Pyros_Eien
Member
Or you're undergeared, as many are when doing progression. The % he gave was based on people being the correct ilevel they tuned for, which generally seems to be much higher than what people actually clear it at.
Tuning content for the ilevel of the gear it drops seems like bad design. I would guess something closer to 120-125 for T13? Although since it's last fight I guess they could tune it higher just to make it harder.
For healers dping in T13, I think it was partially needed because one of the roadblocks when progressing there was minimum HP, so healers dpsed to compensate for some of the DPS needing to wear i90 jewelry melded VIT just to survive.
It only drops a few parts, and you can get those parts with poetics+carbontwin from T11(12? already forgot). 128 if you prefer. They might have tuned it for 120 though I guess, it really depends on what they use for their DPS setups and stuff, as I said it's probably not optimized so it might be tuned for higher gear but poorer performance which is why with i130 you can crush the fight even without healers DPSing.
And in the first kills it's not just to compensate for jewelry, especially since I assume most raiders used crafted stuff which lets you get vit with a fairly small loss of DPS(in comparison to using tome vit tanking gear which also comes with garbage parry and what not). The early kills had the SCH doing like 200DPS and stuff, that's a huge chunk of missing DPS.
Anyway it was cleared kinda quickly, but I don't think I've heard people complain about T13(or final coil in general) too much, most raiders seem I've seen discuss it even in other places seem to have thought it was a solid raid with fun fights and a decent challenge. It wasn't overly hard but not so easy that it ruined the thing, so I feel that's good balance.