Final Fantasy XIV Dawntrail |OT|

Lost Actions would have been perfectly fine if they were simply unlockables and not limited supply consumables (the reason I think many didn't bother with good ones). I think having the potions be limited was fine though. I also thought the weight capacity for carrying actions/pots was enough of a limitation and perfectly fine.

Regardless of what they could have done with them, they were far better than that crap with logograms/logos actions and combining nonsense.

Think of how many Castrum/Delubrum/Dalriada runs were longer than they should have been because dummies didn't bring the right Actions. Ugh.

Haha! You ain't wrong about that. However it was really neat to go in those dummy runs even as a job like MCH and just pop something like Deep Essence of the Beast, Lost Assassination, and Banner of Noble Ends/Honored Sacrifice, Auto-Potion, Reraiser. Phys Ranged face tank everything (mostly self sustaining) and still crap all over their dps lol. You could combo better for a little more dps, but I hard carried so many runs like that. That and getting queued into Dalriada with only 1 or 2 people and being like, "fuck it, we ball" and clearing anyway.
 
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Only things I have left in OC are 4k more chests , and too many pot fates & bunnies to think about. Very disappointing overall. Forked tower is just a total slog. It takes TEN full clears to get full +2, more likely 30 1st boss clears give or take. There is ZERO loot unique to farm in Tower outside of upgrades you only need to farm tower more efficiently. You can buy the 3 minions/2 music scrolls off AH, the mount already comes from reg chests outside, and that's mostly it. Not sure why the fuck anyone would run it 100 clears when you only need 70 for full +2 on all.
 
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