Final Fantasy XV SPOILER THREAD

Found the royal crossbow. It's in the mines. Called Bow of The Clever.

Something worth noting is that in nearly every dungeon I was in there was a huge closed door that I don't know how to open yet. Wonder what's behind these doors..

hey solid how you comapre yoko music form xv to her kh music she done?

I loved the soundtrack. It's different from her most known fantastical style in KH, but it's also more varied. I didn't encounter any track that I thought was meh in the entire game.
 
Yes.

Why does this keep coming up?

Probably didn't start with XIII but I remember when there was criticism of the game and how a lot of the important parts were in the datalog and people said "who cares about the story when the gameplay is good"

It was really annoying because it was to keep valid criticisms at bay when the whole basis of the franchise's inception was about storytelling.
 
Do people play Final Fantasy games for the story?

I played FFT for the story, anyway (and the gameplay secondary, alongside the sweet music). I played FFXII for the gameplay and presentation/atmosphere rather than the story, so the reports on the story don't effect me that much really, I just kinda miss the aesthetics of the original concept a bit (when it was Versus XIII, which it obviously isn't and hasn't been for a long time now despite having a lot of the same cast). Versus XIII had some really nice designs.
 
FF story always has been leagues ahead of trash stories like Star Ocean, Tales Of and a shitload of other JRPG's out there. I absolutely played them for the story. On PS1 I generally only found Xenogears to be better, and FFT which is an FF.

FFXIII was a dud, but its story was far better than that of Star Ocean or Graces to name a few PS3 JRPG. For an FF it was underwhelming though.
 
Probably didn't start with XIII but I remember when there was criticism of the game and how a lot of the important parts were in the datalog and people said "who cares about the story when the gameplay is good"

It was really annoying because it was to keep valid criticisms at bay when the whole basis of the franchise's inception was about storytelling.

Noo that was one of the main reasons people were disappointed with FFXIII. We had to read the story through the datalog to understand the underlining meaning of things and they wasted their time on other stupid scenes and not enough ingame explaination etc.

I knew nobody that said that the gameplay was good too. It really was just just pressing L1 and change your paradigms and pressing X X X X. I imported the japanese version back then and still regret that decision. Was so fucking hyped too back then and then disappointed. I only had to learn how to read haste and got easily through the game without knowing shit. Played with translations etc. and could have just read the datalog for everything. Now I am angry again.
 
FF story always has been leagues ahead of trash stories like Star Ocean, Tales Of and a shitload of other JRPG's out there. I absolutely played them for the story. On PS1 I generally only found Xenogears to be better, and FFT which is an FF.

FFXIII was a dud, but its story was far better than that of Star Ocean or Graces to name a few PS3 JRPG. For an FF it was underwhelming though.

Vesperia is a PS3 JRPG, it has the best JRPG protag in over a decade.
 
I just got the Gentiana trophy. Prompto took a random shot for us in a hotel and she was in the background looking at us. Talk about creepy. It seems to be random though.

Also, Fought the Modgarzolom, surprisingly enough it had a unique parry animation where Noctis climbs him. The parry thing is weird since some normal enemies have a very impressive unique parries, while some bosses like Ravus don't have any.
 
Noo that was one of the main reasons people were disappointed with FFXIII. We had to read the story through the datalog to understand the underlining meaning of things and they wasted their time on other stupid scenes and not enough ingame explaination etc.

I knew nobody that said that the gameplay was good too. It really was just just pressing L1 and change your paradigms and pressing X X X X. I imported the japanese version back then and still regret that decision. Was so fucking hyped too back then and then disappointed. I only had to learn how to read haste and got easily through the game without knowing shit. Played with translations etc. and could have just read the datalog for everything. Now I am angry again.

Sadly enough there were big defenders, I remember it clear as day.

One side trashed the gameplay others trashed the story.
 
Gameplay of FFXIII was fine imo. It was responsive and the IQ was very good (on PS3). Auto battle wasn't always the ideal solution, I 5 starred all marks and for some of the enemies you had to use the right buffs and debuffs before relying on auto (the AI had the tendency to ignore certain spells and overcast others), and time your paradigm shifts well for the best results (immediate PS to Cerberus after Army of One for instance, or a quick sentinel setup). And time attacks to prolong the juggle. Sadly all the end game content were the Turtles and to make matters worse the super enemies were reskinned turtles. Vercingetorix without poison was sort of cool to fight.

But the rest of the game was shallow and insulting.
 
Purely gameplay wise XIII was snooze I'd rather play Eternal Sonata again and I didn't like that game too much either. I swear I will never get it's appeal so weird to me the disconnect is so huge to what I experienced when playing vs what people tell me that liked it.
 
I like the inherent drama behind the Oracle line holding back the darkness/line of Lucius, but was curious to how the line of Oracle succession works, because surely Luna can't be the first Oracle in history dying a tad awkwardly and prematurely. Maybe a previous Oracle had a sudden accident, or couldn't have kids. Whoops, sorry, the whole world fell into darkness. Since it seems to be a Fleuret/Oracle thing, and nobody seems to choose Ravus for anything (I bet he was picked last in royal gym class, poor kid), if he'd a) not died b) popped out a kid, I wonder if the kid could have become an Oracle.

I knew nobody that said that the gameplay was good too. It really was just just pressing L1 and change your paradigms and pressing X X X X. I imported the japanese version back then and still regret that decision. Was so fucking hyped too back then and then disappointed. I only had to learn how to read haste and got easily through the game without knowing shit. Played with translations etc. and could have just read the datalog for everything. Now I am angry again.

Ha, I feel you! I bought my PS3 specifically for importing FFXIII in Japanese. I like FFXIII, but I remember trudging through levels upon levels of the copy/paste areas of the The Gapra Whitewood and thinking, 'what have I donnnnnnnnnne'. (To be honest, it was running around inside Anima at the beginning of the game where I started to be a bit worried...)

I didn't mind FFXIII's gameplay, though. Like with XII's (and what I've seen/played of XV, I'm assuming it will be similar), it really shines in a lot of the late game optional content. That being said, I do understand that it should also be shining in the not-so optional content!

Do people play Final Fantasy games for the story?

Very much so, as I don't think the battle system in a lot of the FF entries is enough to carry the games themselves. Exploration and optional content can be hard to get right, too, so it's very much the story being a draw for me with the franchise.
 
Do people play Final Fantasy games for the story?
BumblebeeCody
A poverty of logical thought
(Today, 04:03 PM)

Besides the story, characters and world-building, I'm not sure why else I would have played them. The battle system in most of the games is not remotely enough to carry the game on its own.
 
the side content is not fun

Can you elaborate on any of the side content, i.e. secret/hidden bosses? Is there any super hard secret boss fights? Ultima Weapon? Anything like that? (Have you done ALL of the side stuff?)

EDIT - just saw pic of secret samurai boss - hope there are some old-school bosses like that
 
I just got the Gentiana trophy. Prompto took a random shot for us in a hotel and she was in the background looking at us. Talk about creepy. It seems to be random though.

Also, Fought the Modgarzolom, surprisingly enough it had a unique parry animation where Noctis climbs him. The parry thing is weird since some normal enemies have a very impressive unique parries, while some bosses like Ravus don't have any.

What's the Ravus fight like? Is he human or transformed? Difficult? Solo or party? Late game? I'm curious.
 
I just got the Gentiana trophy. Prompto took a random shot for us in a hotel and she was in the background looking at us. Talk about creepy. It seems to be random though.

Also, Fought the Modgarzolom, surprisingly enough it had a unique parry animation where Noctis climbs him. The parry thing is weird since some normal enemies have a very impressive unique parries, while some bosses like Ravus don't have any.

What's the impression of the post game content so far? Is the content substantial and interesting? Or are these content accessible before one reaches the final part of the story? Thanks!
 
Hey guys, how's the average framerate like on an OG PS4 compared to Bloodborne? If it's better than that then I'm sure I won't be too bothered.
 
By the way, is this scene in the game at all? https://psmedia.playstation.com/is/image/psmedia/final-fantasy-xv-screen-18-ps4-eu-31mar16?$MediaCarousel_Original$
 
By the way, is this scene in the game at all? https://psmedia.playstation.com/is/image/psmedia/final-fantasy-xv-screen-18-ps4-eu-31mar16?$MediaCarousel_Original$

It doesn't look like any of the in game footage anymore in terms of assets
 
After reading most of the thread it suddenly confirms my supiccion on why they announced the FF7 remake. They mostlikely know themself that FF15 has a big chance to tank and a FF 7 Remake is the only chance they can do a potential turn around for the series.
 
After reading most of the thread it suddenly confirms my supiccion on why they announced the FF7 remake. They mostlikely know themself that FF15 has a big chance to tank and a FF 7 Remake is the only chance they can do a potential turn around for the series.

I don't think that of all things is why they announced FF7R. That was announced more than 2 years ago, long before anyone could ever know how this game would do
 
I don't think that of all things is why they announced FF7R. That was announced more than 2 years ago, long before anyone could ever know how this game would do

Yup, 7R has been in development for quite some time already so I am sure XV has nothing to do with that.

Man all those assets for XV on the cutting room floor, I wonder if there's any secrets on the disc files.

Sidebar. I want to see more from Amy Shiels as she did a fantastic job as Luna.
 
After reading most of the thread it suddenly confirms my supiccion on why they announced the FF7 remake. They mostlikely know themself that FF15 has a big chance to tank and a FF 7 Remake is the only chance they can do a potential turn around for the series.
I don't think that's why they announced it. It was announced two years ago before they could be sure of the reception.

I am sure that they're glad to have a fan-favorite card to hold onto though in case of XV being divisive though. It's a nice fallback ace-in-the-hole.
 
By the way, is this scene in the game at all? https://psmedia.playstation.com/is/image/psmedia/final-fantasy-xv-screen-18-ps4-eu-31mar16?$MediaCarousel_Original$
Pretty sure that thing where she grasps the ring has been removed, as Hillary Clinton interacts with her and is the reason the guards come in. Seriously, that npc that runs Altissia looks a LOT like Hillary Clinton.
 
.....when?
I don't know about "best," but it's not like I'm going to laud the rest of the fifth gen for its writing chops.

Again, I'm scratching my head a bit as to why else you'd play those games if you weren't at least interested in the stories, characters and world-building.
 
Probably didn't start with XIII but I remember when there was criticism of the game and how a lot of the important parts were in the datalog and people said "who cares about the story when the gameplay is good"

It was really annoying because it was to keep valid criticisms at bay when the whole basis of the franchise's inception was about storytelling.
The story in XIII wasn't actually all that terrible. And the cutscenes were certainly directed exceptionally well. The 'ole "who cares about the story" mantra really took hold when XIII-2 landed and the story was complete and total ass and undermined just about anything good XIII brought to the table.

What else would challenge it? Name names.

I said "console" so people can't pull out a "Planescape Torment" or whatever.
The only thing that comes to mind on the same level for me are the early Metal Gear Solid games and OTHER JRPGs in the Square Enix stable... most notably titles like Xenogears, Chrono Trigger/Cross and Vagrant Story. And Game Arts titles like Lunar and Grandia. So yeah, a lot of people got invested in the Final Fantasy franchise initially because of the characters, world-building and story being uniquely high quality compared to just about anything else out there. As opposed to today, where FFXV's story is... well... comparatively lacking.

Of course, we've been shouting from the hilltops that folks who grew up wanting their JRPGs to focus on characters, world building and story to embrace the Kiseki (Trails in the Sky / Trails of Cold Steel) franchise. But <shrugs> we can only yell so much about that to folks with deaf ears.
 
What else would challenge it? Name names.

I said "console" so people can't pull out a "Planescape Torment" or whatever.

Dragon Quest? Shining Force? Phantasy Star? Chrono Trigger? Heck, Lunar and Lunar 2 both came out on Sega CD before FFVII and had FMV with voice and songs!

Throughout the SNES era I would say lots of Enix RPGs had pretty good stories, many with settings far more unique and interesting than FF4-6. Not to mention stuff on PC Engine and what not, like Tengai Makyou. There's also stuff like Langrisser.

Why are we pretending like FF is the only console RPG series with stories people care about? Or even the best by any metric? They're popular, but that doesn't mean they're the best. :P
 
You were the one that laugh when Aeris die, yawn when Lagune meet Ellone again, never karaoke Melody of Life, and go to toilet break on opera scene?

What? Are you the type who thinks that if something is not the best, it has to be boring shit? I see...
 
Its obviously subjective though, so its not as if your claim was any more correct to be fair

The claim was phrased that the Final Fantasy series was the best stories one could get on consoles in a certain era, and the follow up response suggests that one would be hard pressed to think of anything that could remotely challenge that. If the point is subjective, then to begin with the original statement was pointless. If we want to instead look at the factual nature of the standard of storytelling it carries, then I think it would be hard to argue that there were indeed many other games and franchises which could challenge the claim that Final Fantasy was the only console RPG series providing satisfying stories which people might consider "the best".

This isn't me saying I don't like Final Fantasy stories. This is me laughing at how binary and narrow this retrospective look and claim is.
 
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