I think I'm going to finally play through XII IZJS in English before the end of the year.
I've skimmed the older threads, but do those of you who've played through it recently have any suggestions on good character/job pairing for a single playthrough? There seems to be a wide range of opinions.
Dunno if I have any recommendations, but I'll list my team I used:
White Mage (Balthier) - White Magic + Steal!
Monk (Vaan) - Tank with LOTS of HP. Hits for pretty good damage and can hit airborne enemies with Poles/Staffs. Gets high-level White Magic later on. (Curaja and Bravery come to mind.)
Red Mage (Fran) - Gives you a nice mix of White/Black/Green/Arcane/Time Magic and you get Dark spells! High level Black Magic (-aga spells) are blocked off by an Esper though.
Samurai (Ashe) - Shades of Black; Free random Black Magic! Good armor choice later on with Genji Gear. (You're stuck with light armor until then.) Good gear will have it chewing up stuff towards the endgame.
Archer (Basch) - Lots of Item Lores and good for Niho. Also hits airborne enemies and you can get some powerful bows/arrows if you play your cards right.
Breaker (Penelo) - Secondary Tank; Can inflict Break statuses and while their weapons have wildly random damage, it's generally pretty good.
But I'm sure you can beat the game with pretty much any combination of Jobs, so take a look at their License Boards and go from there.