
I like the change more, I feel like being able to get 5th is too much based on bracket luck for it to count towards qualification, or atleast making total points a higher priority is more fair.
I still think 32 qualifiers is way too many. This year would have been a LOT more hype if there were still only 16 and those spots truly mattered even to the best of the best.
that's a manpurse
that's a manpurse
I still think 32 qualifiers is way too many. This year would have been a LOT more hype if there were still only 16 and those spots truly mattered even to the best of the best.
V-Sync does add lag, but while playing locally, it's still the same as the input lag in the 360 version. Playing online though, because the netcode was worse than the 360 version, it's better to turn it off to remove the ~2 frames of lag it cause and make the netcode more tolerable, but then you'd have to live with the tearing...
Went 4-2 at my local today. Shoutouts to Onemic for making it out. Ggs man
Are we sure it's not technically a satchel? 💁that's a manpurse
I'm with you on this. I preferred them to keep it at 16 and instead just make the whole thing 3/5. Increasing it to 32 allows some players to get in who may not be all that great. Maybe they just traveled more or they placed high at a ranking event with few strong players. I wanted Capcom Cup to be more exclusive so that only the best of the best can make it.
Now hopefully they take those lessons to the PS4 version. :xMore of, a sign of ease of implementation for controller drivers on the arcade build.
It's amazing the bullshit Peacock can get away with at a low level as long as I pick good assists.
Won 5 bucks at our local betting on grand finals. Dude didn't have the cash so I got an EBT. The future is now
Ho-chan via twitter said:@hc0519: so new Xrd seems to be
- no balance tune for existing characters
- developed with concept of expansion by adding new system and characters
@hc0519: new systems confirmed so far are
- follow attack (new move?) from blitz shield activation
- spend burst to buff super (EX super?)
Stop adding systems arc plz
Won 5 bucks at our local betting on grand finals. Dude didn't have the cash so I got an EBT. The future is now
It was hilarious that you guys went in on that bet at like the absolute last second. That match was pretty hype tho.
July 17 - 19When is Evo ?
When is Evo ?
If anyone needs me i'll be in FightCade
Pretty much every character can do 0-death combos with those setting plus smooth lander. So dumb.Fighting games weekly | Special Smash in SSB4 with Fast and Heavy settings is basically the same thing but with improved hit detection and general sandbox mechanics.