olimario said:This is new to me. I really wish in game models looked closer to this cg artwork, because the in game graphics are really lackluster. You see games like Ninja Gaiden and Riddick and you know it's possible to do the cg justice.
Umm, they already do.I really wish in game models looked closer to this cg artwork
seismologist said:FF12 has some of the most realistic looking character models I've seen.
I heard that they're using some new rendering trick to make them look more natural in motion.
olimario said:I'm not sure what it is about it... It just looks terrible in game. The nice, clean real time cut scenes look fine, but every actual gameplay shot looks bad.
Then why do they look so drastically difference in screens? AA helps the real time cut scenes, but not THAT much.Operations said:Real time cutscene models != real time gameplay models
olimario said:Then why do they look so drastically difference in screens? AA helps the real time cut scenes, but not THAT much.
olimario said:I'm not sure what it is about it... It just looks terrible in game. The nice, clean real time cut scenes look fine, but every actual gameplay shot looks bad.
jiggle said:Actually, for the XII shots, they look almost the same(are they??) Maybe just the battle models are lower resolution...?
Diomedeskun said:There is no NA release date yet, they are trying to figure out how to keep it from competing with Dragon Quest 8 and Kingdom Hearts 2 in Japan still.
jett said:Heh, the more I see FFXII pictures/concept part the more I like it. Yay for Nomura being out of the picture!
SolidSnakex said:Nomura owns this art. .
neptunes said:I understand what oilmario's means.
Why can't they look good all-around (Cut-scenes & battles)