Final Fantasy XV Demo Previews/Impressions Thread

lol personally I'd be more bothered by the wonky camera. I guess it depends on how frequent the framerate issues are
 
I hope the notion that some have that FFXV is releasing spring 2016 is out the window considering that's the UC4 release spot now...
it was never going to release spring anyway Fall2016 all day
 
lol personally I'd be more bothered by the wonky camera. I guess it depends on how frequent the framerate issues are

Having played Type-0, you can easily tell when the camera is going to act up because it's preset, but framerate issues are always unpredictable and you can't adjust for them. I can definitely see why framerate issues would hurt much more for an action RPG.

I hope the notion that some have that FFXV is releasing spring 2016 is out the window considering that's the UC4 release spot now...
it was never going to release spring anyway Fall2016 all day

I'm sure SE feels great about going up against Mass Effect and/or Fallout lol.
 
I heard that the demo is being included with the digital purchase of the game on psn for 2 months? Is this confirmed to be true? I think it's weird it's not on the PSN store in NA yet.
 
Geez, I didn't know we were talking about commands.

Why do they need to retranslate English terms :\

They did it in FF13 with the paradigm names. Blaster, healer, etc.
and that pissed me off.

It's like the localization team have no work unless they change stuff, so they do for the sake of it.
 
So apparently the demo that public played several days ago were of an older build, so let's see if the technical performance is better in the one we'll be playing next week.
 
I have Dengeki PS and they seem to just go over the demo stuff. They don't seem to spoil stuff like famtisu :P.

It has some new info like
Catoblepas-FFXV.png

you can't fight this in the demo.




And info on Phantom Sword.
 
I'm sure they'll fix the frame rate for FFXV upon release.

As for Type 0 HD, I've been dying to play this game for almost 4 years now. The classic throwbacks like random encounters and a world map really appeal to the childhood RPG fanatic in me.
 
I have Dengeki PS and they seem to just go over the demo stuff. They don't seem to spoil stuff like famtisu :P.

It has some new info like
Catoblepas-FFXV.png

you can't fight this in the demo.

Thought so, judging by the previews, but had hoped you could fight anything. =/
 
More like Engrish: "アルテマウェポン, Arutema Wepon" localized to Atma Weapon, then to Ultima Weapon.

It's simpler than that. The people in Japan creating the game start with "Ultima Weapon" in English. They transliterate it to "アルテマウェポン". And all we have to do is go back to the original English. "Atma" Weapon was simply Woolsey throwing up his hands when faced with the character limit in name files.
 
ah ok.. anything more they reveal about the Phantom Swords? I love these swords and the idea behind them :)

There is something called "Damage Shift' Where if you press the guard button on right time of enemy's attack, you don't get hit and this consumes 0 MP. This is basically the Just-Guard Tabata talked about,

There is also something more but it's spoiler so I won't mention it.
 
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