KidA Seven
Member
common footage of marvel on life support
https://docs.google.com/spreadsheets/d/1z_DpdX2IyBmu8oz632e52ADTM0pUPcwGZuUaf7_kyx4/edit#gid=0
common footage of marvel on life support
A fireball is way easier than doing a triple camp pull in DOTA, and it's way less frustrating to play a skilled fighting game player than to lane vs a more skilled DOTA player.
If DOTA had no matchmaking you'd have people constantly posting threads in gaming about how they can't get into DOTA because they don't understand why they need to learn about creep aggro ranges and animation backswings and lane equilibrium before they're allowed to play the game and how the genre should do away with these execution barriers.
You'd have articles on kotaku about whether it's morally right to spam orb attacks in lane because it's not skillful.
Agreed with Lostconfused here. There are a lot of differences here that make it a poor comparison.If you are appealing to the lowest common denominator than they might be stuck with a cheapo keyboard that might not be able to handle more than two or something button presses at the same time.
That's not fair because you are comparing an execution of an action versus an execution of a strategy/tactic. Yeah throwing a fireball is easier than playing a proper footsie game. How is that a good comparison though?
Edit: Yeah this thread is leading me to believe that there are some misconceptions about the popular games and people are putting them up on a pedestal.
Does CasperOne still post here?common footage of marvel on life support
JustinWho are the big names going to Toryuken.
That's not reptile though.
Who are the big names going to Toryuken.
Does CasperOne still post here?
It's just an example that there are simple conceptual actions that are somewhat tricky to execute in MOBAs, but nobody thinks they are necessary execution requirements even if they are immensely useful, while everyone thinks they need to do FADC combos in order to play SF4.If you are appealing to the lowest common denominator than they might be stuck with a cheapo keyboard that might not be able to handle more than two or something button presses at the same time.
That's not fair because you are comparing an execution of an action versus an execution of a strategy/tactic. Yeah throwing a fireball is easier than playing a proper footsie game. How is that a good comparison though?
Edit: Yeah this thread is leading me to believe that there are some misconceptions about the popular games and people are putting them up on a pedestal.
ITT: People who LOVE fighting games and have had years to adjust to their idiosyncrasies can't fathom why anyone else with less interest or dedication to the genre find the barrier to entry high
ITT: People who LOVE fighting games and have had years to adjust to their idiosyncrasies can't fathom why anyone else with less interest or dedication to the genre find the barrier to entry high
At least it's beating KI and Xrd :/
Don't pull out this strawman.Time and dedication are the barriers to entry.
what a weird drive byITT: People who LOVE fighting games and have had years to adjust to their idiosyncrasies can't fathom why anyone else with less interest or dedication to the genre find the barrier to entry high
Wrong things to adjust. The fact that they made reversals so easy to pull off yet they still have one frame links BnB shows that they got their priorities all messed up.
Chose the wrong things to adjust.
making the reversal window so large only gives an incentive for newbies to latch onto bad habits. Having one frame links is a problem. Not having a tutorial of any sort is a problem and making the player rely on getting outside sources of info to improve their game is a problem. Not having any type of community/competitive element within the game itself is a problem.
my exact reasoning why I hate the reversal window. I know their mentality is so that new players don't feel oppressed when facing an experienced player but that's just lazy game design imo. In the long run, rewarding healthy habits is a better way of approaching this problem.
Don't pull out this strawman.
‏@OneFrameLink: After seeing https://www.youtube.com/watch?v=hL324jFcMhQ we need to #SaveMahvel.
We're giving a $1K pot bonus to #ceo2015 if 100 people pre-reg by June 6!
One Frame Link trying to save Marvel at CEO.
"Please enter this tournament so that Justin/Chris/Champ can get an extra $1000"
If DOTA had no matchmaking...
Arturo Sanchez ‏@nycfurby 4m
Yo ull just showd up to queens college someone from the fgc works at micro center yeaa blow up the employee discount
Florida is Flocker's home, don't sleep on him.
Florida is Flocker's home, don't sleep on him.
I don't understand why people care about reversal windows so much. Like I can't begin to fathom why it matters
what a weird drive by
Bait the mash, problem solvedI dno it seems like a weird thing for beginning/intermediate players in a game with 1f links and shitty online where dropping a link can lead to getting a mashed out dp in your face.
A fireball is important because it's a hitbox that moves independently of your body, a DP is important because it has invincibility frames, and a combo is important because it lets you get more damage from landing hits, but all of them exist to compliment the footsies and spacing game and actually aren't even necessary for playing the most basic "game" of street fighter. The core part of fighting games is about understanding spacing and psychology, not about being able to do X or Y move, but the general impression amongst casuals is the opposite.Triple stacking in a MOBA is more comparable to a series of option selects to cover various escape options in SF4 (like Momochi's DP OSes). It's a very high level execution trick that gives you an edge over the opponent in a high level match but it's not something you learn starting out and certainly not required to do well at low levels of play. When starting out you learn how to do Hadoken, not how to OS people on their wake up just like when you start a MOBA you learn how to do your abilities rather than learning how to stack camps.
Also time and dedication are barriers to entry for every competitive multiplayer game out there. Even Hearthstone the easiest e-sports game out right now.
This is important, I agree.
Now how do you accurately segregate skill levels in a fighting game?
For that matter, how will any kind of segregation work with <1000 concurrent players at a time (and likely far less than that in any particular region)?
Is it? I'm just saying (especially since it applies to any ingroup) it doesn't shock me that those who have a lot of experience with fighting games or just love the genre take for granted how things that come easily to them might not be so easy to those who want to play a fighting game primarily because they like the art/music or because of the story modes or because the flashy combos looked cool. We are talking about catching and retaining the very casual audience correct?
Shitty mentalities/"scrub" mentalities ("honor", trying to run before you walk, etc.) are amongst the biggest obstacles but they are present in pretty much every multiplayer genre. There are aspects specific to "traditional" fighting games that makes things more tricky compared to other genres. You can, as an example, say till you're blue in the face how easy fireballs are to do (and that's true to some extent) but that doesn't change the fact that a lot of people find them hard to do and that the ability to zone is a pretty basic technique one needs even when fighting other players at similarly low skill levels.
That'd actually be a great place to get a sponsorship from.art at it again with his esports celebrity status
Jaha Based God is on the SOK podcast tonight to talk about the drama that happened between him and DSP a few years ago at Evo. Starts in ~25 minutes:
http://www.hitbox.tv/sonsofkojima
I just wanted to say I love your username
ITT: People who LOVE fighting games and have had years to adjust to their idiosyncrasies can't fathom why anyone else with less interest or dedication to the genre find the barrier to entry high
『Inaba Resident』;163983058 said:Because that's the one from the last patch
seriously?.../sigh..why can't we just get a human reptile....
What's in the box?
seriously?.../sigh..why can't we just get a human reptile....
Jaha Based God is on the SOK podcast tonight to talk about the drama that happened between him and DSP a few years ago at Evo.
『Inaba Resident』;163983058 said:Because that's the one from the last patch
dickWhat's in the box?
gwyneth paltrow?
What's in the box?