Final Fantasy XV SPOILER THREAD

So people, do you think it'll go well on reviews or not?

I feel like it's going to be very, very polarizing considering different expectations from different people.

It's probably going to appeal very strongly to open world fans. There's so much to do in the Leide/Duscae/Cleigne area. Also postgame.
 
Step in the right direction in what sense?

As someone who didn't like XIII whatsoever, everything that I've heard and seen seems like an improvement. The characters, the villain, the open world, etc. are all a lot more enjoyable and better than what was in XIII. The game obviously has its problems and even if it didn't, I don't think one game would be able to return the FF brand to the 'glory days' that people want it to anyway. I think this game will start to restore my trust in SE's output when it comes to mainline FF titles.
 
As someone who didn't like XIII whatsoever, everything that I've heard and seen seems like an improvement. The characters, the villain, the open world, etc. are all a lot more enjoyable and better than what was in XIII. The game obviously has its problems and even if it didn't, I don't think one game would be able to return the FF brand to the 'glory days' that people want it to anyway. I think this game will start to restore my trust in SE's output when it comes to mainline FF titles.

Ah yeah, of course. I agree, the XIII games had very little I enjoyed or liked.
 
Also i still don't get what's the big doom and calamity or enemy in this game... Empire looks like absent after invasion. Luna talks about darkness on that water park city to the public but what is it actually? Are there any sings of incoming inevitable doom and gloom in the game? Like "we must kill Adyrn or he will summon something crazy and end the world" etc? Or they just kill him cuz he was manipulating the Empire all along and killed Noctis's papa? What's the goal of bad guy?
 
By the way, I loaded my save file, and it gave me a new quest, which basically go to Cindy to get the airship! Totally forgot about it lol. It feels nice to control, and can't wait to see what post-game content can I reach with it, maybe that island in the Galdin Quay area?

I hope you can let us know how far does the airship fly. Can you go to and land in Altissia or the places from Chap 10 onwards? Or is it just Lucis?
 
I think it's like if I were to run a search for your posts in 2014, and then find a random one to edit into a personal insult against jett. Then I quote the post when replying to jett here, telling him that you disrespected him years ago. He gets mad and hurls a personal insult at you and then gets banned. Then Falk investigates and found out what I did, and unbans jett and deletes that old post. Everyone forgets about this, and then LionelMandrake summarizes the event before locking the thread, and that summary is used as a synopsis for Chapter 12.
This is a masterpiece post.
 
I feel like it's going to be very, very polarizing considering different expectations from different people.

It's probably going to appeal very strongly to open world fans. There's so much to do in the Leide/Duscae/Cleigne area. Also postgame.

Eh, I don't know. There doesn't seem to be a lot of different places (IIRC, only two regions and two cities, right ?) so it may quickly get boring.
 
OK I finished reading some of the previous pages..

Why does everyone say that the bros died? They didn't. Noctis sacrificed himself, the bros bid farewell and stayed behind. I mean, two lv30 Iron Giants appeared after that, but if that was enough to kill the bros then they deserve to die. :|

Also, I'm a bit vexed so many people spoiled the ending for themselves then judged it without context. See, I thought the game's plot was a disjointed mess most of the time, but the final chapter was perfect, like, really really well done. Seeing the world of ruin (yeah they called it that!), approaching Insomina while Somnus playing in the background, fighting your way through till you find A FUCKING WINGED BEHEMOTH IN THE STREET AND OMNIS LACRIMA STARTS PLAYING. dem 2011 feels. was the perfect way to end the fan-service train before the final battle.

Then you fight Ifrit and it has not one, but two of the best boss fight tracks ever made. And you start the fight by summoning Bahamut in a spectacular scene (shame you can't summon it anywhere else), and end it but Shiva interfering to finish the job. I think of this fight as the "traditional" final boss fight. It was epic, over the top, but traditional RPG boss fight where you use the best of your party skills and weapons in a long epic battle.

Then comes the Ardyn fight, and I see why some may see it as underwhelming, but Ardyn is one of the biggest assholes in any video-game ever, and the game does a great job in making you hate his guts. I mean, I was so invested in kicking his ass as much as Noctis was. Loved it when Noctis saw him sitting on the throne and was like "Stand up jester, this's a chair for a king.", Loved it more when the game made the fight super personal by outing the party. A man on a man fight, in the ruins of a once great city. It just felt right, especially with how Ardyn mirrored Noctis in his moves and weapons, I think it scratched that Stella fight itch for me :p. The QTE in the end was great for the mere fact of how satisfying it was, fuck Ardyn.

And the ending.... oh boy.. the CG was beautiful enough in itself, but then the final camping scene starts playing, and the feels starts kicking... then the wedding scene starts.. the logo appears...... the logo changes... and we got one of my the best FF endings ever made. It got me literally in tears.

And I know the logo was supposed to be Etro and all, but why should I care? It fits, and the scene was super well-done, it was just the perfect possible ending imo.

- - - - - - - - -

By the way, I loaded my save file, and it gave me a new quest, which basically go to Cindy to get the airship! Totally forgot about it lol. It feels nice to control, and can't wait to see what post-game content can I reach with it, maybe that island in the Galdin Quay area?

How challenging was Ardyn? Guy I know fought him on normal and died twice. Said it takes much longer to kill him, and makes it seem more epic as a result.
 
The thing is they've been limiting press previews to the open world bit so far.

I'm sure the press won't have followed it as closely as us, but it's hard to imagine they won't realise that skipping between disjointed locations and encounters and having conversations in front of unfinished cities wasn't what was intended.
 
OK I finished reading some of the previous pages..

Why does everyone say that the bros died? They didn't. Noctis sacrificed himself, the bros bid farewell and stayed behind. I mean, two lv30 Iron Giants appeared after that, but if that was enough to kill the bros then they deserve to die. :|

People(including me) are asuming because we see the bros in the astral plane (or whatever the fuck that place is) alongside Noctis before he kills Ardyn for good.
 
Didn't Ardyn not also snap his fingers and we see all the bros "unconscious"?
Right before Noctis follows him for the 1v1?
Or did I hallucinate?
 
Aren't you just referring to the short bit with Ardyn holding a gun to Prompto's head?

The bit prior to the airship chase setpiece can't have been Prompto, unless Prompto can teleport.
But...why would Ardyn be talking and moving like that otherwise?
 
Since I don't want to read 50 pages and someone has actually finished the game here instead of just watching streams, I'll like to ask - Did the story in XV eventually ever do anything with the Amano art piece of Death? Does Noctis still see the light of expiring souls? Is any of that still in the game in any significant way?
 
Since I don't want to read 50 pages and someone has actually finished the game here instead of just watching streams, I'll like to ask - Did the story in XV eventually ever do anything with the Amano art piece of Death? Does Noctis still see the light of expiring souls? Is any of that still in the game in any significant way?

Wasn't the painting in a fishtank during the party scene in Kingsglaive? Maybe they buried the plot point just like the painting.
 
I hope you can let us know how far does the airship fly. Can you go to and land in Altissia or the places from Chap 10 onwards? Or is it just Lucis?

Only Lucis.

How challenging was Ardyn? Guy I know fought him on normal and died twice. Said it takes much longer to kill him, and makes it seem more epic as a result.

It wasn't challenging at all tbh, even Ifrit wasn't challenging. They're more of a set-piece than actual fights, which is fine by me. Loved them.

The flying behemoth before them was challenging though.

People(including me) are asuming because we see the bros in the astral plane (or whatever the fuck that place is) alongside Noctis before he kills Ardyn for good.

The scene implies that was just Ardyn hallucinating in his final moments, they appear for a second, he looks again and they're not there. It's just a metaphor that they're always by Noctis side even if they're not physically there.

Since I don't want to read 50 pages and someone has actually finished the game here instead of just watching streams, I'll like to ask - Did the story in XV eventually ever do anything with the Amano art piece of Death? Does Noctis still see the light of expiring souls? Is any of that still in the game in any significant way?

The art is not in the game. There's also no etro/goddess in this universe. Summons are the only gods. The goddess from the logo/Dawn artwork retconed into a metaphor for the Oracle.

Nothing in the game about the light of expiring souls. Noctis sees both his father ghost and Luna ghost few times though, if that count.
 
I just re-watched FFv13 clips, and did the PS3 gameplay looked better than FF15...?

As for the concepts and all, im not sure if FFv13 did happened, that it would be any better than FF15, remember it was supposed to share the same universe with Lightningx3 and the scenarios will be handled by the KH team, red flags all over... :p

A lot of people like the KH gameplay, and it was not supposed to share the same universe of Lightning.

The gameplay irrespective of what you see of it now is not the thing. People like the original concept, the original story, the original environmental design, character design and story pitch, the characters that were shown,

Yeah this definitely feels like it was supposed to span several games no matter how hard they tried to stitch it together into one game.

It's a shame they didn't just make the sequels.

This is not about crushing 3 games into one. They changed the entire concept itself while keeping some strands.

The plot of Versus, there's no way to say how much they actually kept or threw away, but of what we saw, they changed a lot even from last year.
 
idk if this helps but when verendus was banned gaf saw the light of expiring souls for a bit and the dark theme broke

i-see-what-you-did-there-png.46040
 
The art is not in the game. There's also no etro/goddess in this universe. Summons are the only gods. The goddess from the logo/Dawn artwork retconed into a metaphor for the Oracle.

Nothing in the game about the light of expiring souls. Noctis sees both his father ghost and Luna ghost few times though, if that count.

rip in pieces versus.
 
So (and I'm basing this on what I've read in this thread so far) what is with ALL the important shit in this game happening OFFSCREEN? Ignis going blind. Luna getting kebabed (I think, correct me if I'm wrong). The bros dying at the end. Like... this is storytelling 101. You put the stuff that happens on... the screen... it's really not a difficult concept. Fuck, at least FFXIII had semi-competent presentation. Hope didn't run up to Vanille and say "my mum died and Snow was there and now I hate him!" We saw it happen, which allows it to have actual emotional impact. From what I'm gathering, Ignis going blind is just treated as "eh, ok, that happened, let's go". It's a little baffling.
 
Since I don't want to read 50 pages and someone has actually finished the game here instead of just watching streams, I'll like to ask - Did the story in XV eventually ever do anything with the Amano art piece of Death? Does Noctis still see the light of expiring souls? Is any of that still in the game in any significant way?

FNC was jettisoned completely.
 
There's a lot of unresolved plot points in the game, not sure if they're just don't give a fuck or if they're saving it for DLCs.

For example, there was a weird thing that was mentioned very quickly about Prompto possibly being from Niffelhim or even a Magnetic soldier, what?
 
There's a lot of unresolved plot points in the game, not sure if they're just don't give a fuck or if they're saving it for DLCs.

For example, there was a weird thing that was mentioned very quickly about Prompto possibly being from Niffelhim or even a Magnetic soldier, what?

Sounds like hooks for the character-centric DLC episodes.

The art is not in the game. There's also no etro/goddess in this universe. Summons are the only gods. The goddess from the logo/Dawn artwork retconed into a metaphor for the Oracle.

Nothing in the game about the light of expiring souls. Noctis sees both his father ghost and Luna ghost few times though, if that count.

Well, thanks. :(

idk if this helps but when verendus was banned gaf saw the light of expiring souls for a bit and the dark theme broke

When will we see the light of expiring Matsuno World tho?
 
There's a lot of unresolved plot points in the game, not sure if they're just don't give a fuck or if they're saving it for DLCs.

For example, there was a weird thing that was mentioned very quickly about Prompto possibly being from Niffelhim or even a Magnetic soldier, what?

Explains the upcoming character DLCs then.
 
There's a lot of unresolved plot points in the game, not sure if they're just don't give a fuck or if they're saving it for DLCs.

For example, there was a weird thing that was mentioned very quickly about Prompto possibly being from Niffelhim or even a Magnetic soldier, what?

any info regarding the flying car?

edit: oh sorry not paying attention
 
So (and I'm basing this on what I've read in this thread so far) what is with ALL the important shit in this game happening OFFSCREEN? Ignis going blind. Luna getting kebabed (I think, correct me if I'm wrong). The bros dying at the end. Like... this is storytelling 101. You put the stuff that happens on... the screen... it's really not a difficult concept. Fuck, at least FFXIII had semi-competent presentation. Hope didn't run up to Vanille and say "my mum died and Snow was there and now I hate him!" We saw it happen, which allows it to have actual emotional impact. From what I'm gathering, Ignis going blind is just treated as "eh, ok, that happened, let's go". It's a little baffling.

The second half is unfinished and rushed. It's also where all the story is.
 
Why would Ardyn be a condescending dick when talking to Regis in Kingsglaive?
No I mean using modern slang and such, Ardyn's a condescending dick but he's constantly regal, him using the word dude and even making the exact same grunts as Prompto is completely out of character unless it's supposed to be foreshadowing that in the next ten minutes he'll switch places with Prompto via time shenanigans but hasn't done so already.
 
So thats why they ditched Stella. She could also see souls and had the same powers as Noctis. That would actually sound interesting and mysterious. She would also fight him for whatever reason in what seems is rebranded as the final fight against Ardyn.
 
No I mean using modern slang and such, Ardyn's a condescending dick but he's constantly regal, him using the word dude and even making the exact same grunts as Prompto is completely out of character unless it's supposed to be foreshadowing that in the next ten minutes he'll switch places with Prompto via time shenanigans but hasn't done so already.

Hasn't he already switched places with Prompto at that point? It's the only way the scene works.
 
Hasn't he already switched places with Prompto at that point? It's the only way the scene works.
That's what i'm saying. But the issue is that Prompto doesn't acknowledge this at all while waking Noctis up.
 
No I mean using modern slang and such, Ardyn's a condescending dick but he's constantly regal, him using the word dude and even making the exact same grunts as Prompto is completely out of character unless it's supposed to be foreshadowing that in the next ten minutes he'll switch places with Prompto via time shenanigans but hasn't done so already.

I mean, from start to end Ardyn has this hard-on for flourishy play-acting. In that throne room sequence, the first time he meets the bros, virtually every interaction from that point on.
 
Sounds like hooks for the character-centric DLC episodes

Yeah, there're a few of those. In Chapter 7 Gladio just randomly says that he will fly solo for a while, and return in chapter 8 with a scar on his forehead.

I also suspect Ignis episode will till how he became blind, too big to be left off-screen.

He said you get it post game and only flys around Lucis.

Oh have you gone to any of the dungeons yet Sora?

Using the car? Not yet, and I don't think I will any time soon, gonna need to shelf the game for a while if I don't want to fail the semester :p.
 
So thats why they ditched Stella. She could also see souls and had the same powers as Noctis. That would actually sound interesting and mysterious. She would also fight him for whatever reason in what seems is rebranded as the final fight against Ardyn.

We should not be using Versus in direct comparison to what FF15 is right now at all IMO. So many things have happend since that time that we can't even really pick and choose direct circumstances like "well stella would have been in place here if Ardyn was not there" and so on.

To begin with, her deletion and Luna's entire character and role in the story(in addition to how the story is shaped with her presence) automatically invalidates any real ability to discern such things

The entire lore and most of the plot points like Etro, the gods and everything else were repurposed.

Since Luna is the oracle, it makes sense for her to be the one in the logo now.
 
Actually, rewatching the scene, you're right. I mean, everyone else being frozen in place kind of throws logic about Prompto teleporting out the window anyway.
 
So (and I'm basing this on what I've read in this thread so far) what is with ALL the important shit in this game happening OFFSCREEN? Ignis going blind. Luna getting kebabed (I think, correct me if I'm wrong). The bros dying at the end. Like... this is storytelling 101. You put the stuff that happens on... the screen... it's really not a difficult concept. Fuck, at least FFXIII had semi-competent presentation. Hope didn't run up to Vanille and say "my mum died and Snow was there and now I hate him!" We saw it happen, which allows it to have actual emotional impact. From what I'm gathering, Ignis going blind is just treated as "eh, ok, that happened, let's go". It's a little baffling.

No you clearly see him stabbing her and leaving her to die. Ignis also explains what happens before he goes blind but ya the act is offscreen.
Yeah, there're a few of those. In Chapter 7 Gladio just randomly says that he will fly solo for a while, and return in chapter 8 with a scar on his forehead.
.

And chest no?
 
We should not be using Versus in direct comparison to what FF15 is right now at all IMO. So many things have happend since that time that we can't even really pick and choose direct circumstances like "well stella would have been in place here if Ardyn was not there" and so on.

To begin with, her deletion and Luna's entire character and role in the story(in addition to how the story is shaped with her presence) automatically invalidates any real ability to discern such things

I don't think she would be an end game boss (perhaps more of a test fight), but it seems they've used that template for the final boss here. Ardyn himself is something entirely different.

Luna is brought in because they ditched the souls thing and special ability entirely. Luna serves an entirely different purpose why they changed the name (but not her origins, both have the same surname and come from the same region).
 
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