Time for some love/hate speeches this week...
I'll play too.
UMVC3 Dislikes
- Dr Doom
- Morridoom
- Vergil
- Dante
- Strider
- Wesker
Reasoning: Dr. Doom shuts down a lot of the game and even interesting characters tend to TAC out to him for his high corner damage and ability to finish the plate. Honestly I don't like Pixie characters either since I'm a footsie dude at heart who loves a lot of neutral play so that explains away all the rest. Morridoom is pretty much an extension on Doom...he shuts down a lot of the game and with Morrigan its pretty much distilled thanks to soul fists. Just makes the game dull for me and given the high kill factor these characters has its pretty well over once any of em get going so I lose interest quick in teams that feature them.
UMVC3 Likes
- MODOK
- Arthur
- Firebrand
- Super Skrull
- Iron Fist
- C. Viper
- Haggar
- Rocket Raccoon
- Iron fist
- Chun Li
Reasoning: I like the toolset of these characters and find them all pretty interesting and fun to both play as an watch. Rocket Raccoon is the first teleporter I've ever really liked and I feel its largely because of how well it works with his traps. He's very fun. The rest I enjoy their pressure, neutral and just general projectiles. Iron Fist because he's rare and I'm a character fan more than a moveset loyalist...personally I'd burn that moveset to the ground and make him more like C. Viper had I any say so in how he should have performed.
TATSUNOKO VS CAPCOM ULTIMATE ALL STARS:
Dislikes
Reasoning: They are dumb shenanigan ideas that are pretty much Galactus style stupid play in my eyes. Hyper armor, big damage, huge inescapable crap and generally still garbage. They're dull and don't play the game and try to just armor past any sort of real play. Let me put it this way...I mained BANE in Injustice and even I think these dudes are bullshit and not fun in how they go about their shit.
Likes
Reasoning: This game is hella neutral, has great air dash and launcher combos plus it has a great risk/reward on its cancel system. Plus its damage is not only low enough you need a coupleof decent conversions to kill someone if they don't tag out, but they also mitigated touch of death "ive seen this film before" dull factors with a combo breaker mechanic. Its not the best meter layout for the combo break system, but I honestly feel its pretty much like a young Blaz Blue in the mentality of the bursts and offensive tools like Baroque. Plus them air dashes/offensive dash moves are so much more exciting than wave dash approaches. Game is fantastic and I love every unique and crazy roster tool in it. From Yatterman's crazy speed and disjointed hitboxes, to Polymar insane mixup pressure/damage.
KILLER INSTINCT
Dislike
- Jago
- Sabrewulf
- TJ Combo
- Shadow Jago
- Orchid
Reasoning: In a game where so much of the cast has so many cool and unique toolsets these folks just come across as dull and boring.
Like
- The Rest...especially Aria, Spinal, Cinder, and Omen
Reasoning: Very cool gimmicks for these movesets. I love strategist characters and these come across that way to me. Well...not so much Omen who looks busted at times, but I like his dashes and pressure more than the crazy zoning so yeah I'm thinking Neutral again lol. What can I say? Omen has a bit of the old Ippatsuman slide up into special pressure goin for him.
To be truthful I hardly watch KI but I respect it and can feel an active interest growing with the season 2 additions.
KOF SERIES
LIKES
- K'
- Jae Hoon
- Whip
- Oswald
- Chris
- Andy Bogard
- Shen Woo
- Geese Howard
Reasoning:...I have no dislikes in SNK period. These are just my favorites to watch out there.