ShinobiFist
Banned
Didn't get a chance to Pre-load. So it's time to test my bandwidth.
Carbonite lolHaha I wonder if we both work for the same place.
Pfft
I think something like rivatuner stats should show you.It's 60, capped, using afterburner.
How do i check renderer?
You can't downsample if a game doesn't support resolution options.So we're gonna have to downsample to get it to 1080p, my question now is, will the UI scale horribly if we go past 1080?
So we're gonna have to downsample to get it to 1080p, my question now is, will the UI scale horribly if we go past 1080?
As i told all of you before. They aren't going to let you touch the resolution cause all the pre-rendered cut-scenes are fixed at 720p. I only expect the gameplay to be 60fps too, 30fps cutscenes will be default.
You can't downsample if a game doesn't support resolution options.
You can't downsample if a game doesn't support resolution options.
Is this in the same situation or just between cutscenes and gameplay? The latter would be expected.Update on framerate:
It seems to either go between 30fps and 60fps (tested with fraps) and nothing in between. Maybe a forced vsync? It's hard to tell. Either way its jumping all over the shop and I have a very powerful PC.
Update on framerate:
It seems to either go between 30fps and 60fps (tested with fraps) and nothing in between. Maybe a forced vsync? It's hard to tell. Either way its jumping all over the shop and I have a very powerful PC.
TR 2013 HAD AN ARABIC DUB?!
Update on framerate:
It seems to either go between 30fps and 60fps (tested with fraps) and nothing in between. Maybe a forced vsync? It's hard to tell. Either way its jumping all over the shop and I have a very powerful PC.
MSI Afterburner.
Very bizarre that they'd bother to change the framerate but not the resolution.
No, 30 fps during cutscenes, but the pause screen is 60fps so the framerates jump. I'm 60fps locked during a battle with a GTX660 (well it is 720p only).
Also no xbox controller icons.
Is this in the same situation or just between cutscenes and gameplay? The latter would be expected.
In the middle of gameplay?
A lot of cut-scenes in the game are actually videos rendered with PS3-level graphics, so that could be a reason.
wonder what the aa quality is like.
No, 30 fps during cutscenes, but the pause screen is 60fps so the framerates jump. I'm 60fps locked during a battle with a GTX660 (well it is 720p only).
Also no xbox controller icons.
Can someone just fucking tell me the FRAMERATE, RESOLUTION AND AA
PLZ
Can someone just fucking tell me the FRAMERATE, RESOLUTION AND AA
PLZ
No one has told me whether it's DX9 or DX11 yet.
All gameplay seems to be 60. Only cutscenes are stuck at 30 according to posters here.Ok so 60 battles, 30 cutscene
What about regular running around
No one has told me whether it's DX9 or DX11 yet.