40 GB is mind boggling for this!
i'm captain basch
Screens:
Who wants to start talking about job combinations and esper allocation shall we?
I want to know if you all have any suggestions on the team I'm planning on making.
Group #1
Vaan, Ravager – Shikari/Foebreaker (Zalera, Shemhazai)
Balthier, Gun Mage - Machinist/White Mage (Famfrit, Zodiark)
Fran, Spellsword - Red Battlemage/Bushi (Belias, Cuchulainn, Zeromus, Exodus)
Group #2
Ashe, Paladin – Knight/Time Battlemage (Mateus, Adrammalech, Hashmal)
Basch, Soldier - Uhlan/Archer
Penelo, Wizard - Black Mage/Monk (Chaos, Ultima)
With this setup everyone has access to 3 swiftness and both groups have access to all the breaks. I also tried to keep the jobs consistent with the characters and story. I've also thought about switching Archer and Monk for Penelo and Basch. I love the idea of Penelo being a ranged caster/archer, but giving monk to Basch feels strange to me. I'd feel obligated to give him Chaos which would give him a wide range of spells and for whatever reason I don't really like the idea of Basch casting magic. So this is what I'm settled on right now.
My biggest question is who to give Zalera and Shemhazai to. Zalera gives Vaan +435 hp and it gives Penelo steal/poach. In my group #2 only Basch can steal so would it be worth it to give Penelo an esper just for that? Shemhazai is also difficult for me. It gives Vaan guns 5 and 6 or it gives Fran esuna, cleanse, and shield block 1. What do you all think?
Ashe - 1. White Mage, 2. Archer
Screens:
Anyone want to join me for a randomized 12 class setup? I used Randomizer.org to get a random set of 12 numbers and I'm locking in my randomized setup now.
Ashe - 1. White Mage, 2. Archer
Balthier - 1. Time Mage, 2. Red Mage
Basch - 1. Samurai, 2. Monk
Fran - 1. Uhlan, 2. Hunter
Penelo - 1. Black Mage, 2. Knight
Vaan - 1. Breaker, 2. Machinist
Not too bad, I think.
Who wants to start talking about job combinations and esper allocation shall we?
I want to know if you all have any suggestions on the team I'm planning on making.
Group #1
Vaan, Ravager – Shikari/Foebreaker (Zalera, Shemhazai)
Balthier, Gun Mage - Machinist/White Mage (Famfrit, Zodiark)
Fran, Spellsword - Red Battlemage/Bushi (Belias, Cuchulainn, Zeromus, Exodus)
Group #2
Ashe, Paladin – Knight/Time Battlemage (Mateus, Adrammalech, Hashmal)
Basch, Soldier - Uhlan/Archer
Penelo, Wizard - Black Mage/Monk (Chaos, Ultima)
With this setup everyone has access to 3 swiftness and both groups have access to all the breaks. I also tried to keep the jobs consistent with the characters and story. I've also thought about switching Archer and Monk for Penelo and Basch. I love the idea of Penelo being a ranged caster/archer, but giving monk to Basch feels strange to me. I'd feel obligated to give him Chaos which would give him a wide range of spells and for whatever reason I don't really like the idea of Basch casting magic. So this is what I'm settled on right now.
My biggest question is who to give Zalera and Shemhazai to. Zalera gives Vaan +435 hp and it gives Penelo steal/poach. In my group #2 only Basch can steal so would it be worth it to give Penelo an esper just for that? Shemhazai is also difficult for me. It gives Vaan guns 5 and 6 or it gives Fran esuna, cleanse, and shield block 1. What do you all think?
snip
Ill buy it on a price drop, bit overpriced for a minimal effort remaster. Seems they mainly just focused on audio side of things to properly remaster
Isn't that last job selection screen from the fan translation of IZJS?
I believe that the official titles are slightly different: Hunter = Shikari, Samurai = Bushi, Breaker = Foebreaker, and Time/Red Mage = Time/Red Battlemage.
I feel like some of these couldn't possibly be from this release.
Ill buy it on a price drop, bit overpriced for a minimal effort remaster. Seems they mainly just focused on audio side of things to properly remaster
They used the near-master version of the textures I believe (the original PS2 game had textures created at HD resolutions), re-recorded the soundtrack, added the ability for a second job and rebalanced the game (not to say its harder - but made more options valid). I feel like the PS2 releases on PS4 are more minimal effort but ymmv
Wait, the visuals look WAAAAAAAAY better than the PS2 release. No?
Yeah, it looks like they put a lot of work into it..
TECHNICAL INFO: Native 1080p 30FPS on Playstation 4 | Native 1440p 30FPS on PS4 Pro (4K Displays only)
How the fuck was this not the OT titleYou shouldn't listen to Ondore's lies.
Lot of work.
Also, this was $32 on Amazon for some stretch of time, due to some weird death spiral / automated bidding war, or something. Looking forward to this.
Does anyone have links to the NEW new tracks of music?
Thinking of making Vaan a monk. He has the fistfighter look. What's a good job to pair that with?
Black Mage/Monk: perhaps the ultimate offensive magic user. Monk upgrades your Black Mage with 3x swiftness, tons of HP, and access to White Magick 9-13. Being able to exploit Holy weakness is a huge advantage, and the best staff (Staff of the Magi) boosts Holy damage by 50%. This combo also has excellent physical strength, which especially comes in handy earlier in the game before you get all the really good offensive spells.
Samurai/Monk: Similar to the Samurai/Knight combo, this combines Samurai's high magic power with Monk's strength (highest in the game) to greatly boost katana damage. Monk can unlock White Magick 9-13, which benefit from Samurai's excellent magic power.
Thinking of making Vaan a monk. He has the fistfighter look. What's a good job to pair that with?