Lunafreya Nox Fleuret
Member
I'm most excited for Prompto's though since it might give us more background about Versatel.
Was Versatel even present in the game outside one scene? Wtf.
I'm most excited for Prompto's though since it might give us more background about Versatel.
Was Versatel even present in the game outside one scene? Wtf.
Just finished the game. What a weird ending. Just let it have a sad ending. Not; well they're dead but they're still happy, don't worry!
Also what happens now? The line of Lucis is gone, the ring is gone. All we get for aftermath is...Noctis and Luna in the afterlife; we see nothing of the rest of the world.
The fight with Ardyn would have been a lot better if the camera wasn't so awful. Really wish you could pull it back more.
I definitely really liked this game but mannnnnnnn it has some problems.
Was Versatel even present in the game outside one scene? Wtf.
Just finished the game. What a weird ending. Just let it have a sad ending. Not; well they're dead but they're still happy, don't worry!
Also what happens now? The line of Lucis is gone, the ring is gone. All we get for aftermath is...Noctis and Luna in the afterlife; we see nothing of the rest of the world.
The fight with Ardyn would have been a lot better if the camera wasn't so awful. Really wish you could pull it back more.
I definitely really liked this game but mannnnnnnn it has some problems.
Lmao, me and my friend were joking that he doesn't even exist.
My god, SE dropped the ball there.
I'm having so much fun with the end game content. The portrait of Lakshmi was such an awesome inclusion.
Also, lol at whoever says that's a QTE fight. He can easily kill you if you're not paying attention
I really do hope they do flashback cutscenes to really add to Ardyn's character.
His backstory is one of the reasons I love him so much.
Looking at this little exchange with what we know now...
https://www.youtube.com/watch?v=Rbwm-mzm5QA#t=1m20s
Does anyone know what happens if that Altissia government woman, who you have to talk to before the ritual, has an unfavorable opinion of you?
Does anyone know what happens if that Altissia government woman, who you have to talk to before the ritual, has an unfavorable opinion of you?
I'm pretty sure the entire extent of that scene is how many "Oracle Ascension Coins" you earn.
It feels like there was supposed to be a lot more around the Leviathan setpiece, but they cut it and they already had that conversation modeled, animated and acted, so they were like "Well, it doesn't really *hurt* anything. Throw it in."
It's also groaningly, hilariously convenient that there's a massive city-wide evacuation effort happening, and Camelia's like "I specifically need 3 people. For reasons." *Eyes Glad, Iggy and Prompto."
Maybe it'll get some pay-off in how Ignis is treated in his DLC.
I actually made a video of this. You get a funny scene and an Oracle Coin for mocking and threatening her.
https://www.youtube.com/watch?v=OJ_M-eH965A
Just finished the game, but I'd like to point out something I found humourous in the game.
In the beginning of the game, when you're in the store, Prompto goes "What's a gil?" implying Insomnia uses a different currency from the rest of the world. Then when you're in Insomnia you see a parking lot with a sign advertising in yen. It's the little details that make this game for me.
That's actually not why you have shorter days.You can change the camera distance in the settings menuStandard is normal but there is a far option lol.
My opinion on Gentiana. I liked her a LOT (not because of her shiva form). More because, unlike the rest of the game, the "implicit" nature of her character really works for me. It didn't really dawn on me until later, but Titan, Leviathan, and Shiva are all legit dead. Gentiana is literally a spirit, and all the summons you use are basically projections of spirits, hence why the days get slightly shorter after chapter 4 and 5.
How she acts around Ardyn by freezing him was both soft, full of hate, and dominant at the same time. Really felt the anger from her, loved that scene. Then there was the Ifrit fight (man do I love that fight!) where at the end she ends Ifrit in a very tender way, very very different from Ardyn. It feels like pity and almost like sorrow, as if the 2 have some long history that was between them and them alone.
Maybe I'm the only one that picked up on that stuff though. Shiva's dead corpse was haunting though (though the boss fight... actually that boss felt just like a normal "this area needs a boss so lets put one you won't care about here" boss you see so often in ff games, so i didn't mind it.)
Was Ravatogh supposed to have a boss? There was just a big empty cavern. Looked like I was gonna get a big Wyvern fight, but instead I got nothing.
Was Ravatogh supposed to have a boss? There was just a big empty cavern. Looked like I was gonna get a big Wyvern fight, but instead I got nothing.
Remember that there was a Starscourge even when the Astrals were alive back during the days when Ardyn cured it by absorbing the daemons.
Sorry, I know this is common knowledge at this point, but I have to ask if this was stated in the game or guidebook? If the former, I missed more than I thought.
Was Ravatogh supposed to have a boss? There was just a big empty cavern. Looked like I was gonna get a big Wyvern fight, but instead I got nothing.
Why did falk have to post the e3 2013 trailer, now I'm really bummed out
It's in the game. Bahamut tells you this.
Good god, the ending scene with the boys around the campfire really broke my heart, left me devastated and crying like a little bitch.
You can change the camera distance in the settings menuStandard is normal but there is a far option lol.
My opinion on Gentiana. I liked her a LOT (not because of her shiva form). More because, unlike the rest of the game, the "implicit" nature of her character really works for me. It didn't really dawn on me until later, but Titan, Leviathan, and Shiva are all legit dead. Gentiana is literally a spirit, and all the summons you use are basically projections of spirits, hence why the days get slightly shorter after chapter 4 and 5.
How she acts around Ardyn by freezing him was both soft, full of hate, and dominant at the same time. Really felt the anger from her, loved that scene. Then there was the Ifrit fight (man do I love that fight!) where at the end she ends Ifrit in a very tender way, very very different from Ardyn. It feels like pity and almost like sorrow, as if the 2 have some long history that was between them and them alone.
Maybe I'm the only one that picked up on that stuff though. Shiva's dead corpse was haunting though (though the boss fight... actually that boss felt just like a normal "this area needs a boss so lets put one you won't care about here" boss you see so often in ff games, so i didn't mind it.)
The only thing needs patching is a toggle for post game to have the older face models. Gladio is such a massive improvement even if he spends most of game after chapter 9 as a twat
If Gentiana is just a spirit why did she already exist long before FFXV ever starts? I was kind of unclear on that whole thing.
Da fuck. Aranea just appeared from a drop ship and joined my party, only to whine about the objective already being completed, then dissappeared.
The only thing that I will never understand is why they put that scene with Ifrit at the beginning of the game
During the train escape sequence I thought for a second that Prompo would really die, but them I remember that he is alive for the Ifrit fight
Not sure about the covenant, but the empire was killing them to prevent Noctis (and Luna too presumably) from forming a covenant with them.There really isn't a point to the Covenant is there? You never gather the six Astrals and it's never really stated what happens when you do IIRC.
I'm not even completely sure why the empire was killing these guys other than trying to cockblock Noctis.
Just rewatched the omen trailer and Regis didn't even keep his promise to the crystal. Crystal said it only needs one life and Regis said he refuses this. Unless he meant he wanted more casualties.