copelandmaster
Member
Also, for those who care, both 120hz refresh rates and ToastyX Strobelight are (surprisingly) supported in the current windowed and fullscreen modes.
Guess that means the game either natively supports 120hz resolutions, just does what the desktop tells it to, or its fullscreen mode isn't the same thing as what DS2 and MGR:R use.
SE does what P* and FROM can't.
Guess that means the game either natively supports 120hz resolutions, just does what the desktop tells it to, or its fullscreen mode isn't the same thing as what DS2 and MGR:R use.
SE does what P* and FROM can't.