Well, most of the theories of the first installment being just Midgar do have an assumption that they would massively expand it by letting you explore the entire city at your leisure and filling it with extra story and sidequests. But yeah, while it's not impossible I think the first installment will probably cover the first continent, ending when you leave Junon on the cargo ship.
i believe so as ell, i dont really believe they'll make a game just on midgar, or make it fully explorable, whats more likely to happen is them making a couple more areas explorable, fleshing out the characters from Avalanche and Shinra, and having a slower pacing compared to the original game, which was basically
bombing mission > 2nd bombing mission > Aerith and slums > plate > Shinra HQ
I'd reckon they'll put lots of stuff between the bombing missions, to develop, biggs, wedge and jessie mainly, maybe something with the other shinra executives, maybe even a loveless, then with Aerith and the slums, they can definetly do more with her, the turks and shinra, before going for the don corneo stuff i'd reckon they'll do less after the plate thing because of the whole having to rescue aerith stuff
other than that, i definetly think we'll be leaving midgar on the first disk, mainly to show the nibelheim incident, chocobos, midgar zolom, fort condor(even though i have no idea what they are gonna do with that, just hoping the minigame there is still in), junon, and the actual first major appearance of "sephiroth" thats not a flashback and JENOVA
I guess some people don't understand that each part means it'll be worse and worse. FULL GAMES FOR FULL PRICE and I read something along the lines of "I'm totally fine with 4 or 6 parts" what the fuck.
why would each part be worse and worse, 5 or 6 parts would be ridiculous, 3 would be a best case scenario, and 4 is ok
Oh dear god...
I didn't realise Cyberconnect 2 were working on this.
Not to be a downer, but tbey've never been involved in a project that didn't turn out mediocre. Their 'style over substance' gameplay is akin to team Omega Force's approach to game design.
they're helping in development, they are not the only ones and they arent doing whatever they want with it, SE are the ones calling the shots