SliceSabre
Banned
RDM and PLD should help heal more often in difficult content, the game doesn't give them heals to not use.
Discuss.
Discuss.
RDM and PLD should help heal more often in difficult content, the game doesn't give them heals to not use.
Discuss.
also took me an embarrassingly long time to learn some terms, I went through several dungeons where ppl told me to LB over and over and I was like "???? left button ???" and only recently when i looked in my Actions that I found Limit Break lol welp
This happens to me. I've been playing with friends and we don't use jargon. Now that I'm in HSW and a lot of raids are 8 man I'm running into a lot of abbreviations I don't know. Does anyone know of a list?
I dunno about healing others, but using their own heals on themselves to mitigate damage is certainly appreciated.RDM and PLD should help heal more often in difficult content, the game doesn't give them heals to not use.
Discuss.
Here's a list I just found that seems ok:
https://ffxiv.consolegameswiki.com/wiki/Acronyms
Thanks. I was wondering what A + # meant...
Man, all this talk about O4S makes me really wonder if ppl really know how HC some of the players can be in this kind of games. People seem to not understand that the main ANGERED static (Raffter Senpai, Voxfall Valerie, Elia Sand, Ayesa Faile, Wegente Leth, Quarion Govinda, Rioszz Shan and Leith Noir) are pure MONSTERS when it comes to skill in this game. They destroy everything, their personal DPS is ALWAYS top notch and what's more important, they are crazy good as a static. They communicate and feel each other perfectly and their understanding of fights is always near perfect even during progression. Right now to me, they seem perfect. There are many, MANY great players in this game and really, really good statics but as a group, those guys are unbeatable right now. The only way I see them being beaten in near future is when someone will form an "all-star" static in EU/NA or a static like Lucrezia once was, will form again in Japan.
Crazy, I've been MNK main since HW and after playing SAM I've found it hard to play MNK again, hopefully it'll come back but I wish I could join my raid static as a SAM but they asked for MNK. Either way they share the same gear so win-win.
Crafting is going to be a grind, wish the first beast tribe is a crafting/gathering one but I'll just deal with leves. I'm actually happy the new crafted gear is WoD duds that can be dyed, I want to make the red bandanna one that will go great with my jobs.
RDM and PLD should help heal more often in difficult content, the game doesn't give them heals to not use.
Discuss.
he stood still enough for me
I love multiplayer in this but these queue times make me want to die
It's amazing how fast old EX primals melt. Had titan EX. A full party unsynced took him down in less than a minute.
No pony, though. Need to get his and Ifrit's still.
RDM and PLD should help heal more often in difficult content, the game doesn't give them heals to not use.
Discuss.
Hopefully I like Dark knight because thats the only tank that really interests meWelcome to life as a DPS.
Level a healer or tank instead and be good at it. People will love you.
makes me more angry that RDMs that don't raise.
Welcome to life as a DPS.
Level a healer or tank instead and be good at it. People will love you.
Hopefully I like Dark knight because thats the only tank that really interests me
I have a passing interest in Astrologian but being a healer sounds too stressful
Agreed. Can't even say "not my job" because Vercure/Clemency is literally under the Job tab.
I dropped my RDM for SAM because I enjoy the latter more but nothing makes me more angry that RDMs that don't raise.
I've been helping dps as a healer but my dps is utterly meaningless when the groups are hitting enrage with around 20% of the boss' HP left. However PUG life is what I chose so I should expect this but I believe soon I will fall in the right group with the right amount of dps to knock this fight out. It isn't that hard once you nail ice skating positions and staying from the snake's mouth so you don't get launched into orbit.
I've raised 3+ times in a Susan clear, RDMs can keep up the mana. It's not like it makes a difference whether they're at 90% mana or 30%, as long as it doesn't dip below 10%. Aggressive Lucid use keeps you in between 60% and 90% for the majority of the fight.Raise uses a shitload of MP. It's not worth it to raise a guy with a debuff and stay with 1000mp left and decreasing till our refreshing skill is up again.
SCH healing iz ez mode.
I was running Sohr Khai wih a newbie tank and still had to barely drop any heals. I spent most of my time dpsing and forgetting I was the healer.
Any of the older dungeons, SCH can kinda just let the fairy do 95% of the healing. Have to drop an Adlo on bigger pulls or whatever so the fairy catches up, but other than that it's mostly pure DPS. Once you enter Stormblood, damage is quite a bit higher and you have to cast heals more often, especially when the tank does big pulls or plays that version of FFXIV where they have to pay real money to use their cooldowns so they keep them for real emergencies, which is never/when they drop to 10% right before you hit your big heals. With a good tank though you don't even have to heal that much. Then in 70 dungeons once people outgear stuff it starts being easy again.
I've only had one instance of trouble healing in a SB dungeon. All of the other times have been okay.
it was 1 chest party :<
Agreed. Can't even say "not my job" because Vercure/Clemency is literally under the Job tab.
I dropped my RDM for SAM because I enjoy the latter more but nothing makes me more angry than RDMs that don't raise.
Sounds like Super Savage will have some form of storyline going on? I'm intruiged
On second thought lets notThe Storyline for Super Savage will be to bring back Minfilia from the First Light World.
I don't mind them putting work into Super Savage, but putting work into something that literally 1-5% of the playerbase will ever see, let alone beat, seems like an interesting use of resources.
It's something that WoW got away from when they realized that only a small percentage of their base even sees it (thus switching to the Mythic type system which I think FFXIV would highly benefit from).
Sounds like Super Savage will have some form of storyline going on? I'm intrigued
I'm sure it involves you writing another novel about how the game is too easy and extremely disappointing but you continue to play it anyway.
I don't even remember how to select people in your party on a controller. I think there's a button that automatically targets your tank or something? Idr.