Excuse me for expecting a good port of a 5 year old game. Jesus.
I Thought it would be ok, but so faris the worst PC port since Dark Souls 1 and Ninja Blade.
At least we can use SGSSAA, but haven't figured out the right setting yet as there is issues with the DOF. But
What was the ♥♥♥♥ing point? Final Fantasy XIV 1.0, and Dragon Quest X were/are on PC using the same engine with less issues.
Low volume level
constant microstuttering (Framerate will dip from 60 to like somewhere in the 50s for no reason what so ever) with less than 30% GPU usage on a GTX 570. Averaging in the 20% range at 60FPS
Locked internal resolution to 1280x720
FMV quality is passable. Low resolution,compression easily visible.
Hitting ESC at anytime will quit the game entirely (DAFUQ's idea was this??)
Ultra low res unfiltered aliased shadows (Worse looking than console version)
Shadows have a depth bias issue, resulting in a ton of Shadow Acne
No settings what so ever.
All at the amazing download of 60GB (Because people asked about having Japanese Audio. So instead of being smart and including it as an optional DLC. They just DOUBLED the download size)
Instead of giving Blu-ray quality 1080p Video at 60GB. We get stuck with ♥♥♥♥ty low resolution Bink video in two languages at 60GB. (Rather than 30GB in one language. Don't get me wrong, the option for Japanese should absolutely be there for those who want it)
What was the damn point of releasing this at all like this?
Seriously? Who thought this was OK?
With some proper effort, SE could've killed this port. You could've even improved issues stemming from the in-Engine FMVs being moved to Real time, thus saving a ton of file space.
Could've added options for shadow resolution, Dof resolution, MSAA (Since the game does use it) Alpha to Coverage (Because the hair uses it).
In the case of Shadow resolution, use a tooltip explain what it is. Allow values from 128 to 4096
Offer options for shadow filtering, as currently there is NONE. Unfiltered low resolution shadows. Consider the PS3 and 360 at least had PCF filtering
For DoF have settings like "1/4, 1/2, full" Each being a fraction of the rendering resolution.
A frame cap option that actually works WELL would've been nice too. (Since there are so many FMVs, i'd rather just opt to play at 30FPS, and hopefully get better IQ)
8x SGSSAA pictures
Dof Problem
(Can potentially be fixed if I feel assed to put in any more "effort")