The one thing that makes me a bit hesitant of going back to FE7, as good was it was otherwise, is having to babysit Merlinus.
My memory consists of a lot of instances of
"Okay Merlinus, just stay right here, you'll be safe"
Suddenly, wyverns
Eirika is like Lyn except her rapier is godly because effective damage is x3 instead of x2 and then she gets a horse an absurd prf on promotion, which means she's not really anything like Lyn.I don't know. I think Eirika is a glorified Lyn. I like Ephraim's stats better since he's more balanced. Most of the other characters lean one way or the other too much. Hector is either a Tank that can double or hit shit to save his life, and Lyn/Eirika's all speed and dodge without being able to do much damage. Eliwood's ok, but his Ultimate weapons is ungodly heavy, and Roy is mediocre. Ehpraim doesn't really excel at anything, but he is consistent. He can hit, take a hit, and plow through shit with his weapons.
I don't know. I think Eirika is a glorified Lyn. I like Ephraim's stats better since he's more balanced. Most of the other characters lean one way or the other too much. Hector is either a Tank that can double or hit shit to save his life, and Lyn/Eirika's all speed and dodge without being able to do much damage. Eliwood's ok, but his Ultimate weapons is ungodly heavy, and Roy is mediocre. Ehpraim doesn't really excel at anything, but he is consistent. He can hit, take a hit, and plow through shit with his weapons.
Play the game in Japanese. The English version had its difficulty nerfed.
I wasn't just measuring their viability in the game. I factored in personality, character arc and story prominence as well.
Last preview of the week. The Cipher stream will be tomorrow and might have mobile information (doubt it).
oh look another cipher stream that i most likely will forget to watch as usual
Also Robin is stupidly broken I don't think I can get over this. why did they even put other units in this game.
true, true, it's just like, how do I have a unit that's gained 25ish levels across 7 chapters?If there aren't any other units you can't have awaifupairup bot though!
true, true, it's just like, how do I have a unit that's gained 25ish levels across 7 chapters?
Also why is Dieck wearing a shirt?
true, true, it's just like, how do I have a unit that's gained 25ish levels across 7 chapters?
Also why is Dieck wearing a shirt?
true, true, it's just like, how do I have a unit that's gained 25ish levels across 7 chapters?
Also why is Dieck wearing a shirt?
I wonder if Hirota will get to work on Cipher, or is she completely blacklisted like Kaga is.
I'm hoping Katsuyoshi Koya gets at least one piecein for the Seisen set.
Wait what, why would that be the case?
Wait what, why would that be the case?
She worked with Kaga on Tear Ring and Berwick Saga, there was a lot of bad blood over that.
Okay as of chapter 12 Awakening is starting to lose a lot of its luster for me that it had before. The last time I played the game I was a lot scrubbier and wasn't trying to actively break it with Robin snowball or anything beyond "I like these units and want to use them" so solving problems under those constraints was enough brain activity to be fun.
But now chapter 12 is the second time I've gone "ah fuck it" and just had Robin crush everything by herself. She's now re-reclassed to Dark Flier and has gained almost 60 levels in the process? I'm about halfway through the game and she has max speed (with another like +9 from Chrom pairup and Speed +2). I think it's less that the maps aren't interesting, some of the maps that I've remembered as being fun when my units aren't intentionally broken, but just that when a unit, especially Robin, enters juggernaut status they are invincible. I mean Milady in FE6 is wtf levels but she's still relatively mortal. Are later chapters going to resemble anything remotely threatening?
(and Birthright is really just as easy to solo as Awakening!)
I've actually been itching to see if this is true but I probably won't want to do New Awakening again so soon after Awakening the First.yup, although post-Plegia arc is like the post-Ryoma chapters in Birthright in that there's a handful of good maps but a lot of crap
(and Birthright is really just as easy to solo as Awakening!)
eh part 7? i guess i missed part 1-6 somewhere.....
yes it really is, just load up your 1-2 range, dump all the statboosters, and proceed to stomp
forget Corrin and Ryoma, Rinkah and Hayato can do it pretty easily (I bet if you tried hard enough you can even get something as silly as Onmyoji Hana to work, but we won't even count that)
snip
Pretty much agree all around, save for the avatar portion...kind of. While they're superfluous to the plot (to the point where you're given the option to remove any mention of/conversation with them upon a new playthrough) and don't have a personality to boot, they're an effective way of reinforcing one simple fact: You are not these characters and this is not your story. You're tagging along for their adventure, but that doesn't mean you don't have an important role. Yours is perhaps the most important of all: Commanding everyone on the battlefield and ensuring the best possible strategy is carried out, choosing who is best to fight alongside who and where they're needed. There's a surprisingly clever, almost meta nature to its implementation, in that this tactician shares the same role as the player as they guide their favorite character across the grid. It serves as an interesting contrast to Fire Emblem: Awakening and Fates where those game's avatar equivalent (Robin and Corrin) became progressively more important to the plot, in Robin's case it was in a very literal sense as seen when Awakening's story progressed i.e. the amnesiac in the field, to the point where Fates made Corrin the main character whose importance to the plot supersedes the events themselves i.e. the years of conflict between Nohr and Hoshido becoming a full-on war whose victory is determined by their decision on who to side with.turns out to be the one who destroys the world in the future by being the key to resurrecting Grima due to their blood...or not because the future Robin can time travel back to make themselves the sacrifice or something(?)
Oh, that's an interesting way of looking at it. I still absolute abhor how much the characters worship the avatar (Lyn literally says "even when you're not here we all talk about how much we miss you!"), and the characters talking to someone who doesn't respond is just the worst, but at least the avatar's impact on the plot is fairly minor.
Looking forward to the FE7 remake where the avatar becomes a fully fledged character, lmao
I was just making a silly joke
still easier than rolling with sorc robin and mashing start to clear extremely flat maps
Okay as of chapter 12 Awakening is starting to lose a lot of its luster for me that it had before. The last time I played the game I was a lot scrubbier and wasn't trying to actively break it with Robin snowball or anything beyond "I like these units and want to use them" so solving problems under those constraints was enough brain activity to be fun.
But now chapter 12 is the second time I've gone "ah fuck it" and just had Robin crush everything by herself. She's now re-reclassed to Dark Flier and has gained almost 60 levels in the process? I'm about halfway through the game and she has max speed (with another like +9 from Chrom pairup and Speed +2). I think it's less that the maps aren't interesting, some of the maps that I've remembered as being fun when my units aren't intentionally broken, but just that when a unit, especially Robin, enters juggernaut status they are invincible. I mean Milady in FE6 is wtf levels but she's still relatively mortal. Are later chapters going to resemble anything remotely threatening?
So I ended up with a used copy of Shadow Dragon, I had intended to buy Radiant Dawn instead but the store I saw it in sold it by the time I could get around to buying it (boo! lol)
Interestingly enough the saves on the game had someone playing on hard with pretty everyone reclassed, I dunno if I'm gonna dive into it anytime soon I didn't enjoy SD the first time I went through it.
FE7 is the best Part 7
So i'm pretty sure FE7 is the best Fire Emblem game. It's not my favorite (Conquest is), but as far as overall gameplay, story, characters, challenge and map design is concerned it pretty much tops. Here are some of the reason why:
1) Solid cast of characters
2) Persistent characters
3) This game nails progression
Roy and Sigurd Sprites.
I don't understand how movement works in this game. Like, Ayra theoretically only has 6 movement but I can move her 8 tiles depending on the direction I go.
What's the most effective way to marry units?
So far I'm really enjoying it and it's kinda making me sad that I'll have to wait god knows how long for a proper Thracia patch. Maybe I'll try Tear Ring Saga afterwards.
Micaiah and Soren
Diadora
the art for fe cipher has really approved since its beginning
Out of curiosity, do they have the Elysian Whip event item on any of those save files?