Mister Megative
Banned
Man. I'm going through my footage of the game right now and the game seriously introduces its central storyline and threat a few hours before the end of the game...in the form of an utterly boring and flat conversation during a train ride. "Hey, uh, by the way, people have been saying Nights get longer and soon deamons will reign the world, crazy, eh?". This whole concept of the Starscourge (and, indeed, it's name) only ever really get's introduced during a random note in the Tutorial, not to be mentioned in the main game. And then, a few minutes later, Aranea just mentions in passing that the Empire is done, that Ravus got or will be executed, that the emperor is pretty much dead and, yeah, my main enemy and the very reason I started this road trip just kinda destroyed itself without their struggle ever being mentioned.
This game seriously has one of the worst narratives I have ever seen in a AAA video game. It's like reading a book where 500 out of 600 pages are missing and the 100 that are left are full of barely readable notes and changes. This would be the equivalent of (Final Fantasy X spoiler).some side character telling Tidus in passing that, hey, by the way, Seymour died and Sin turned into your father or something, alright, have a good one!"
It's seriously bold to release a product like this.
Bold? Oh stop. There's legit 100 hours of content here. I'm at level 66 at 77 hours. Its bold to release a product like Ride to Hell: Retribution, Duke Nukem Forever, or Aliens: Colonial Marines. You may not enjoy it and that's ok, but it's perfectly fine to release a product like this, seeing as how it's a complete game with a shit ton of things to do.