The detail when you enter the throne room of Regis and Luna mauled corpses hanging was one of the darkest thing this series has seen to date. Testament of the hatred Ardyn has towards the Lucian cause.
By the way, who were the other two corpses hanging? The one in the right has the glaive's outfit so maybe it's Nyx? The one in the left has white robes so I'm guessing it's Iedolas?
I'll ask again:
They should have done a datalog the Kingdom Hearts way. Find the Cosmogony's chapter scattered around the world and have them on a menu for whenever you want to read them. Make Ardyn's Reports that explain his side of the story, you could find them in the post game. Then you have a bestiary and a character index so you can consult who the f is Jared.
Make it fun, make it intuitive and don't use to much text.
yep thats all 4 of them
Yep, still bummed we didn't get something like this in-game. It would've been nice if you at least got an archive of all the Cosmogony entries you've read, for instance.
I think the fact Nyx is there is kinda sad, really. Considering how he capped off his final battle in Kingsglaive, only for Ardyn to apparently drag his lifeless corpse from some rubble and hang it from the ceiling of the Citadel's throne room? Jeez, lol.
That's not his real corpse
Noctis doesn't even know who Nyx is so why bother stringing him up. Should have strung up Jared's corpse instead.
Nyx used the power of the Lucian line, which Ardyn despises.
So I avenged Jared and got to hear about how Jared "thought of everything." /cry /sob /sadface
The dude had two or three lines none of which were important, yet the game keeps reminding me about him. Sorry FF15, you haven't earned them feels and I laugh at your pathetic attempts!
So I avenged Jared and got to hear about how Jared "thought of everything." /cry /sob /sadface
The dude had two or three lines none of which were important, yet the game keeps reminding me about him. Sorry FF15, you haven't earned them feels and I laugh at your pathetic attempts!
Noctis doesn't even know who Nyx is so why bother stringing him up. Should have strung up Jared's corpse instead.
I didn't even know his name was Jared or what he did till after he died. To me he was just some background scenery npc who never spoke.
Jared also represents the Lucis Caelum by being their faithful, loyal butler for decades.
Warning: totally unedited long review.
It started as a better structured review, but midway I said:"Fuck it! Put what you have in there and call it a day" totally Tabata style. Might format it properly on a future DLC, who knows
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Final Fantasy XV is the paradigm of unfulfilled potential: for every strong core ideas there's a myriad of little problems that brings down the whole experience, being the biggest one of these issues a disjointed mess of a plot, that left me with me scratching my head more than once.
The fundation of a great game is there, and the result is a good game, but incredibly disapointing, because of what could have been.
I think the more fun I had with the game were the first hours, the world is beautiful, the characters are fun, and the core combat mechanics are solid and makes the introduction to the battle system something quite fun. Yeah, the pacing of the plot and the intial introduction are a mess, a sign of things to come. But putting that aside, the concepts of Tabata and his team, shine stronger than ever in these hours.
Then after the first hours, that cracks start to appear: The plot never recovers from this poor start, the quests that you get with your party members dissapears totally, and with them any meaningful development between Noctis and his friends, the game starts throwing you more fetch quests that you can really handle and you start to abandon camping, in an effort to get more of your time, all this to give the player a reason to go to every part of the map, the battle system starts to show it's ugly side and the pacing totally goes down the drain.
Witcher 3 showed the way to create meaningful sidequests, with interesting narratives to keep the interest in the player on going after these sidequests, a reason to explore the vast map. Final Fantasy XV throws you quests about picking frogs being the only good sidequest is the one we already played on the Duscae demo.
There's hunts, but again there are too many, and you can't even pick more than one at the same time, which baffles me.
In terms of combat, I'll post my initial impressions, since I never changged my mind about it:
I'll add that the encounter design is at times infuriating and that the addition of enemies with OHK or incredibly high damaging AoE attacks with barely any tell, that your party dosn't ever care to avoid, is just poor enemy design (not visually, in terms of attack patterns).
The fact there's no proper micromanagement options for your party members, or even macromanagement options in XIII style, is very dissapointing, on a game that constantly requires you to watch your positioning and who you should attack. The skills, is a very wonky way to deal with all the requirements the game asks you.
In the end the battle system is good, but also very flawed to a way that the most time I spent with it the less I liked it.
If there's one aspect in with the game mostly nails is in the dungeons, they range from decent to very good, I feel that some of them are visually bland, but they are mostly well designed.
Also I found the world really beautiful, but most of the time is a pain to navigate, there's invisible walls everywhere, for fast travel you need you car, so sometimes you have to first warp to your car and then to the location you wish for, with the penalty of having to go through two lenghty load screens.
This leads me to another point: The world is a very beautiful but hollow. There are no buildings, a staple of JRPG (and RPG in general) of being able to enter random people houses is missing, this gives the impression of an incredible looking husk. There's the same-y looking restaurants and shops across the vast map, but they look the same.
Well, at least there's some very impressive vistas.
I can't state enough, how many times the game seams to chomp whole episodes of the game's plot:
- The Empire downfall, told through documents.
- Tenebrae being ridden by monsters, that you can only see far off, while random kids exposes you to Luna flashbacks.
- Ravus entire character development, contained in letters found around his body, because, who dosn't keep a copy of the letters he sends in his pockets?
- Luna and Noctis relationship, which is a trainwreck on his own.
And many more other moments, the fact that important aspects of the lore can only be found on the official guide, speaks volume of the mess you witness. And how we could forget about Jared?
Chapter 13 is trash. Period. I discussed this on the OT, not feeling like repeating it again, but TL;DR: Is a slog of a very unfun RE game, with poor map design, that strips you of the best part of the game, which is the combat system. Is funny how Ardyn constantly mocks you about how powerless you are without your friends, when basically you can forget about the very poorly implemented stealth system and evade attacks until you kill your enemies...by evading. 3/10 would not play again
Every character that is not the main four are very poorly developed to a point of joke. Luna's death loses any meaning when the game dosn't make you care about her. Women treatment in general is poor, even for the saga standards: Luna's fridging, Cindy, etc...
Yeah, main cast is fine, at least their banter is nice, the actual development of them left a lot to be desired. Why there isn't more moments like the ones you get in camping/hotels? Prompto's one shows a lot of promise and then...it ends, right fucking there. One of the reasons the ending never worked for me, even if it was well directed.
All these boss fights setpieces are bad. Titan is bad, Levi is bad and Ardyn 2nd phase is bad. Protip for Tabata: Watch how Bayonetta pulls off boss setpieces while retaining it's combat system.
Airship is totally worthless, why put something as halfassed as that?
Well, probably there's more, but this should be enough. Even if I might seem overly critical, XV is a solid game, just that a good game, but I feel I'm that critical, because there's so much wasted potential that is a real shame. In the end I enjoyed it enough, even thought It won't leave me a lasting impression like the great FF games did.
I'll give it a 7 out of 10
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Ravus was executed for his failure in Altissia but yeah I agree.Just beat it. Really enjoyed it but man it's a shame that this game got cut to pieces because there was some good ideas in there. Ravus and Iedolas being killed (or transformed or whatever) off screen was so poop. That ending was great though. Got that empty feeling now. Bromance was nailed all throughout the game which is all I really wanted.
Jared was the butler of the Amicitia family.
Jared was the butler of the Amicitia family.
If you watch brotherhood which is not in game.
I like that poster's theory who thought Ravus was there and not Aldercapt. Would've been much more apt.
I really thought it was Ravus - I remember blonde hair on the charater model - you see them really quickly, so I must have seen it incorrectly. Why would Aldercept be up there anyway??
It would make more sense if it was Ravus, because everyone up there has either had the Ring Of The Lucii in thier possession, or wore it at some point. I thought that was the common bond.
I assumed it was Ravus too but wasn't sure. I don't see why Ardyn would taunt Noct with Aldercapt's corpse, unless it's supposed to represent the death of humanity and the Kings who lead them.
Beat it. The ending of as really good even bough it would have been better if the story wasn't so choppy.
The mid credit scene around the campfire is like the final weird choppiness. That scene would have fit better on the way to Insomnia. It would have made the final battles and stuff more... sad. And better.
But again it was just he final example of them doing weird things with the plot.
One thing I liked when it was revealed that Noctus and Luna lived was that I know had the sense of how much they meant to each other. It made it very tear jerking. Unlike her death scene where I had spent almost no time with her and their feelings for each other. Hence why that scene fell to flat.
Over all a fun game with a lot of potential and a fine ending but over all is half baked or just flat out directed wrong.
The Ardyn stitch in time thing with prompto pissed me off. The game explains what happens on a load screen.
The Ardyn stitch in time thing with prompto pissed me off. The game explains what happens on a load screen.
The mid credit scene around the campfire is like the final weird choppiness. That scene would have fit better on the way to Insomnia. It would have made the final battles and stuff more... sad. And better.
One thing I liked when it was revealed that Noctus and Luna lived was that I know had the sense of how much they meant to each other. It made it very tear jerking. Unlike her death scene where I had spent almost no time with her and their feelings for each other. Hence why that scene fell to flat.
They're dead, Jim.
Noctis doesn't even know who Nyx is so why bother stringing him up. Should have strung up Jared's corpse instead.
Speaking of which, his behaviour in the game came off totally different that the one he has in the movie. That "so glorious, oh my crystal" scene didn't even make sense in the context, and portraying him as a mad emperor manipulated by Ardyn was disappointing. I actually loved his ingame redesign compared to his Versus XIII appearance.
So was Ardyn controlling/summoning Ifrit, and if so how? Or was Ifrit independent? Or were they kind of working together?
Has it been discussed already that Noctis didn't leave an heir? Is that it? Is the Lucis Caelem bloodline over? Should've Noct up Iris when he had the chance. God knows she wanted it.
Has it been discussed already that Noctis didn't leave an heir? Is that it? Is the Lucis Caelem bloodline over? Should've Noct up Iris when he had the chance. God knows she wanted it.
Has it been discussed already that Noctis didn't leave an heir? Is that it? Is the Lucis Caelem bloodline over? Should've Noct up Iris when he had the chance. God knows she wanted it.
Has it been discussed already that Noctis didn't leave an heir? Is that it? Is the Lucis Caelem bloodline over? Should've Noct up Iris when he had the chance. God knows she wanted it.
It was actually a serious question lol. What happens now that the bloodline is lost? Who's appointed king and who does the crystal choose as a chosen one or whatever?
Full review, as promised: http://www.novacrystallis.com/2016/12/final-fantasy-xv-review/