Draugoth
Gold Member
Blogposts:
TLDR:
Videos:
Hands-on with Final Fantasy XVI – new gameplay details
Firsthand info on massive Eikon battles, real-time combat, streamlined difficulty, and developer insights.
blog.playstation.com
Final Fantasy XVI – interview with producer Naoki Yoshida, director Hiroshi Takai, and combat lead Ryota Suzuki
Earlier this month, Gematsu sat down with Final Fantasy XVI producer Naoki Yoshida, director Hiroshi Takai, combat lead Ryota Suzuki, and localization director Michael-Christopher Koji Fox as part …
www.gematsu.com
Final Fantasy 16 is shaping up to be one of the best in the series
Disclaimer: This is a special version made for media to experience, and contents may differ from the final version.
www.eurogamer.net
Final Fantasy 16 Hands-On Preview - IGN
Final Fantasy 16's combat is shaping up to be an explosive homage to anime warfare.
www.ign.com
Preview: Final Fantasy 16 Is Shaping Up to Be a PS5 Game of the Year Contender
Hit maker
www.pushsquare.com
TLDR:
- 30 fps and 60 fps modes confirmed
- Main story will be about 35 hours
- 11+ hours of cinematics
- Semi open world
- Seamless transitions from gameplay to cutscenes
- Public demo is planned, 2 weeks before launch
- QTEs confirmed for combat
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